[Tutorial] Nunu & Willump Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Nunu & Willump support 5v5 )

Nunu & Willump Nunu & Willump Stats

Attack: 61

Defense: 6

Magic: 7

Difficulty: 4

Health: 610

Move Speed: 345

Armor: 29

Range: 125

Health Regen: 5

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: Off Meta
  • Win: 38.88%
  • Role: 2.63%
  • Pick: 0.09%
  • Ban: 0.55%
  • Games: 725
  • KDA: 1.70
  • Score: 39.98

Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…

Nunu & Willump Tips (Ally)

  • Consume allows Nunu to stay in a lane against ranged opponents.
  • You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
  • It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.

Nunu & Willump Tips (Enemy)

  • Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
  • Using Summoner Flash is a surefire way to escape Absolute Zero.
  • Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Nunu & Willump Masteries

Domination
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Celerity
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain 10 Move Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Nunu & Willump Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Nunu & Willump Recommended Items (PROBUILD)

Sorcerer's Shoes Sorcerer's Shoes

BUY: 1100

SELL: 770

18 Magic Penetration
45 Move Speed


Stormsurge Stormsurge

BUY: 2900

SELL: 2030

95 Ability Power
10 Magic Penetration
5% Move Speed


Stormraider
Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

Squall
After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
Frozen Heart Frozen Heart

BUY: 2400

SELL: 1680

70 Armor
400 Mana
20 Ability Haste


Winter's Caress
Reduce the Attack Speed of nearby enemies by 20%.

Rock Solid
Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
Shadowflame Shadowflame

BUY: 3200

SELL: 2240

120 Ability Power
12 Magic Penetration


Cinderbloom
Magic damage and true damage critically strikes low Health enemies.
Zaz'Zak's Realmspike Zaz'Zak's Realmspike

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Void Explosion
Dealing ability damage causes an explosion dealing magic damage and damage based on the targets max Health.



ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Rabadon's Deathcap Rabadon's Deathcap

BUY: 3600

SELL: 2520

140 Ability Power

Magical Opus
Increases your total Ability Power by 35%.
Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

Nunu & Willump Active Abilities

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PassiveQWER
Call of the Freljord Call of the Freljord

Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.

Consume Consume

Cooldown: 12/11/10/9/8

Consumable: 60

Range: 125

Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.

Biggest Snowball Ever! Biggest Snowball Ever!

Cooldown: 14

Consumable: 50/55/60/65/70

Range: 7500

Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.

Snowball Barrage Snowball Barrage

Cooldown: 14/13/12/11/10

Consumable: 50/55/60/65/70

Range: 625

Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.

Absolute Zero Absolute Zero

Cooldown: 110/100/90

Consumable: 100

Range: 650

Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

Nunu & Willump SKINS

Nunu & Willump default
Sasquatch Nunu & Willump
Workshop Nunu & Willump
Grungy Nunu & Willump
Nunu & Willump Bot
Demolisher Nunu & Willump
TPA Nunu & Willump
Zombie Nunu & Willump
Papercraft Nunu & Willump
Space Groove Nunu & Willump
Nunu & Beelump
Cosmic Paladins Nunu & Willump

Nunu & Willump Counters (Over 50% win rate)

Nunu & Willump Countered By (Under 50% win rate)