[Tutorial] Darius Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Darius mid 5v5 )

Attack: 64
Defense: 5
Magic: 1
Difficulty: 2
Health: 652
Move Speed: 340
Armor: 39
Range: 175
Health Regen: 10
Critical Strike: 0
Attack Speed: 0.625
Darius
the Hand of Noxus
Fighter
Tank
Darius 5v5 top
Darius 5v5 mid
Darius 5v5 support
Darius 5v5 adc
Darius 5v5 jungle
MID
- Tier: Off Meta
- Win: 49.43%
- Role: 1.22%
- Pick: 0.12%
- Ban: 17.62%
- Games: 1116
- KDA: 1.86
- Score: 47.16
There is no greater symbol of Noxian might than Darius, the nation's most feared and battle-hardened commander. Rising from humble origins to become the Hand of Noxus, he cleaves through the empire's enemies—many of them Noxians themselves. Knowing that he never doubts his cause is just, and never hesitates once his axe is raised, those who stand against the leader of the Trifarian Legion can expect no mercy.
Darius Tips (Ally)
- Decimate is a powerful harassment ability. Strike an enemy from maximum range for the greatest effect.
- Noxian Guillotine does more damage the more attacks you can land prior to it. Use Noxian Might to deal maximum damage.
- Darius benefits greatly from enhanced survivability. The longer you can prolong a fight, the more powerful he becomes.
Darius Tips (Enemy)
- When Darius's axe grab is on cooldown, he is vulnerable to harassment attacks.
- Darius's ability to escape from fights is limited. If you have an advantage against him, press your lead.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 210 Range: 200 Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds. |
Darius Masteries
![]() |
![]() Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions). |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health. |
![]() |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
![]() Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Darius Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Darius Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 3333 SELL: 2333 After using an Ability, your next Attack is enhanced with additional physical damage. Basic attacks grant Move Speed. |
![]() BUY: 3300 SELL: 2310 Attacks deal Dealing Deal |
![]() BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
![]() BUY: 3000 SELL: 2100 Gain bonus Attack Damage. Upon taking damage that would reduce your Health below 30%, gain a Shield. |
![]() BUY: 2900 SELL: 2030 While moving, build up bonus Move Speed. Your next Attack discharges built up Move Speed to deal physical damage. The strength of movement slowing effects is reduced. |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Darius Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks. |
![]() Cooldown: 9/8/7/6/5 Consumable: 25/30/35/40/45 Range: 1 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. |
![]() Cooldown: 5 Consumable: 40 Range: 300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. |
![]() Cooldown: 24/21.5/19/16.5/14 Consumable: 70/60/50/40/30 Range: 535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. |
![]() Cooldown: 120/100/80 Consumable: 100/100/0 Range: 460 Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration. |
Darius SKINS











