[Tutorial] Pyke Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Pyke support 5v5 )

Attack: 62
Defense: 3
Magic: 1
Difficulty: 7
Health: 670
Move Speed: 330
Armor: 45
Range: 150
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.667
SUPPORT
- Tier: S
- Win: 54.02%
- Role: 95.60%
- Pick: 8.51%
- Ban: 14.76%
- Games: 681
- KDA: 2.40
- Score: 59.84
A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.
Pyke Tips (Ally)
- Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
- Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
- The Tap version of Bone Skewer is much faster and deals additional damage.
- A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.
Pyke Tips (Enemy)
- Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
- When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
- Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Pyke Masteries
![]() |
![]() Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks. No more than 3s can elapse between attacks or this effect will end. Cooldown: 12s. Allows you to temporarily exceed the attack speed limit. |
![]() Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
![]() Gain an After spawning 10 Zombie Wards, additionally gain 10 adaptive force. Zombie Wards are visible, last for 120s and do not count towards your ward limit. |
![]() Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
![]() Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Pyke Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Pyke Recommended Items (PROBUILD)
![]() BUY: 1000 SELL: 700 |
![]() BUY: 2300 SELL: 1610 |
![]() BUY: 3100 SELL: 2170 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 400 SELL: 160 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Pyke Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD. |
![]() Cooldown: 10/9.5/9/8.5/8 Consumable: 74/78/82/86/90 Range: 400 Pyke either stabs an enemy in front of him or pulls an enemy towards him. |
![]() Cooldown: 12/11.5/11/10.5/10 Consumable: 50 Range: 600 Pyke enters Camouflage and gains significant Move Speed that decays over time. |
![]() Cooldown: 15/14/13/12/11 Consumable: 40 Range: 550 Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path. |
![]() Cooldown: 100/85/70 Consumable: 100 Range: 750 Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists. |
Pyke SKINS








Pyke Counters (Over 50% win rate)

the Demon Jester

the Magical Cat

the Starry-Eyed Songstress

The Spark of Zaun

the Revered Inventor

Shard of the Monolith

the Desert Rose

the Loose Cannon

the Enlightened One

The Charmer

the Starchild

the Plague Rat

the Frost Archer

the Frost Archer

the Night Hunter

the Eye of the Void

the Chain Warden

the Wandering Caretaker

the Radiant Dawn

the Bounty Hunter

Maven of the Strings

the Fae Sorceress

the Arrow of Retribution

the Bounty Hunter

the Tidecaller

the Prodigal Explorer
Pyke Countered By (Under 50% win rate)

the Sheriff of Piltover

the Redeemer

the Glorious Executioner

the Rebel

the Lady of Luminosity

the Minotaur

the Magus Ascendant

the Titan of the Depths

the Yordle Gunner

Daughter of the Void

the Weapon of the Faithful

the Great Steam Golem

the Joy Unbound

the Spear of Vengeance

the Plague Rat

the Battle Mistress

the Unbreakable Spear

the Sad Mummy

the Burning Vengeance

the Unforgiven