[Tutorial] Azir Nexus Blitz Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Blitz)
Champion Info (Azir jungle blitz )
Attack: 52
Defense: 3
Magic: 8
Difficulty: 9
Health: 552
Move Speed: 335
Armor: 19
Range: 525
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.625
JUNGLE
- Tier: D
- Win: 40.09%
- Role: 20.51%
- Pick: 0.48%
- Ban: 0.68%
- Games: 3698
- KDA: 2.34
- Score: 34.95
Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.
Azir Tips (Ally)
- Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now.
- In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use them both to last hit and to project threat onto your lane opponent.
- Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you.
- Be a bird!
Azir Tips (Enemy)
- Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
- Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
- Try to think of Sand Soldiers as fire. Don't stand in the fire.
Summoner Spells
Consumable: 0 Cooldown: 15 Range: 500 |
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Azir Masteries
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Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions). |
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
Deal 8% more damage to champions who have less than 40% health. |
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Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
+10% Attack Speed |
+9 |
+6 Armor |
Azir Starting Items (PROBUILD)
BUY: 350 SELL: 140 |
BUY: 150 SELL: 60 |
BUY: 0 SELL: 0 |
Azir Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 3200 SELL: 2240 |
BUY: 3000 SELL: 2100 |
BUY: 2600 SELL: 1820 |
BUY: 2500 SELL: 1750 |
BUY: 3600 SELL: 2520 |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Azir Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets. |
Cooldown: 14/12/10/8/6 Consumable: 55 Range: 740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second. |
Cooldown: 1.5 Consumable: 40 Range: 500 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers. |
Cooldown: 19/18/17/16/15 Consumable: 60 Range: 1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. |
Cooldown: 120/105/90 Consumable: 100 Range: 250 Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies. |
Azir SKINS
Azir Counters (Over 50% win rate)
the Shield of Valoran
the Shadow of War
the Wandering Caretaker
the Void Walker
the Tidecaller
the Iron Maiden
the Weapon of the Faithful
the Tiny Master of Evil
Maven of the Strings
the Dark Sovereign
the Eternal Nightmare
the Dark Sovereign
the Minotaur
the Deathsinger
the Emperor of the Sands
the Storm's Fury
the Eye of Twilight
the Revered Inventor
the Voidreaver
the Card Master
the Magus Ascendant
Demacia's Wings
the Terror of the Void
the Berserker
The Fire below the Mountain
the Darkin Blade
the Deceiver
the Twisted Treant
the Bestial Huntress
the Chronokeeper
the Wandering Caretaker
the Curator of the Sands
the Crimson Reaper
the Rebel
The Fire below the Mountain
Empress of the Elements
the Half-Dragon
the Righteous
the Boy and His Yeti
the Hand of Noxus
the Grand Duelist
the Void Burrower
The Might of Demacia
The Might of Demacia
the Barbarian King
the Monkey King
the Stoneweaver
Azir Countered By (Under 50% win rate)
the Fae Sorceress
the Magical Cat
the Virtuoso
the Magical Cat
the Sheriff of Piltover
the Outlaw
the Blind Monk
the Ice Witch
The River King
the Exile
the Mouth of the Abyss
the Spirit Walker
the Demon Jester
Empress of the Elements
the Boy and His Yeti
the Nine-Tailed Fox
the Yordle Gunner
the Unshackled
the Secret Weapon
the Rabble Rouser
the Twisted Treant
the Eye of the Void
the Terror of the Void
the Dreadnought
