[Tutorial] Briar Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Briar jungle 5v5 )

Briar Briar Stats

Attack: 60

Defense: 5

Magic: 3

Difficulty: 3

Health: 590

Move Speed: 340

Armor: 30

Range: 125

Health Regen: 0

Critical Strike: 0

Attack Speed: 0.644

JUNGLE

  • Tier: S+
  • Win: 52.47%
  • Role: 88.63%
  • Pick: 7.12%
  • Ban: 17.43%
  • Games: 68891
  • KDA: 2.18
  • Score: 70.92

A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she's controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn't easy.

Briar Tips (Ally)

  • NA

Briar Tips (Enemy)

  • NA

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Briar Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Briar Starting Items (PROBUILD)

Mosstomper Seedling Mosstomper Seedling

BUY: 450

SELL: 180



  • Jungle Companions: Summon a Mosstomper to assist you while in the jungle.
  • Mosstomper's Courage: When fully grown your companion grants a permanent shield that regenerates either after killing monsters or out of combat. While the shield holds gain 0% Tenacity and Slow Resist.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Briar Recommended Items (PROBUILD)

    Youmuu's Ghostblade Youmuu's Ghostblade

    BUY: 2700

    SELL: 1890

    60 Attack Damage
    18 Lethality


    Haunt
    Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
    {{ Item_OnActivation }} {{ Item_Cooldown }}
    Wraith Step
    Gain Move Speed and Ghosting.
    Titanic Hydra Titanic Hydra

    BUY: 3300

    SELL: 2310

    50 Attack Damage
    550 Health


    Cleave
    Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target.

    ACTIVE
    Titanic Crescent
    On your next attack, Cleave will deal bonus physical damage to your target and in a nearby shockwave.
    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed


    Reduces incoming damage from Attacks by 12%.
    The Collector The Collector

    BUY: 3100

    SELL: 2170

    55 Attack Damage
    20% Critical Strike Chance
    16 Lethality


    Death
    Your damage executes champions that are below 5% Health.

    Taxes
    Champion kills grant an additional 25 gold.
    Sundered Sky Sundered Sky

    BUY: 3100

    SELL: 2170

    45 Attack Damage
    450 Health
    15 Ability Haste


    Lightshield Strike
    The first Attack against a champion Crits and heals.

    Excess healing is granted as temporary bonus Health.
    Lord Dominik's Regards Lord Dominik's Regards

    BUY: 3000

    SELL: 2100

    40 Attack Damage
    20% Critical Strike Chance
    30% Armor Penetration


    Giant Slayer
    Deal bonus damage against champions with greater max Health than you.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Briar Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Crimson Curse Crimson Curse

    Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.

    Head Rush Head Rush

    Cooldown: 13/12/11/10/9

    Consumable: 0

    Range: 450

    Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.

    Blood Frenzy / Snack Attack Blood Frenzy / Snack Attack

    Cooldown: 14/13/12/11/10

    Consumable: 0

    Range: 350

    Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target.

    Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.

    Chilling Scream Chilling Scream

    Cooldown: 16

    Consumable: 0

    Range: 400

    Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.

    Certain Death Certain Death

    Cooldown: 120/100/80

    Consumable: 0

    Range: 10000

    Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.

    Briar SKINS

    Briar default
    Street Demons Briar

    Briar Counters (Over 50% win rate)

    Briar Countered By (Under 50% win rate)