[Tutorial] Pyke Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Pyke mid 5v5 )

Pyke Pyke Stats

Attack: 62

Defense: 3

Magic: 1

Difficulty: 7

Health: 670

Move Speed: 330

Armor: 47

Range: 150

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.667


the Bloodharbor Ripper

Support Support Assassin Assassin

Pyke 5v5 mid
Pyke 5v5 support
Pyke 5v5 adc
Pyke 5v5 jungle
Pyke 5v5 top


  • Tier: Off Meta
  • Win: 50.55%
  • Role: 2.67%
  • Pick: 0.24%
  • Ban: 15.18%
  • Games: 2123
  • KDA: 2.73
  • Score: 50.50

A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.

Pyke Tips (Ally)

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
  • The Tap version of Bone Skewer is much faster and deals additional damage.
  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Pyke Tips (Enemy)

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425

Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Pyke Masteries

Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Pyke Starting Items (PROBUILD)

Doran's Shield Doran's Shield

BUY: 450

SELL: 180

110 Health

Enduring Focus
  • Attacks deal an additional 5 physical damage to minions.
  • Regenerate 4 Health every 5 seconds. After taking damage from a champion, large or epic jungle monster, restores up to 45 Health over 8 seconds. Restoration increases when you are low Health.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Pyke Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed

    Gain 12 Summoner Spell Haste.

    Profane Hydra Profane Hydra

    BUY: 3300

    SELL: 2310

    60 Attack Damage
    18 Lethality
    20 Ability Haste

    Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.

    Heretical Cleave
    Deal physical damage to nearby enemies. This damage increases on low Health enemies.
    Youmuu's Ghostblade Youmuu's Ghostblade

    BUY: 2700

    SELL: 1890

    60 Attack Damage
    18 Lethality

    Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
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    Wraith Step
    Gain Move Speed and Ghosting.
    Voltaic Cyclosword Voltaic Cyclosword

    BUY: 2900

    SELL: 2030

    55 Attack Damage
    18 Lethality
    15 Ability Haste

    Dashes and Stealth stack Energized faster.

    Your Energized Attack deals bonus physical damage and slows enemies.
    Axiom Arc Axiom Arc

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    18 Lethality
    25 Ability Haste

    Whenever a Champion dies within 3 seconds of you having damaged them, refund part of your Ultimate Ability's total cooldown.
    Opportunity Opportunity

    BUY: 2700

    SELL: 1890

    55 Attack Damage
    18 Lethality
    5% Move Speed

    Gain Lethality outside of combat.

    Gain Move Speed after killing champions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Pyke Active Abilities

    Gift of the Drowned Ones Gift of the Drowned Ones

    When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

    Bone Skewer Bone Skewer

    Cooldown: 10/9.5/9/8.5/8

    Consumable: 70/75/80/85/90

    Range: 400

    Pyke either stabs an enemy in front of him or pulls an enemy towards him.

    Ghostwater Dive Ghostwater Dive

    Cooldown: 12/11/10/9/8

    Consumable: 50

    Range: 600

    Pyke enters Camouflage and gains significant Move Speed that decays over time.

    Phantom Undertow Phantom Undertow

    Cooldown: 15/14/13/12/11

    Consumable: 40

    Range: 550

    Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

    Death From Below Death From Below

    Cooldown: 100/85/70

    Consumable: 100

    Range: 750

    Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

    Pyke SKINS

    Pyke default
    Sand Wraith Pyke
    Blood Moon Pyke
    PROJECT: Pyke
    PsyOps Pyke
    Sentinel Pyke
    Ashen Knight Pyke
    Empyrean Pyke
    Soul Fighter Pyke
    Prestige Soul Fighter Pyke

    Pyke Counters (Over 50% win rate)

    Pyke Countered By (Under 50% win rate)