[Tutorial] Vladimir Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Vladimir lane aram )

Attack: 55
Defense: 6
Magic: 8
Difficulty: 7
Health: 607
Move Speed: 330
Armor: 27
Range: 450
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: B
- Win: 50.74%
- Pick: 5.11%
- Games: 28868
- KDA: 3.22
- Score: 46.11
A fiend with a thirst for mortal blood, Vladimir has influenced the affairs of Noxus since the empire's earliest days. In addition to unnaturally extending his life, his mastery of hemomancy allows him to control the minds and bodies of others as easily as his own. In the flamboyant salons of the Noxian aristocracy, this has enabled him to build a fanatical cult of personality around himself—while in the lowest back alleys, it allows him to bleed his enemies dry.
Vladimir Tips (Ally)
- Transfusion instantly deals damage to the enemy before healing Vladimir, making it one of the best last hitting tools in the game.
- Cast Hemoplague where it will afflict the most units.
- Sanguine Pool pops incoming missiles, so it can be used to dodge disables.
Vladimir Tips (Enemy)
- Try to take Vladimir down before Hemoplague detonates, as it will heal him for each afflicted enemy Champion.
- Making Vladimir use Sanguine Pool at the start of a fight will maximize the Health cost of the ability to him.
- Items that counter Health stacking, such as Liandry's Torment and Blade of the Ruined King, are very effective against Vladimir.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 210 Range: 200 Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds. |
Vladimir Masteries
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![]() Damaging a Champion below 50% health deals Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 45s (resets to 1.5s on takedown) |
![]() Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() +8 |
![]() +9 |
![]() +10-180 Health (based on level) |
Vladimir Starting Items (PROBUILD)
![]() BUY: 1300 SELL: 910 For each second in combat with enemy champions, deal increased damage. |
![]() BUY: 50 SELL: 20 |
Vladimir Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3100 SELL: 2170 For each second in combat with enemy champions, deal bonus damage. At maximum strength, gain Omnivamp. Gain a % of your bonus Health as Ability Power. |
![]() BUY: 2900 SELL: 2030 Dealing 35% of a champion's maximum Health within a short duration applies After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold. |
![]() BUY: 3000 SELL: 2100 Dealing damage with Abilities causes enemies to burn. For each second in combat with enemy champions, gain increased damage. |
![]() BUY: 3000 SELL: 2100 Damaging an enemy champion with an Ability grants |
![]() BUY: 3600 SELL: 2520 Increases your total |
![]() BUY: 500 SELL: 200 |
Vladimir Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Every 30 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1.6 bonus Health (does not stack with itself). |
![]() Cooldown: 9/7.9/6.8/5.7/4.6 Consumable: 0 Range: 600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. |
![]() Cooldown: 28/25/22/19/16 Consumable: 0 Range: 350 Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. |
![]() Cooldown: 13/11/9/7/5 Consumable: 0 Range: 600 Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units. |
![]() Cooldown: 120 Consumable: 0 Range: 625 Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage to infected enemies and heals Vladimir for each enemy Champion hit. |
Vladimir SKINS












