[Tutorial] Poppy Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Poppy support 5v5 )

Poppy Poppy Stats

Attack: 64

Defense: 7

Magic: 2

Difficulty: 6

Health: 610

Move Speed: 345

Armor: 38

Range: 125

Health Regen: 8

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: Off Meta
  • Win: 52.32%
  • Role: 8.70%
  • Pick: 0.37%
  • Ban: 2.62%
  • Games: 2990
  • KDA: 2.42
  • Score: 56.42

Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom's enemies with every whirling strike.

Poppy Tips (Ally)

  • Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
  • Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.

Poppy Tips (Enemy)

  • Poppy can stop nearby enemies from dashing with Steadfast Presence.
  • When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
  • You can step on Poppy's shield to deny it from her.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Poppy Masteries

Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Hextech Flashtraption
While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Poppy Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Poppy Recommended Items (PROBUILD)

Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed


Reduces incoming damage from Attacks by 12%.
Trailblazer Trailblazer

BUY: 2500

SELL: 1750

200 Health
40 Armor
5% Move Speed


Lead the Way
While moving, gain 20 bonus Move Speed. At max speed, create a trail that speeds up allied champion's Move Speed by 15% of yours. Your next Attack discharges the bonus Move Speed and Melee champions Slow the target by 50% for 1 second.

Sunfire Aegis Sunfire Aegis

BUY: 2700

SELL: 1890

450 Health
50 Armor



  • Immolate: Taking or dealing damage causes you to begin dealing (12 + 1.75% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds (max stacks 6).
  • Dead Man's Plate Dead Man's Plate

    BUY: 2900

    SELL: 2030

    300 Health
    45 Armor
    5% Move Speed


    Shipwrecker
    While moving, build up bonus Move Speed. Your next Attack discharges built up Move Speed to deal physical damage.

    Unsinkable
    The strength of movement slowing effects is reduced.
    Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor


    Thorns
    When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

    Celestial Opposition Celestial Opposition

    BUY: 400

    SELL: 160

    5 Gold Per 10 Seconds
    75% Base Health Regen
    75% Base Mana Regen
    200 Health


    Blessing of the Mountain:
    Become Blessed to reduce incoming champion damage, lingering for 2 seconds after taking damage from a champion.



    ACTIVE
    Ward
    Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
    Oracle Lens Oracle Lens

    BUY: 0

    SELL: 0



    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Poppy Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Iron Ambassador Iron Ambassador

    Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.

    Hammer Shock Hammer Shock

    Cooldown: 8/7/6/5/4

    Consumable: 35/40/45/50/55

    Range: 430

    Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.

    Steadfast Presence Steadfast Presence

    Cooldown: 20/18/16/14/12

    Consumable: 50

    Range: 400

    Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.

    Heroic Charge Heroic Charge

    Cooldown: 14/13/12/11/10

    Consumable: 70

    Range: 475

    Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.

    Keeper's Verdict Keeper's Verdict

    Cooldown: 140/120/100

    Consumable: 100

    Range: 500

    Poppy channels a hammer strike that knocks enemies very far away.

    Poppy SKINS

    Poppy default
    Noxus Poppy
    Lollipoppy
    Blacksmith Poppy
    Ragdoll Poppy
    Battle Regalia Poppy
    Scarlet Hammer Poppy
    Star Guardian Poppy
    Snow Fawn Poppy
    Hextech Poppy
    Astronaut Poppy
    Bewitching Poppy
    Cafe Cuties Poppy

    Poppy Counters (Over 50% win rate)

    Poppy Countered By (Under 50% win rate)