[Tutorial] Alistar Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Alistar top 5v5 )

Alistar Alistar Stats

Attack: 62

Defense: 9

Magic: 5

Difficulty: 7

Health: 685

Move Speed: 330

Armor: 47

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.625

TOP

  • Tier: Off Meta
  • Win: 43.32%
  • Role: 2.77%
  • Pick: 0.11%
  • Ban: 1.35%
  • Games: 915
  • KDA: 2.19
  • Score: 42.34

Always a mighty warrior with a fearsome reputation, Alistar seeks revenge for the death of his clan at the hands of the Noxian empire. Though he was enslaved and forced into the life of a gladiator, his unbreakable will was what kept him from truly becoming a beast. Now, free of the chains of his former masters, he fights in the name of the downtrodden and the disadvantaged, his rage as much a weapon as his horns, hooves and fists.

Alistar Tips (Ally)

  • Using Pulverize can allow you to establish better positioning for Headbutt.
  • Move Speed is very important on Alistar. Consider which boots to buy carefully.
  • Using Flash can allow you catch your target off guard to knock them back into your allies with Pulverize and Headbutt.

Alistar Tips (Enemy)

  • Alistar is very disruptive but very tough - try to target more fragile damage dealers.
  • Watch out for the Pulverize-Headbutt combo when around turrets.
  • When Alistar uses his ultimate, it's often better to move back and wait until the effect wears off before attacking him.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward.


Alistar Masteries

Sorcery
Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 15 - 40% Move Speed based on level and 75% Slow Resistance.
This is increased to 25 - 50% Move Speed for Melee champions.
Duration: 3s
Cooldown: 30s - 10s
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Ability Haste
+8 Ability Haste
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Alistar Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

18 Ability Power
90 Health


Restoration
  • Restore Mana every second. If you can't gain Mana, regenerate Health instead.
  • Attacks deal additional damage to minions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Alistar Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed


    Gain 12 Summoner Spell Haste.

    Sunfire Aegis Sunfire Aegis

    BUY: 2700

    SELL: 1890

    450 Health
    50 Armor



  • Immolate: Taking or dealing damage causes you to begin dealing (12 + 1.75% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds (max stacks 6).
  • Hextech Rocketbelt Hextech Rocketbelt

    BUY: 2500

    SELL: 1750

    60 Ability Power
    300 Health
    15 Ability Haste


    ACTIVE} (0s)
    Supersonic
    Dash in target direction, unleashing an arc of magic missiles that deal magic damage.
    Stormsurge Stormsurge

    BUY: 2900

    SELL: 2030

    95 Ability Power
    10 Magic Penetration
    5% Move Speed


    Stormraider
    Dealing 35% of a champion's maximum Health within a short duration applies Squall and grants Move Speed.

    Squall
    After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold.
    Frozen Heart Frozen Heart

    BUY: 2400

    SELL: 1680

    70 Armor
    400 Mana
    20 Ability Haste


    Winter's Caress
    Reduce the Attack Speed of nearby enemies by 20%.

    Rock Solid
    Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
    Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor


    Thorns
    When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Alistar Active Abilities

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    PassiveQWER
    Triumphant Roar Triumphant Roar

    Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.

    Pulverize Pulverize

    Cooldown: 14/13/12/11/10

    Consumable: 50/55/60/65/70

    Range: 365

    Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.

    Headbutt Headbutt

    Cooldown: 14/13/12/11/10

    Consumable: 50/55/60/65/70

    Range: 650

    Alistar rams a target with his head, dealing damage and knocking the target back.

    Trample Trample

    Cooldown: 12/11.5/11/10.5/10

    Consumable: 50/55/60/65/70

    Range: 350

    Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.

    Unbreakable Will Unbreakable Will

    Cooldown: 120/100/80

    Consumable: 100

    Range: 1

    Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.

    Alistar SKINS

    Alistar default
    Black Alistar
    Golden Alistar
    Matador Alistar
    Longhorn Alistar
    Unchained Alistar
    Infernal Alistar
    Sweeper Alistar
    Marauder Alistar
    SKT T1 Alistar
    Moo Cow Alistar
    Hextech Alistar
    Conqueror Alistar
    Blackfrost Alistar
    Lunar Beast Alistar

    Alistar Counters (Over 50% win rate)

    Alistar Countered By (Under 50% win rate)