[Tutorial] Poppy Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Poppy support 5v5 )

Attack: 64
Defense: 7
Magic: 2
Difficulty: 6
Health: 610
Move Speed: 345
Armor: 38
Range: 125
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.625
Poppy
Keeper of the Hammer
Tank
Fighter
Poppy 5v5 jungle
Poppy 5v5 top
Poppy 5v5 mid
Poppy 5v5 adc
Poppy 5v5 support
SUPPORT
- Tier: Off Meta
- Win: 52.32%
- Role: 8.70%
- Pick: 0.37%
- Ban: 2.62%
- Games: 2990
- KDA: 2.42
- Score: 56.42
Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom's enemies with every whirling strike.
Poppy Tips (Ally)
- Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
- Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.
Poppy Tips (Enemy)
- Poppy can stop nearby enemies from dashing with Steadfast Presence.
- When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
- You can step on Poppy's shield to deny it from her.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Poppy Masteries
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![]() After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
![]() Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
![]() Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after. |
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![]() + + |
![]() While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel for 2s to blink to a new location. Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Poppy Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Poppy Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 2500 SELL: 1750 While moving, gain |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2900 SELL: 2030 While moving, build up bonus Move Speed. Your next Attack discharges built up Move Speed to deal physical damage. The strength of movement slowing effects is reduced. |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 400 SELL: 160 Become Blessed to reduce incoming champion damage, lingering for 2 seconds after taking damage from a champion. Place an |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Poppy Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield. |
![]() Cooldown: 8/7/6/5/4 Consumable: 35/40/45/50/55 Range: 430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. |
![]() Cooldown: 20/18/16/14/12 Consumable: 50 Range: 400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. |
![]() Cooldown: 14/13/12/11/10 Consumable: 70 Range: 475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. |
![]() Cooldown: 140/120/100 Consumable: 100 Range: 500 Poppy channels a hammer strike that knocks enemies very far away. |
Poppy SKINS












