[Tutorial] Illaoi Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Illaoi top 5v5 )

Illaoi Illaoi Stats

Attack: 68

Defense: 6

Magic: 3

Difficulty: 4

Health: 656

Move Speed: 350

Armor: 35

Range: 125

Health Regen: 9.5

Critical Strike: 0

Attack Speed: 0.625

Illaoi

the Kraken Priestess

Fighter Fighter Tank Tank


Illaoi 5v5 top

TOP

  • Tier: S+
  • Win: 47.82%
  • Role: 94.85%
  • Pick: 6.16%
  • Ban: 11.34%
  • Games: 629
  • KDA: 1.36
  • Score: 58.06

Illaoi's powerful physique is dwarfed only by her indomitable faith. As the prophet of the Great Kraken, she uses a huge, golden idol to rip her foes' spirits from their bodies and shatter their perception of reality. All who challenge the “Truth Bearer of Nagakabouros” soon discover Illaoi never battles alone—the god of the Serpent Isles fights by her side.

Illaoi Tips (Ally)

  • Tentacles are an immense source of power. Don't fight without them.
  • Spirits inherit their target's current health. If making a
  • Vessel
  • is your goal, try whittling your opponent's health down a bit first to make killing the spirit easier.
  • Leap of Faith is best used to follow-up a strong engage or when being engaged upon. Be careful about being the first one into a fight.

Illaoi Tips (Enemy)

  • Killing Tentacles whenever possible will make it much easier to win a fight against Illaoi.
  • When your spirit gets pulled out, fight back if you can. Dealing damage to Illaoi reduces the spirit's duration.
  • Avoid grouping up for Leap of Faith to reduce the number of Tentacles available to Illaoi.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward.


Illaoi Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Legend: Tenacity
Gain 5% tenacity plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor

Illaoi Starting Items (PROBUILD)

Corrupting Potion Corrupting Potion

BUY: 500

SELL: 200

Active - Consume: Consumes a charge to restore 100 Health and 75 Mana over 12 seconds. During this time, damaging Abilities and Attacks burn enemy champions for 15 (20 if you cannot gain Mana) magic damage over 3 seconds. Holds up to 3 charges and refills upon visiting the shop.

Corrupting damage is reduced to 50% when triggered by area of effect or periodic damage.

Stealth Ward Stealth Ward

BUY: 0

SELL: 0

Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Illaoi Recommended Items (PROBUILD)

Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • Black Cleaver Black Cleaver

    BUY: 3100

    SELL: 2170

    50 Attack Damage
    400 Health
    30 Ability Haste

  • Carve: Dealing physical damage to a champion applies a stack of Armor reduction.
  • Rage: Dealing physical damage to a champion grants Move Speed per stack of Carve on them.
  • Iceborn Gauntlet Iceborn Gauntlet

    BUY: 3000

    SELL: 2100

    400 Health
    50 Armor
    20 Ability Haste

  • Spellblade: After using an Ability, your next Attack is enhanced with additional damage and creates a frost field for 2.5s. Enemies that move across the field are Slowed. Your primary target is crippled, applying a 100% stronger slow on them and reducing their damage by 10% against you for 2.5s. (1.5s ).

    Mythic Passive: Grants all other Legendary items 50 Health, 5% Tenacity, and 5% Slow Resist.

  • Hullbreaker Hullbreaker

    BUY: 2800

    SELL: 1960

    50 Attack Damage
    400 Health
    150% Base Health Regen


  • Boarding Party: While no allied champions are nearby you gain Armor and Magic Resist and Attacks deal increased damage to towers. Nearby large minions gain Armor and Magic Resist and increased damage to towers.

    Boarding Party's resistances decay over 3 seconds when an ally gets too close.

  • Sterak's Gage Sterak's Gage

    BUY: 3100

    SELL: 2170

    400 Health
  • The Claws that Catch: Gain base AD as bonus Attack Damage.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a Shield, decaying over time.
  • Death's Dance Death's Dance

    BUY: 3300

    SELL: 2310

    65 Attack Damage
    50 Armor

  • Ignore Pain: Damage taken is dealt to you over time instead.
  • Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Illaoi Active Abilities

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    PassiveQWER
    Prophet of an Elder God Prophet of an Elder God

    Illaoi and the Vessels she creates spawn Tentacles on nearby impassible terrain. Tentacles swing at spirits, Vessels, and victims of Illaoi's Harsh lesson. Tentacles deal physical damage to enemies hit, and will heal Illaoi if they damage a champion.

    Tentacle Smash Tentacle Smash

    Cooldown: 10/9/8/7/6

    Consumable: 40/45/50/55/60

    Range: 850

    Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage.

    Harsh Lesson Harsh Lesson

    Cooldown: 4

    Consumable: 30

    Range: 400

    Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target.

    Test of Spirit Test of Spirit

    Cooldown: 16/15/14/13/12

    Consumable: 35/40/45/50/55

    Range: 900

    Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles.

    Leap of Faith Leap of Faith

    Cooldown: 120/95/70

    Consumable: 100

    Range: 450

    Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.

    Illaoi SKINS

    Illaoi default
    Void Bringer Illaoi
    Resistance Illaoi
    Cosmic Invoker Illaoi
    Snow Moon Illaoi