[Tutorial] Milio Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Milio jungle 5v5 )

Milio Milio Stats

Attack: 48

Defense: 4

Magic: 8

Difficulty: 5

Health: 560

Move Speed: 330

Armor: 26

Range: 525

Health Regen: 5

Critical Strike: 0

Attack Speed: 0.625

JUNGLE

  • Tier: Off Meta
  • Win: 30.00%
  • Role: 0.02%
  • Pick: 0.00%
  • Ban: 4.65%
  • Games: 6
  • KDA: 2.71
  • Score: 39.66

Milio is a warmhearted boy from Ixtal who has, despite his young age, mastered the fire axiom and discovered something new: soothing fire. With this newfound power, Milio plans to help his family escape their exile by joining the Yun Tal—just like his grandmother once did. Having traveled through the Ixtal jungles to the capital of Ixaocan, Milio now prepares to face the Vidalion and join the Yun Tal, unaware of the trials—and dangers—that await him.

Milio Tips (Ally)

  • Milio requires allies near him to make the most out of his tools.
  • Milio's dash speeds increase with his movement speed. Use the extra speed to surprise your enemies!
  • Danger is as fun as you let it be.

Milio Tips (Enemy)

  • Milio's movement abilities forecast their destination. Try to use this to your advantage.
  • Champions with crowd control that can be applied quickly excel against Milio.
  • Catching Milio with no allies around severely inhibits his mobility. Try to find him alone.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Milio Masteries

Resolve
Guardian
Guard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s.

Cooldown: 90 - 40 seconds
Shield: 45 - 120 + 12.5% of your ability power + 8% of your bonus health
Proc Threshold: 90 - 250 postmitigation damage
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Milio Starting Items (PROBUILD)

Scorchclaw Pup Scorchclaw Pup

BUY: 450

SELL: 180



  • Jungle Companions: Summon an Scorchclaw to assist you in the jungle.
  • Scorchclaw's Slash: When fully grown your companion periodically imbues your next damaging effect to Slow and damage enemy champions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Milio Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed


    Gain 12 Summoner Spell Haste.

    Luden's Companion Luden's Companion

    BUY: 2900

    SELL: 2030

    95 Ability Power
    600 Mana
    20 Ability Haste


    Load
    Gain a Shot Charge every few seconds.

    Fire
    Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
    Cosmic Drive Cosmic Drive

    BUY: 3000

    SELL: 2100

    80 Ability Power
    250 Health
    25 Ability Haste
    5% Move Speed


    Spelldance
    Damaging an enemy champion with an Ability grants 0 Move Speed for 2s.
    Stormsurge Stormsurge

    BUY: 2900

    SELL: 2030

    95 Ability Power
    10 Magic Penetration
    5% Move Speed


    Stormraider
    Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

    Squall
    After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
    Liandry's Torment Liandry's Torment

    BUY: 3000

    SELL: 2100

    90 Ability Power
    300 Health


    Torment
    Dealing damage with Abilities causes enemies to burn.

    Suffering
    For each second in combat with enemy champions, gain increased damage.
    Redemption Redemption

    BUY: 2300

    SELL: 1610

    200 Health
    15 Ability Haste
    100% Base Mana Regen
    15% Heal and Shield Power


    ACTIVE (0s)
    Intervention
    Target an area to restore Health to allied champions and deal true damage to enemy champions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Milio Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Fired Up! Fired Up!

    Milio's abilities enchant allies on touch, making their next damage deal a burst of extra damage and burn the target.

    Ultra Mega Fire Kick Ultra Mega Fire Kick

    Cooldown: 12

    Consumable: 50/55/60/65/70

    Range: 1000

    Kick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact.

    Cozy Campfire Cozy Campfire

    Cooldown: 29/27/25/23/21

    Consumable: 90/100/110/120/130

    Range: 350

    Create an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.

    Warm Hugs Warm Hugs

    Cooldown: 0.5

    Consumable: 50/60/70/80/90

    Range: 650

    Milio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.

    Breath of Life Breath of Life

    Cooldown: 160/145/130

    Consumable: 100

    Range: 700

    Milio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range.

    Milio SKINS

    Milio default
    Faerie Court Milio

    Milio Counters (Over 50% win rate)

    Milio Countered By (Under 50% win rate)