[Tutorial] Quinn Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Quinn mid 5v5 )

Quinn Quinn Stats

Attack: 59

Defense: 4

Magic: 2

Difficulty: 5

Health: 565

Move Speed: 330

Armor: 28

Range: 525

Health Regen: 5.5

Critical Strike: 0

Attack Speed: 0.668

MID

  • Tier: C
  • Win: 59.54%
  • Role: 15.17%
  • Pick: 0.22%
  • Ban: 0.84%
  • Games: 1894
  • KDA: 2.38
  • Score: 57.95

Quinn is an elite ranger-knight of Demacia, who undertakes dangerous missions deep in enemy territory. She and her legendary eagle, Valor, share an unbreakable bond, and their foes are often slain before they realize they are fighting not one, but two of the kingdom's greatest heroes. Nimble and acrobatic when required, Quinn takes aim with her crossbow while Valor marks their elusive targets from above, making them a deadly pair on the battlefield.

Quinn Tips (Ally)

  • Attacking a
  • Vulnerable
  • target marked by Valor will put Harrier on cooldown. Quickly consuming Harrier marks will allow you to generate them faster.
  • Vault is powerful but must be used with caution, as enemies can attack Quinn when she strikes them. Vault can sometimes be used to cross terrain if your back is to a wall.
  • Use Behind Enemy Lines for traveling very long distances quickly, for farming minions around the map, or for chasing wounded targets.

Quinn Tips (Enemy)

  • After being marked, move away from Quinn so she can't take advantage of it.
  • Keep tabs on Quinn's position. Behind Enemy Lines can enable Valor to cross the map very quickly and attack you by surprise.
  • When Quinn is using Behind Enemy Lines, damaging her removes her Move Speed bonus temporarily.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Quinn Masteries

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 220 (+0.1 bonus AD, +0.05 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Quinn Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

10 Attack Damage
100 Health
3.5% Life Steal


Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Quinn Recommended Items (PROBUILD)

Berserker's Greaves Berserker's Greaves

BUY: 1100

SELL: 770

35% Attack Speed
45 Move Speed


Youmuu's Ghostblade Youmuu's Ghostblade

BUY: 2700

SELL: 1890

60 Attack Damage
18 Lethality


Haunt
Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
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Wraith Step
Gain Move Speed and Ghosting.
The Collector The Collector

BUY: 3100

SELL: 2170

55 Attack Damage
20% Critical Strike Chance
16 Lethality


Death
Your damage executes champions that are below 5% Health.

Taxes
Champion kills grant an additional 25 gold.
Voltaic Cyclosword Voltaic Cyclosword

BUY: 2900

SELL: 2030

55 Attack Damage
18 Lethality
15 Ability Haste


Galvanize
Dashes and Stealth stack Energized faster.

Firmament
Your Energized Attack deals bonus physical damage and slows enemies.
Edge of Night Edge of Night

BUY: 2800

SELL: 1960

50 Attack Damage
15 Lethality
250 Health


Annul
Gain a Spell Shield.
Lord Dominik's Regards Lord Dominik's Regards

BUY: 3000

SELL: 2100

40 Attack Damage
20% Critical Strike Chance
30% Armor Penetration


Giant Slayer
Deal bonus damage against champions with greater max Health than you.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Wrath Elixir of Wrath

BUY: 500

SELL: 200



Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

Drinking a different Elixir will replace the existing one's effects.

Quinn Active Abilities

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Harrier Harrier

Valor, Quinn's Demacian eagle, periodically marks enemies as Vulnerable. Quinn's first basic attack against Vulnerable targets will deal bonus physical damage.

Blinding Assault Blinding Assault

Cooldown: 11/10.5/10/9.5/9

Consumable: 50/55/60/65/70

Range: 1025

Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.

Heightened Senses Heightened Senses

Cooldown: 50/45/40/35/30

Consumable: 0

Range: 2100

Passively grants Quinn Attack Speed and Move Speed after she attacks a Vulnerable target. Activate to have Valor reveal a large area nearby.

Vault Vault

Cooldown: 12/11/10/9/8

Consumable: 50

Range: 675

Quinn dashes to an enemy, dealing physical damage and slowing the target's Move Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.

Behind Enemy Lines Behind Enemy Lines

Cooldown: 3

Consumable: 100/50/0

Range: 700

Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions as Vulnerable.

Quinn SKINS

Quinn default
Phoenix Quinn
Woad Scout Quinn
Corsair Quinn
Heartseeker Quinn
Warden Quinn
Star Guardian Quinn

Quinn Counters (Over 50% win rate)

Quinn Countered By (Under 50% win rate)