[Tutorial] Yasuo Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Yasuo jungle 5v5 )

Attack: 60
Defense: 4
Magic: 4
Difficulty: 10
Health: 590
Move Speed: 345
Armor: 30
Range: 175
Health Regen: 6.5
Critical Strike: 0
Attack Speed: 0.697
Yasuo
the Unforgiven
Fighter
Assassin
Yasuo 5v5 adc
Yasuo 5v5 mid
Yasuo 5v5 top
Yasuo 5v5 support
Yasuo 5v5 jungle
JUNGLE
- Tier: Off Meta
- Win: 37.14%
- Role: 0.37%
- Pick: 0.05%
- Ban: 21.62%
- Games: 510
- KDA: 1.55
- Score: 42.95
An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. As a proud young man, he was falsely accused of murdering his master—unable to prove his innocence, he was forced to slay his own brother in self defense. Even after his master's true killer was revealed, Yasuo still could not forgive himself for all he had done, and now wanders his homeland with only the wind to guide his blade.
Yasuo Tips (Ally)
- Dash through a minion to have Sweeping Blade available to chase your opponent should they flee; Dash directly to your opponent to preserve a minion as your escape route.
- At level 18, Yasuo's Steel Tempest reaches its Attack Speed cap with 55% Attack Speed from items.
- Last Breath can be cast on any target that is knocked Airborne, even by one of your allies.
Yasuo Tips (Enemy)
- Steel Tempest is very narrow. Dodge laterally if possible.
- When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge.
- Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.
- Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.
Summoner Spells
![]() Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster. |
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Yasuo Masteries
![]() |
![]() Gain [54% - 81%] (Melee) or [21% - 48%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times. While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range. |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 8% more damage to champions who have less than 40% health. |
![]() |
![]() Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Yasuo Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Yasuo Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3000 SELL: 2100 |
![]() BUY: 2700 SELL: 1890 Your Energized Attack fires a chain lightning that deals magic damage. |
![]() BUY: 3200 SELL: 2240 Attacks apply an additional enemy current Health physical damage Your first basic attack against a champion Slows them. |
![]() BUY: 3300 SELL: 2310 |
![]() BUY: 3000 SELL: 2100 When taking damage that would reduce you below 30% Health, gain a |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Yasuo Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster. |
![]() Cooldown: 4 Consumable: 0 Range: 475 Thrusts forward, damaging all enemies in a line. |
![]() Cooldown: 25/23/21/19/17 Consumable: 0 Range: 400 Creates a moving wall that blocks all enemy projectiles for 4 seconds. |
![]() Cooldown: 0.5/0.4/0.3/0.2/0.1 Consumable: 0 Range: 475 Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. |
![]() Cooldown: 70/50/30 Consumable: 0 Range: 1400 Blinks to an |
Yasuo SKINS















