[Tutorial] Poppy Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Poppy top 5v5 )

Attack: 64
Defense: 7
Magic: 2
Difficulty: 6
Health: 610
Move Speed: 345
Armor: 38
Range: 125
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.625
Poppy
Keeper of the Hammer
Tank
Fighter
Poppy 5v5 jungle
Poppy 5v5 top
Poppy 5v5 mid
Poppy 5v5 adc
Poppy 5v5 support
TOP
- Tier: A
- Win: 53.14%
- Role: 46.81%
- Pick: 2.18%
- Ban: 2.61%
- Games: 16540
- KDA: 2.35
- Score: 59.58
Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom's enemies with every whirling strike.
Poppy Tips (Ally)
- Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
- Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.
Poppy Tips (Enemy)
- Poppy can stop nearby enemies from dashing with Steadfast Presence.
- When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
- You can step on Poppy's shield to deny it from her.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward. |
Poppy Masteries
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![]() Every 4s in combat, your next basic attack on a champion will: |
![]() While shielded, gain Whenever you gain a new shield, your next basic attack against a champion deals You have up to 2s after the shield expires to use this effect. |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
![]() Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. |
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![]() Consuming a potion or biscuit grants 30% of its health or mana restoration immediately. In addition, gain |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Poppy Starting Items (PROBUILD)
![]() BUY: 500 SELL: 200 |
![]() BUY: 0 SELL: 0 |
Poppy Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2600 SELL: 1820 After using an Ability, your next Attack is enhanced with additional damage and creates a frost field for 2s. Enemies that move across the field are |
![]() BUY: 2400 SELL: 1680 Reduce the Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage. |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 2900 SELL: 2030 After not taking |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Poppy Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield. |
![]() Cooldown: 8/7/6/5/4 Consumable: 35/40/45/50/55 Range: 430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. |
![]() Cooldown: 20/18/16/14/12 Consumable: 50 Range: 400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. |
![]() Cooldown: 14/13/12/11/10 Consumable: 70 Range: 475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. |
![]() Cooldown: 140/120/100 Consumable: 100 Range: 500 Poppy channels a hammer strike that knocks enemies very far away. |
Poppy SKINS












