[Tutorial] Briar Adc, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Briar adc 5v5 )

Briar Briar Stats

Attack: 60

Defense: 5

Magic: 3

Difficulty: 3

Health: 590

Move Speed: 340

Armor: 30

Range: 125

Health Regen: 0

Critical Strike: 0

Attack Speed: 0.644

ADC

  • Tier: Off Meta
  • Win: 37.86%
  • Role: 0.22%
  • Pick: 0.02%
  • Ban: 20.34%
  • Games: 170
  • KDA: 1.64
  • Score: 42.00

A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she's controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn't easy.

Briar Tips (Ally)

  • NA

Briar Tips (Enemy)

  • NA

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Briar Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Briar Starting Items (PROBUILD)

Doran's Blade Doran's Blade

BUY: 450

SELL: 180

10 Attack Damage
100 Health
3.5% Life Steal


Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Briar Recommended Items (PROBUILD)

Eclipse Eclipse

BUY: 2800

SELL: 1960

70 Attack Damage
15 Ability Haste


Ever Rising Moon
Hitting a champion with 3 separate Attacks or Abilities within 2 seconds deals additional damage, and grants you a Shield.

The Collector The Collector

BUY: 3100

SELL: 2170

55 Attack Damage
20% Critical Strike Chance
16 Lethality


Death
Your damage executes champions that are below 5% Health.

Taxes
Champion kills grant an additional 25 gold.
Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed


Reduces incoming damage from Attacks by 12%.
Titanic Hydra Titanic Hydra

BUY: 3300

SELL: 2310

50 Attack Damage
550 Health


Cleave
Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target.

ACTIVE
Titanic Crescent
On your next attack, Cleave will deal bonus physical damage to your target and in a nearby shockwave.
Blade of The Ruined King Blade of The Ruined King

BUY: 3200

SELL: 2240

40 Attack Damage
25% Attack Speed
8% Life Steal


Mist's Edge
Attacks apply an additional enemy current Health physical damage On-Hit.

Clawing Shadows (0s)
Your first basic attack against a champion Slows them.
Sundered Sky Sundered Sky

BUY: 3100

SELL: 2170

45 Attack Damage
450 Health
15 Ability Haste


Lightshield Strike
The first Attack against a champion Crits and heals.

Excess healing is granted as temporary bonus Health.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Wrath Elixir of Wrath

BUY: 500

SELL: 200



Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

Drinking a different Elixir will replace the existing one's effects.

Briar Active Abilities

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QQQQQ
WWWWW
EEEEE
RRR
PassiveQWER
Crimson Curse Crimson Curse

Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.

Head Rush Head Rush

Cooldown: 13/12/11/10/9

Consumable: 0

Range: 450

Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.

Blood Frenzy / Snack Attack Blood Frenzy / Snack Attack

Cooldown: 14/13/12/11/10

Consumable: 0

Range: 350

Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target.

Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.

Chilling Scream Chilling Scream

Cooldown: 16

Consumable: 0

Range: 400

Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.

Certain Death Certain Death

Cooldown: 120/100/80

Consumable: 0

Range: 10000

Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.

Briar SKINS

Briar default
Street Demons Briar

Briar Counters (Over 50% win rate)

Briar Countered By (Under 50% win rate)