[Tutorial] Alistar Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Alistar support 5v5 )

Alistar Alistar Stats

Attack: 62

Defense: 9

Magic: 5

Difficulty: 7

Health: 685

Move Speed: 330

Armor: 47

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: A
  • Win: 51.27%
  • Role: 95.17%
  • Pick: 3.72%
  • Ban: 1.42%
  • Games: 29891
  • KDA: 2.63
  • Score: 62.71

Always a mighty warrior with a fearsome reputation, Alistar seeks revenge for the death of his clan at the hands of the Noxian empire. Though he was enslaved and forced into the life of a gladiator, his unbreakable will was what kept him from truly becoming a beast. Now, free of the chains of his former masters, he fights in the name of the downtrodden and the disadvantaged, his rage as much a weapon as his horns, hooves and fists.

Alistar Tips (Ally)

  • Using Pulverize can allow you to establish better positioning for Headbutt.
  • Move Speed is very important on Alistar. Consider which boots to buy carefully.
  • Using Flash can allow you catch your target off guard to knock them back into your allies with Pulverize and Headbutt.

Alistar Tips (Enemy)

  • Alistar is very disruptive but very tough - try to target more fragile damage dealers.
  • Watch out for the Pulverize-Headbutt combo when around turrets.
  • When Alistar uses his ultimate, it's often better to move back and wait until the effect wears off before attacking him.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Alistar Masteries

Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain 2 - 10 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Hextech Flashtraption
While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.
Ability Haste
+8 Ability Haste
Health Scaling
+10-180 Health (based on level)
Health Scaling
+10-180 Health (based on level)

Alistar Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Alistar Recommended Items (PROBUILD)

Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed


Reduces incoming damage from Attacks by 12%.
Trailblazer Trailblazer

BUY: 2500

SELL: 1750

200 Health
40 Armor
5% Move Speed


Lead the Way
While moving, gain 20 bonus Move Speed. At max speed, create a trail that speeds up allied champion's Move Speed by 15% of yours. Your next Attack discharges the bonus Move Speed and Melee champions Slow the target by 50% for 1 second.

Locket of the Iron Solari Locket of the Iron Solari

BUY: 2200

SELL: 1540

200 Health
30 Armor
30 Magic Resist
10 Ability Haste


Active -
Devotion
Grant nearby allies a Shield, decaying over time.
Zeke's Convergence Zeke's Convergence

BUY: 2200

SELL: 1540

200 Health
250 Mana
30 Armor
20 Ability Haste


Frostfire Tempest (0s)
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 50 magic damage per second to enemy Champions and Slows them by 30%.
Frozen Heart Frozen Heart

BUY: 2400

SELL: 1680

70 Armor
400 Mana
20 Ability Haste


Winter's Caress
Reduce the Attack Speed of nearby enemies by 20%.

Rock Solid
Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage.
Solstice Sleigh Solstice Sleigh

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Going Sledding
Slowing or Immobilizing an enemy champion grants you and a nearby ally with lowest Health bonus Health and Move Speed.

ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Iron Elixir of Iron

BUY: 500

SELL: 200



Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

Drinking a different Elixir will replace the existing one's effects.

Alistar Active Abilities

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Triumphant Roar Triumphant Roar

Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.

Pulverize Pulverize

Cooldown: 14/13/12/11/10

Consumable: 50/55/60/65/70

Range: 365

Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.

Headbutt Headbutt

Cooldown: 14/13/12/11/10

Consumable: 50/55/60/65/70

Range: 650

Alistar rams a target with his head, dealing damage and knocking the target back.

Trample Trample

Cooldown: 12/11.5/11/10.5/10

Consumable: 50/55/60/65/70

Range: 350

Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.

Unbreakable Will Unbreakable Will

Cooldown: 120/100/80

Consumable: 100

Range: 1

Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.

Alistar SKINS

Alistar default
Black Alistar
Golden Alistar
Matador Alistar
Longhorn Alistar
Unchained Alistar
Infernal Alistar
Sweeper Alistar
Marauder Alistar
SKT T1 Alistar
Moo Cow Alistar
Hextech Alistar
Conqueror Alistar
Blackfrost Alistar
Lunar Beast Alistar

Alistar Counters (Over 50% win rate)

Alistar Countered By (Under 50% win rate)