[Tutorial] Nautilus Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Nautilus top 5v5 )

Attack: 61
Defense: 6
Magic: 6
Difficulty: 6
Health: 646
Move Speed: 325
Armor: 39
Range: 175
Health Regen: 8.5
Critical Strike: 0
Attack Speed: 0.706
Nautilus
the Titan of the Depths
Tank
Support
Nautilus 5v5 support
Nautilus 5v5 jungle
Nautilus 5v5 adc
Nautilus 5v5 mid
Nautilus 5v5 top
TOP
- Tier: Off Meta
- Win: 40.51%
- Role: 1.21%
- Pick: 0.11%
- Ban: 10.59%
- Games: 986
- KDA: 2.04
- Score: 38.40
A lonely legend as old as the first piers sunk in Bilgewater, the armored goliath known as Nautilus roams the dark waters off the coast of the Blue Flame Isles. Driven by a forgotten betrayal, he strikes without warning, swinging his enormous anchor to save the wretched, and drag the greedy to their doom. It is said he comes for those who forget to pay the “Bilgewater tithe”, pulling them down beneath the waves with him—an iron-clad reminder that none can escape the depths.
Nautilus Tips (Ally)
- While ganking, consider aiming Dredge Line at nearby terrain and following it up with Riptide for a higher hit rate.
- Riptide has a delayed blast timing on activation - you can use this while running away or when enemies are incoming to serve as a deterrent.
Nautilus Tips (Enemy)
- If Nautilus uses Riptide right next to you, hold in place until the ripple effect finishes before running. Running early will run straight into the secondary explosions, causing you to take additional damage and slow.
- While Nautilus is shielded, he is capable of dealing large amounts of area of effect damage with his basic attacks - consider taking down the shield if you have time.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward. |
Nautilus Masteries
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![]() Every 4s in combat, your next basic attack on a champion will: |
![]() While shielded, gain Whenever you gain a new shield, your next basic attack against a champion deals You have up to 2s after the shield expires to use this effect. |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
![]() Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after. |
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![]() + + |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() +10% Attack Speed |
![]() +10-180 Health (based on level) |
![]() +10-180 Health (based on level) |
Nautilus Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Nautilus Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 3000 SELL: 2100 Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. Gain increased size based on Total Health. |
![]() BUY: 2400 SELL: 1680 Reduce the Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage. |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 2900 SELL: 2030 After not taking |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Nautilus Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Nautilus' first Attack against a target deals increased physical damage and roots them briefly. |
![]() Cooldown: 14/13/12/11/10 Consumable: 60 Range: 1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. |
![]() Cooldown: 12 Consumable: 60 Range: 350 Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies. |
![]() Cooldown: 7/6.5/6/5.5/5 Consumable: 50/60/70/80/90 Range: 600 Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies. |
![]() Cooldown: 120/100/80 Consumable: 100 Range: 825 Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them. |
Nautilus SKINS