the Shadow Reaper
the Righteous
The Hallowed Seamstress
the Defender of Tomorrow
the Sinister Blade
the Stoneweaver
the Glorious Executioner
the Spear of Vengeance
the Shadow Reaper
the Fae Sorceress
the Chain Warden
The River King
the Shadow of War
the Starry-Eyed Songstress
the Rune Mage
the Plague Rat
Shard of the Monolith
the Titan of the Depths
the Curious Chameleon
the Rogue Assassin
the Chain Warden
the Daring Bombardier
the Grand Duelist
the Revered Inventor
the Berserker
the Prodigal Explorer
the Burning Vengeance
the Sad Mummy
the Cryophoenix
the Boy Who Shattered Time
the Ancient Fear
the Deceiver
Shard of the Monolith
the Sinister Blade
the Prophet of the Void
the Desert Rose
the Kraken Priestess
the Purifier
the Fallen
the Outlaw
the Unforgiven
Scorn of the Moon
Agony's Embrace
the Secret Weapon
the Madman of Zaun
the Blind Monk
Grandmaster at Arms
Daughter of the Void
the Dark Child
The Charmer
the Steel Shadow
the Starchild
the Tidal Trickster
the Voidreaver
the Bloodharbor Ripper
The Hallowed Seamstress
the Eternal Nightmare
the Mechanized Menace
the Uncaged Wrath of Zaun
the Seneschal of Demacia
the Bounty Hunter
the Rebel
the Ancient Fear
the Tidal Trickster
the Eye of Twilight
the Master of Shadows
the Frost Archer
the Exile
the Uncaged Wrath of Zaun
the Lady of Luminosity
the Wuju Bladesman
the Bashful Bloom
Daughter of the Void
the Swift Scout
Keeper of the Hammer
the Boss
the Noxian Grand General
the Rogue Assassin
the Sad Mummy
the Frost Archer
the Spider Queen
the Enlightened One
the Deathsinger
the Radiant Dawn
the Curator of the Sands
Keeper of the Hammer
the Butcher of the Sands
the Pridestalker
the Yordle Gunner
the Tiny Master of Evil
the Relentless Storm
the Redeemer
the Darkin Blade
the Machine Herald
the Great Steam Golem
the Prodigal Explorer
the Lady of Luminosity
Rise of the Thorns
the Piltover Enforcer
the Bashful Bloom
the Arrow of Retribution
the Arrow of Retribution
the Glorious Executioner
the Spear of Vengeance
the Iron Maiden
the Relentless Storm
The Ruined King
the Iron Revenant
Rise of the Thorns
the Virtuoso
the Boy Who Shattered Time
the Swift Scout
the Rune Mage
the Sheriff of Piltover
the Madman of Zaun
the Prophet of the Void
the Bounty Hunter
the Demon Jester
the Unshackled
the Barbarian King
the Iron Revenant
the Serpent's Embrace
the Unbreakable Spear
The Ruined King
the Unforgotten
the Butcher of the Sands
the Night Hunter
the Unforgotten
the Boss
the Heart of the Freljord
the Saltwater Scourge
the Missing Link
the Heart of the Tempest
the Bloodharbor Ripper
The Eternal Hunters
the Radiant Dawn
the Dreadnought
the Loose Cannon
The Star Forger
Grandmaster at Arms
the Fallen
the Mad Chemist
the Monkey King
the Nine-Tailed Fox
the Weapon of the Faithful
the Daring Bombardier
Scorn of the Moon
the Eye of the Void
the Master of Shadows
the Curious Chameleon
the Unforgiven
the Piltover Enforcer
the Unbreakable Spear
the Troll King
the Blade's Shadow
the Exemplar of Demacia
the Steel Shadow
the Purifier
the Burning Vengeance
the Heart of the Freljord
the Titan of the Depths
the Bestial Huntress
The Undead Juggernaut
the Loose Cannon
the Battle Mistress
the Pridestalker
the Blade Dancer
the Redeemer
the Blade's Shadow
the Cryophoenix
the Void Walker
the Heart of the Tempest
Fury of the North
the Seneschal of Demacia
the Hexplosives Expert
the Noxian Grand General
the Exemplar of Demacia
the Lady of Clockwork
the Saltwater Scourge
the Starry-Eyed Songstress
the Aspect of Twilight
the Rabble Rouser
the Serpent's Embrace
the Cantankerous Cavalier
the Troll King
the Colossus
the Chronokeeper
the Shield of Valoran