[Tutorial] Pyke Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Pyke support 5v5 )

Pyke Pyke Stats

Attack: 62

Defense: 3

Magic: 1

Difficulty: 7

Health: 670

Move Speed: 330

Armor: 47

Range: 150

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.667

Pyke

the Bloodharbor Ripper

Support Support Assassin Assassin


Pyke 5v5 mid
Pyke 5v5 support
Pyke 5v5 adc
Pyke 5v5 jungle
Pyke 5v5 top

SUPPORT

  • Tier: S
  • Win: 51.92%
  • Role: 96.38%
  • Pick: 8.31%
  • Ban: 15.19%
  • Games: 66926
  • KDA: 2.24
  • Score: 75.06

A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.

Pyke Tips (Ally)

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
  • The Tap version of Bone Skewer is much faster and deals additional damage.
  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Pyke Tips (Enemy)

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Pyke Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

Zombie Wards are visible, last for 120s and do not count towards your ward limit.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Pyke Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Pyke Recommended Items (PROBUILD)

Mobility Boots Mobility Boots

BUY: 1000

SELL: 700



25 Move Speed
When out of combat for at least 5 seconds, increase this item's effect to 115.
Umbral Glaive Umbral Glaive

BUY: 2600

SELL: 1820

50 Attack Damage
15 Lethality
15 Ability Haste


Blackout
Reveal traps and disable Wards around you. Your Attacks do increased damage to Wards.
Bloodsong Bloodsong

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Spellblade
After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and increases damage taken by the inflicted enemy champion for 6s.



ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Voltaic Cyclosword Voltaic Cyclosword

BUY: 2900

SELL: 2030

55 Attack Damage
18 Lethality
15 Ability Haste


Galvanize
Dashes and Stealth stack Energized faster.

Firmament
Your Energized Attack deals bonus physical damage and slows enemies.
Youmuu's Ghostblade Youmuu's Ghostblade

BUY: 2700

SELL: 1890

60 Attack Damage
18 Lethality


Haunt
Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
{{ Item_OnActivation }} {{ Item_Cooldown }}
Wraith Step
Gain Move Speed and Ghosting.
Edge of Night Edge of Night

BUY: 2800

SELL: 1960

50 Attack Damage
15 Lethality
250 Health


Annul
Gain a Spell Shield.
Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Wrath Elixir of Wrath

BUY: 500

SELL: 200



Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

Drinking a different Elixir will replace the existing one's effects.

Pyke Active Abilities

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PassiveQWER
Gift of the Drowned Ones Gift of the Drowned Ones

When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

Bone Skewer Bone Skewer

Cooldown: 10/9.5/9/8.5/8

Consumable: 70/75/80/85/90

Range: 400

Pyke either stabs an enemy in front of him or pulls an enemy towards him.

Ghostwater Dive Ghostwater Dive

Cooldown: 12/11/10/9/8

Consumable: 50

Range: 600

Pyke enters Camouflage and gains significant Move Speed that decays over time.

Phantom Undertow Phantom Undertow

Cooldown: 15/14/13/12/11

Consumable: 40

Range: 550

Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

Death From Below Death From Below

Cooldown: 100/85/70

Consumable: 100

Range: 750

Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

Pyke SKINS

Pyke default
Sand Wraith Pyke
Blood Moon Pyke
PROJECT: Pyke
PsyOps Pyke
Sentinel Pyke
Ashen Knight Pyke
Empyrean Pyke
Soul Fighter Pyke
Prestige Soul Fighter Pyke

Pyke Counters (Over 50% win rate)

Pyke Countered By (Under 50% win rate)