[Tutorial] Kha'Zix Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Kha'Zix jungle 5v5 )

Kha'Zix Kha'Zix Stats

Attack: 60

Defense: 4

Magic: 3

Difficulty: 6

Health: 643

Move Speed: 350

Armor: 36

Range: 125

Health Regen: 7.5

Critical Strike: 0

Attack Speed: 0.668

JUNGLE

  • Tier: S
  • Win: 50.45%
  • Role: 99.52%
  • Pick: 6.72%
  • Ban: 4.96%
  • Games: 54394
  • KDA: 2.50
  • Score: 67.10

The Void grows, and the Void adapts—in none of its myriad spawn are these truths more apparent than Kha'Zix. Evolution drives the core of this mutating horror, born to survive and to slay the strong. Where it struggles to do so, it grows new, more effective ways to counter and kill its prey. Initially a mindless beast, Kha'Zix's intelligence has developed as much as its form. Now, the creature plans out its hunts, and even utilizes the visceral terror it engenders in its victims.

Kha'Zix Tips (Ally)

  • Enemies are considered isolated if they have no allies within a short distance. The damage of Taste Their Fear is massively increased against these targets.
  • Unseen Threat activates when Kha'Zix cannot be seen by the enemy team. Reactivate by using brush or Void Assault. Don't forget to apply Unseen Threat by autoattacking enemy champions.
  • Kha'Zix has a great deal of freedom to choose where and when to fight. Pick your battles carefully to succeed.

Kha'Zix Tips (Enemy)

  • Taste Their Fear deals bonus damage to targets that are isolated. Gain an advantage by fighting near allied minions, champions, or turrets.
  • Leap and Void Assault have long cooldowns. Kha'Zix is very vulnerable when these are not available.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Kha'Zix Masteries

Inspiration
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 7% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25 - 15s
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Future's Market
You can enter debt to buy items. The amount you can borrow increases over time. If you enter debt, you will be charged a lending fee of 50 gold.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Domination
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Kha'Zix Starting Items (PROBUILD)

Gustwalker Hatchling Gustwalker Hatchling

BUY: 450

SELL: 180



  • Jungle Companions: Summon a Gustwalker to assist you while in the jungle.
  • Gustwalker's Gait: When fully grown your companion grants Move Speed after entering brush or killing monsters.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Kha'Zix Recommended Items (PROBUILD)

    Youmuu's Ghostblade Youmuu's Ghostblade

    BUY: 2700

    SELL: 1890

    60 Attack Damage
    18 Lethality


    Haunt
    Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
    {{ Item_OnActivation }} {{ Item_Cooldown }}
    Wraith Step
    Gain Move Speed and Ghosting.
    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed


    Gain 12 Summoner Spell Haste.

    Voltaic Cyclosword Voltaic Cyclosword

    BUY: 2900

    SELL: 2030

    55 Attack Damage
    18 Lethality
    15 Ability Haste


    Galvanize
    Dashes and Stealth stack Energized faster.

    Firmament
    Your Energized Attack deals bonus physical damage and slows enemies.
    Opportunity Opportunity

    BUY: 2700

    SELL: 1890

    55 Attack Damage
    18 Lethality
    5% Move Speed


    Preparation
    Gain Lethality outside of combat.

    Extraction
    Gain Move Speed after killing champions.
    Edge of Night Edge of Night

    BUY: 2800

    SELL: 1960

    50 Attack Damage
    15 Lethality
    250 Health


    Annul
    Gain a Spell Shield.
    Serylda's Grudge Serylda's Grudge

    BUY: 3200

    SELL: 2240

    45 Attack Damage
    15 Lethality
    15 Ability Haste


    Rancor
    Gain 0 Armor Penetration.

    Bitter Cold
    Damaging Abilities Slow enemies under 50% Health by 30% for 1 second.
    Oracle Lens Oracle Lens

    BUY: 0

    SELL: 0



    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Kha'Zix Active Abilities

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    Unseen Threat Unseen Threat

    Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets.

    When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.

    Taste Their Fear Taste Their Fear

    Cooldown: 4

    Consumable: 20

    Range: 325

    Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.

    Void Spike Void Spike

    Cooldown: 9

    Consumable: 55/60/65/70/75

    Range: 1000

    Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.

    Leap Leap

    Cooldown: 20/18/16/14/12

    Consumable: 50

    Range: 700

    Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.

    Void Assault Void Assault

    Cooldown: 100/85/70

    Consumable: 100

    Range: 25000

    Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use.

    Kha'Zix SKINS

    Kha'Zix default
    Mecha Kha'Zix
    Guardian of the Sands Kha'Zix
    Death Blossom Kha'Zix
    Dark Star Kha'Zix
    Worlds 2018 Kha'Zix
    Odyssey Kha'Zix
    Lunar Guardian Kha'Zix

    Kha'Zix Counters (Over 50% win rate)

    Kha'Zix Countered By (Under 50% win rate)