[Tutorial] Naafiri Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Naafiri jungle 5v5 )

Naafiri Naafiri Stats

Attack: 55

Defense: 5

Magic: 0

Difficulty: 2

Health: 635

Move Speed: 340

Armor: 30

Range: 125

Health Regen: 9

Critical Strike: 0

Attack Speed: 0.663

JUNGLE

  • Tier: Off Meta
  • Win: 42.39%
  • Role: 9.43%
  • Pick: 0.27%
  • Ban: 1.74%
  • Games: 2431
  • KDA: 1.92
  • Score: 48.39

Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.

Naafiri Tips (Ally)

  • Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.

Naafiri Tips (Enemy)

  • NA

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Naafiri Masteries

Inspiration
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 7% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25 - 15s
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Future's Market
You can enter debt to buy items. The amount you can borrow increases over time. If you enter debt, you will be charged a lending fee of 50 gold.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Domination
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Naafiri Starting Items (PROBUILD)

Scorchclaw Pup Scorchclaw Pup

BUY: 450

SELL: 180



  • Jungle Companions: Summon an Scorchclaw to assist you in the jungle.
  • Scorchclaw's Slash: When fully grown your companion periodically imbues your next damaging effect to Slow and damage enemy champions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Naafiri Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed


    Gain 12 Summoner Spell Haste.

    Profane Hydra Profane Hydra

    BUY: 3300

    SELL: 2310

    60 Attack Damage
    18 Lethality
    20 Ability Haste


    Cleave
    Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.

    ACTIVE
    Heretical Cleave
    Deal physical damage to nearby enemies. This damage increases on low Health enemies.
    Hubris Hubris

    BUY: 3000

    SELL: 2100

    60 Attack Damage
    18 Lethality
    15 Ability Haste


    Eminence
    Gain temporary AD based on champion kills on kill.

    Ego
    Gain an upgrading statue of yourself on kill.
    Eclipse Eclipse

    BUY: 2800

    SELL: 1960

    70 Attack Damage
    15 Ability Haste


    Ever Rising Moon
    Hitting a champion with 3 separate Attacks or Abilities within 2 seconds deals additional damage, and grants you a Shield.

    Opportunity Opportunity

    BUY: 2700

    SELL: 1890

    55 Attack Damage
    18 Lethality
    5% Move Speed


    Preparation
    Gain Lethality outside of combat.

    Extraction
    Gain Move Speed after killing champions.
    Serylda's Grudge Serylda's Grudge

    BUY: 3200

    SELL: 2240

    45 Attack Damage
    15 Lethality
    15 Ability Haste


    Rancor
    Gain 0 Armor Penetration.

    Bitter Cold
    Damaging Abilities Slow enemies under 50% Health by 30% for 1 second.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Naafiri Active Abilities

    123456789101112131415161718
    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    We Are More We Are More

    Naafiri spawns packmates that attack the targets of her attacks and abilities.

    Darkin Daggers Darkin Daggers

    Cooldown: 11/10/9/8/7

    Consumable: 55/60/65/70/75

    Range: 900

    Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding.

    Packmates leap to attack champions hit by this skill.

    Hounds' Pursuit Hounds' Pursuit

    Cooldown: 22/20/18/16/14

    Consumable: 70/60/50/40/30

    Range: 700

    Naafiri and her packmates dash at an enemy, colliding with the first champion hit and dealing damage.

    Eviscerate Eviscerate

    Cooldown: 10/9.5/9/8.5/8

    Consumable: 35

    Range: 350

    Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.

    The Call of the Pack The Call of the Pack

    Cooldown: 120/110/100

    Consumable: 100

    Range: 400

    Naafiri empowers her pack and spawns additional packmates, instantly receiving a burst of speed and vision and gaining a shield the first time she hits another champion.

    After killing another champion for the first time, all effects are refreshed.

    Naafiri SKINS

    Naafiri default
    Soul Fighter Naafiri

    Naafiri Counters (Over 50% win rate)

    Naafiri Countered By (Under 50% win rate)