[Tutorial] Nunu & Willump Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Nunu & Willump mid 5v5 )

Attack: 61
Defense: 6
Magic: 7
Difficulty: 4
Health: 610
Move Speed: 345
Armor: 29
Range: 125
Health Regen: 5
Critical Strike: 0
Attack Speed: 0.625
Nunu & Willump
the Boy and His Yeti
Tank
Fighter
Nunu & Willump 5v5 mid
Nunu & Willump 5v5 jungle
Nunu & Willump 5v5 top
Nunu & Willump 5v5 adc
Nunu & Willump 5v5 support
MID
- Tier: Off Meta
- Win: 52.85%
- Role: 4.36%
- Pick: 0.14%
- Ban: 0.55%
- Games: 1157
- KDA: 3.34
- Score: 53.61
Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…
Nunu & Willump Tips (Ally)
- Consume allows Nunu to stay in a lane against ranged opponents.
- You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
- It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.
Nunu & Willump Tips (Enemy)
- Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
- Using Summoner Flash is a surefire way to escape Absolute Zero.
- Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.
Summoner Spells
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
![]() Consumable: 0 Cooldown: 210 Range: 200 Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds. |
Nunu & Willump Masteries
![]() |
![]() Hitting a champion with 3 separate attacks or abilities within 3s deals bonus Damage: 30 - 220 (+0.1 bonus AD, +0.05 AP) damage. Cooldown: 25 - 20s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.' |
![]() Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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![]() All movement bonuses are 7% more effective on you and gain |
![]() Gain May you be as swift as the rushing river and agile as a startled Rift Scuttler. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Nunu & Willump Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Nunu & Willump Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2500 SELL: 1750 Dash in target direction, unleashing an arc of magic missiles that deal magic damage. |
![]() BUY: 1500 SELL: 1050 |
![]() BUY: 2900 SELL: 2030 Dealing 35% of a champion's maximum Health within a short duration applies After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold. |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 3600 SELL: 2520 Increases your total |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Nunu & Willump Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target. |
![]() Cooldown: 12/11/10/9/8 Consumable: 60 Range: 125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. |
![]() Cooldown: 14 Consumable: 50/55/60/65/70 Range: 7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. |
![]() Cooldown: 14/13/12/11/10 Consumable: 50/55/60/65/70 Range: 625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. |
![]() Cooldown: 110/100/90 Consumable: 100 Range: 650 Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end. |
Nunu & Willump SKINS











