[Tutorial] Kha'Zix Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Kha'Zix jungle 5v5 )

Attack: 63
Defense: 4
Magic: 3
Difficulty: 6
Health: 643
Move Speed: 350
Armor: 36
Range: 125
Health Regen: 7.5
Critical Strike: 0
Attack Speed: 0.668
JUNGLE
- Tier: B
- Win: 41.21%
- Role: 95.20%
- Pick: 2.05%
- Ban: 0.75%
- Games: 208
- KDA: 2.32
- Score: 48.72
The Void grows, and the Void adapts—in none of its myriad spawn are these truths more apparent than Kha'Zix. Evolution drives the core of this mutating horror, born to survive and to slay the strong. Where it struggles to do so, it grows new, more effective ways to counter and kill its prey. Initially a mindless beast, Kha'Zix's intelligence has developed as much as its form. Now, the creature plans out its hunts, and even utilizes the visceral terror it engenders in its victims.
Kha'Zix Tips (Ally)
- Enemies are considered isolated if they have no allies within a short distance. The damage of Taste Their Fear is massively increased against these targets.
- Unseen Threat activates when Kha'Zix cannot be seen by the enemy team. Reactivate by using brush or Void Assault. Don't forget to apply Unseen Threat by autoattacking enemy champions.
- Kha'Zix has a great deal of freedom to choose where and when to fight. Pick your battles carefully to succeed.
Kha'Zix Tips (Enemy)
- Taste Their Fear deals bonus damage to targets that are isolated. Gain an advantage by fighting near allied minions, champions, or turrets.
- Leap and Void Assault have long cooldowns. Kha'Zix is very vulnerable when these are not available.
Summoner Spells
![]() Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster or minion. |
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Kha'Zix Masteries
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![]() Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal Cooldown: |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() You can enter debt to buy items. The amount you can borrow increases over time. Lending Fee: 50 gold |
![]() + + |
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![]() After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s. Cooldown: 4s |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +9 |
![]() +9 |
![]() +6 Armor |
Kha'Zix Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Kha'Zix Recommended Items (PROBUILD)
![]() BUY: 3100 SELL: 2170 |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 3300 SELL: 2310 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Kha'Zix Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets. |
![]() Cooldown: 4 Consumable: 20 Range: 325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. |
![]() Cooldown: 9 Consumable: 55/60/65/70/75 Range: 1000 Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra. |
![]() Cooldown: 20/18/16/14/12 Consumable: 50 Range: 700 Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist. |
![]() Cooldown: 100/85/70 Consumable: 100 Range: 25000 Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use. |
Kha'Zix SKINS








Kha'Zix Counters (Over 50% win rate)

the Spider Queen

The Eternal Hunters

the Demon Jester
Kha'Zix Countered By (Under 50% win rate)

The Ruined King

the Eternal Nightmare

Scorn of the Moon

the Outlaw

the Wuju Bladesman

the Boy Who Shattered Time

the Armordillo

the Piltover Enforcer

the Unshackled