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[Tutorial Patch 12.9] Quinn Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Quinn top 5v5 patch 12.9)

Quinn Quinn Stats

Attack: 59

Defense: 4

Magic: 2

Difficulty: 5

Health: 533

Move Speed: 335

Armor: 28

Range: 525

Health Regen: 5.5

Critical Strike: 0

Attack Speed: 0.668

Quinn

Demacia's Wings

Marksman Marksman Assassin Assassin


Quinn 5v5 top
Quinn 5v5 mid

TOP

  • Tier: B
  • Win Rate: 50.87%
  • Role Rate: 88.41%
  • Pick Rate: 1.97%
  • Ban Rate: 1.36%
  • Games: 17397
  • KDA: 1.86
  • Score: 54.07

Quinn is an elite ranger-knight of Demacia, who undertakes dangerous missions deep in enemy territory. She and her legendary eagle, Valor, share an unbreakable bond, and their foes are often slain before they realize they are fighting not one, but two of the kingdom's greatest heroes. Nimble and acrobatic when required, Quinn takes aim with her crossbow while Valor marks their elusive targets from above, making them a deadly pair on the battlefield.

Quinn Tips (Ally)

  • Attacking a
  • Vulnerable
  • target marked by Valor will put Harrier on cooldown. Quickly consuming Harrier marks will allow you to generate them faster.
  • Vault is powerful but must be used with caution, as enemies can attack Quinn when she strikes them. Vault can sometimes be used to cross terrain if your back is to a wall.
  • Use Behind Enemy Lines for traveling very long distances quickly, for farming minions around the map, or for chasing wounded targets.

Quinn Tips (Enemy)

  • After being marked, move away from Quinn so she can't take advantage of it.
  • Keep tabs on Quinn's position. Behind Enemy Lines can enable Valor to cross the map very quickly and attack you by surprise.
  • When Quinn is using Behind Enemy Lines, damaging her removes her Move Speed bonus temporarily.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Quinn Masteries

Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Overheal
Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

Shield is built up from 20 to 100% of excess healing from yourself or any ally.
Legend: Bloodline
Gain 0.6% lifesteal for every Legend stack (max 15 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Cut Down
Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Omnivamp: 1.2% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Quinn Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

8 Attack Damage
80 Health

  • Warmonger: Gain 2.5% Omnivamp.

    Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Quinn Recommended Items (PROBUILD)

    Berserker's Greaves Berserker's Greaves

    BUY: 1100

    SELL: 770

    35% Attack Speed
    45 Move Speed

    Immortal Shieldbow Immortal Shieldbow

    BUY: 3400

    SELL: 2380

    50 Attack Damage
    20% Attack Speed
    20% Critical Strike Chance
    10% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a 275 - 650 Shield for 3s. In addition, gain 15-35 Attack Damage for 8s (90s ).

    Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health.
  • Blade of The Ruined King Blade of The Ruined King

    BUY: 3300

    SELL: 2310

    40 Attack Damage
    25% Attack Speed
    10% Life Steal

  • Mist's Edge: Attacks apply physical damage On-Hit equal to (12% for Melee users | 8% for Ranged users) of the target's current Health.
  • Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).

    Maximum Mist's Edge damage dealt to monsters and minions is 60.
    Item performance differs for melee and ranged users.

  • The Collector The Collector

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    20% Critical Strike Chance
    12 Lethality

  • Death and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Champion kills grant an additional 25 gold.
  • Stormrazor Stormrazor

    BUY: 2700

    SELL: 1890

    40 Attack Damage
    15% Attack Speed
    20% Critical Strike Chance

  • Energized: Moving and Attacking will generate an Energized Attack.
  • Paralyze: Your Energized Attack gains 120 bonus magic damage. In addition, Energized Attacks slow enemies by 75% for 0.5 seconds.

  • Infinity Edge Infinity Edge

    BUY: 3400

    SELL: 2380

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Quinn Active Abilities

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    Harrier Harrier

    Valor, Quinn's Demacian eagle, periodically marks enemies as Vulnerable. Quinn's first basic attack against Vulnerable targets will deal bonus physical damage.

    Blinding Assault Blinding Assault

    Cooldown: 11/10.5/10/9.5/9

    Consumable: 50/55/60/65/70

    Range: 1025

    Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.

    Heightened Senses Heightened Senses

    Cooldown: 50/45/40/35/30

    Consumable: 0

    Range: 2100

    Passively grants Quinn Attack Speed and Move Speed after she attacks a Vulnerable target. Activate to have Valor reveal a large area nearby.

    Vault Vault

    Cooldown: 12/11/10/9/8

    Consumable: 50

    Range: 675

    Quinn dashes to an enemy, dealing physical damage and slowing the target's Move Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.

    Behind Enemy Lines Behind Enemy Lines

    Cooldown: 3

    Consumable: 100/50/0

    Range: 700

    Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions as Vulnerable.

    Quinn SKINS

    Quinn default
    Phoenix Quinn
    Woad Scout Quinn
    Corsair Quinn
    Heartseeker Quinn
    Warden Quinn