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[Tutorial Patch 12.9] Pyke Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Pyke mid 5v5 patch 12.9)

Pyke Pyke Stats

Attack: 62

Defense: 3

Magic: 1

Difficulty: 7

Health: 600

Move Speed: 330

Armor: 45

Range: 150

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.667

Pyke

the Bloodharbor Ripper

Support Support Assassin Assassin


Pyke 5v5 mid
Pyke 5v5 support

MID

  • Tier: A
  • Win Rate: 52.56%
  • Role Rate: 12.52%
  • Pick Rate: 1.48%
  • Ban Rate: 14.88%
  • Games: 12240
  • KDA: 2.66
  • Score: 56.30

A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.

Pyke Tips (Ally)

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
  • The Tap version of Bone Skewer is much faster and deals additional damage.
  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Pyke Tips (Enemy)

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Pyke Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Unflinching
Gain 10% Tenacity and 10% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health.
Adaptive
+9 Adaptive Force
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Pyke Starting Items (PROBUILD)

Doran's Shield Doran's Shield

BUY: 450

SELL: 180

80 Health
  • Focus: Attacks deal an additional 5 physical damage to minions.
  • Recovery: Restores 6 Health every 5 seconds.
  • Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. Restoration increases when you are low Health.

    Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Pyke Recommended Items (PROBUILD)

    Mobility Boots Mobility Boots

    BUY: 1000

    SELL: 700

    25 Move Speed
  • When out of combat for at least 5 seconds, increase this item's effect to 115.
  • Duskblade of Draktharr Duskblade of Draktharr

    BUY: 3100

    SELL: 2170

    60 Attack Damage
    18 Lethality
    20 Ability Haste

  • Nightstalker: Attacking a champion deals an additional (75 + 30% bonus Attack Damage for melee / 55 + 25% bonus Attack Damage for ranged) physical damage (15s cooldown). If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.

  • Youmuu's Ghostblade Youmuu's Ghostblade

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    18 Lethality
    15 Ability Haste


    Active - Wraith Step: Gain 20% Move Speed and Ghosting for 6 seconds (45s cooldown).
  • Haunt: Gain 40 Move Speed out of combat.

    Ghosted units ignore collision with other units.
  • Axiom Arc Axiom Arc

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    10 Lethality
    25 Ability Haste

  • Flux: Whenever a Champion dies within 3 seconds of you having damaged them, refund 20% of your Ultimate Ability's total cooldown.
  • Death's Dance Death's Dance

    BUY: 3300

    SELL: 2310

    55 Attack Damage
    45 Armor
    15 Ability Haste

  • Ignore Pain: 30% (10% for Ranged users) of damage taken is dealt to you over 3 seconds instead.
  • Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore 175% bonus AD in Health over 2 seconds.
  • Edge of Night Edge of Night

    BUY: 2900

    SELL: 2030

    50 Attack Damage
    10 Lethality
    325 Health

  • Annul: Gain a Spell Shield that blocks the next enemy Ability (40s cooldown).

    Item's cooldown is restarted if you take damage before it is completed.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Pyke Active Abilities

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    Gift of the Drowned Ones Gift of the Drowned Ones

    When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

    Bone Skewer Bone Skewer

    Cooldown: 10/9.5/9/8.5/8

    Consumable: 50/55/60/65/70

    Range: 400

    Pyke either stabs an enemy in front of him or pulls an enemy towards him.

    Ghostwater Dive Ghostwater Dive

    Cooldown: 12/11.5/11/10.5/10

    Consumable: 50

    Range: 600

    Pyke enters Camouflage and gains significant Move Speed that decays over time.

    Phantom Undertow Phantom Undertow

    Cooldown: 15/14/13/12/11

    Consumable: 40

    Range: 550

    Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

    Death From Below Death From Below

    Cooldown: 120/100/80

    Consumable: 100

    Range: 750

    Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

    Pyke SKINS

    Pyke default
    Sand Wraith Pyke
    Blood Moon Pyke
    PROJECT: Pyke
    PsyOps Pyke
    Sentinel Pyke