[Tutorial] Vi Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)

Champion Info (Vi lane aram )

Vi Vi Stats

Attack: 63

Defense: 5

Magic: 3

Difficulty: 4

Health: 655

Move Speed: 340

Armor: 30

Range: 125

Health Regen: 10

Critical Strike: 0

Attack Speed: 0.644

Vi

the Piltover Enforcer

Fighter Fighter Assassin Assassin


Vi aram lane

LANE

  • Tier: B
  • Win: 51.60%
  • Pick: 4.52%
  • Games: 24857
  • KDA: 2.48
  • Score: 43.09

Once a criminal from the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with only a very loose respect for authority figures. Growing up all but alone, Vi developed finely honed survival instincts as well as a wickedly abrasive sense of humor. Now working with the Wardens of Piltover to keep the peace, she wields mighty hextech gauntlets that can punch through walls and suspects with equal ease.

Vi Tips (Ally)

  • A fully charged Vault Breaker will deal double damage. It's great for catching and finishing off fleeing enemies.
  • Relentless Force does full damage to anyone caught in the shockwave. Use it on minions in lane to hit enemies hiding behind them.
  • Cease and Desist is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.

Vi Tips (Enemy)

  • A fully charged Vault breaker deals double damage. If you see Vi start to charge you should back off or try to dodge it.
  • Vi will shred your Armor and gain Attack Speed if she manages to hit you three times in a row. Try not to engage in extended brawls with her.
  • Vi cannot be stopped while using her ult. Remember to save your displacement effects until after she's done charging.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Mark Mark

Consumable: 0

Cooldown: 80

Range: 1600


Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.


Vi Masteries

Domination
Hail of Blades
Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 12s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Vi Starting Items (PROBUILD)

Tunneler Tunneler

BUY: 1100

SELL: 770

15 Attack Damage
250 Health


Boots Boots

BUY: 300

SELL: 210

25 Move Speed

Vi Recommended Items (PROBUILD)

Mercury's Treads Mercury's Treads

BUY: 1100

SELL: 770

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.
The Collector The Collector

BUY: 3100

SELL: 2170

55 Attack Damage
20% Critical Strike Chance
16 Lethality


Death
Your damage executes champions that are below 5% Health.

Taxes
Champion kills grant an additional 25 gold.
Sundered Sky Sundered Sky

BUY: 3100

SELL: 2170

45 Attack Damage
450 Health
15 Ability Haste


Lightshield Strike
The first Attack against a champion Crits and heals.

Excess healing is granted as temporary bonus Health.
Eclipse Eclipse

BUY: 2800

SELL: 1960

70 Attack Damage
15 Ability Haste


Ever Rising Moon
Hitting a champion with 3 separate Attacks or Abilities within 2 seconds deals additional damage, and grants you a Shield.

Essence Reaver Essence Reaver

BUY: 2900

SELL: 2030

60 Attack Damage
20% Critical Strike Chance
20 Ability Haste


Spellblade
After using an Ability, your next Attack deals additional damage and restores Mana.
Death's Dance Death's Dance

BUY: 3200

SELL: 2240

55 Attack Damage
15 Ability Haste
40 Armor


Ignore Pain
A % of damage taken is dealt to you over time.

Defy
When a champion that you have damaged dies, cleanse Ignore Pain's remaining damage pool and heal over a few seconds.
Elixir of Wrath Elixir of Wrath

BUY: 500

SELL: 200



Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

Drinking a different Elixir will replace the existing one's effects.

Vi Active Abilities

123456789101112131415161718
QQQQQ
WWWWW
EEEEE
RRR
PassiveQWER
Blast Shield Blast Shield

Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

Vault Breaker Vault Breaker

Cooldown: 12/10.5/9/7.5/6

Consumable: 50/60/70/80/90

Range: 250

Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.

Denting Blows Denting Blows

Cooldown: 0

Consumable: 0

Range: 750

Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.

Relentless Force Relentless Force

Cooldown: 1

Consumable: 26/32/38/44/50

Range: 400

Vi's next attack blasts through her target, dealing damage to enemies behind it.

Cease and Desist Cease and Desist

Cooldown: 140/115/90

Consumable: 100/125/150

Range: 800

Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.

Vi SKINS

Vi default
Neon Strike Vi
Officer Vi
Debonair Vi
Demon Vi
Warring Kingdoms Vi
PROJECT: Vi
Heartbreaker Vi
PsyOps Vi
Arcane Vi
Heartache Vi
Primal Ambush Vi

Vi Counters (Over 50% win rate)

Vi Countered By (Under 50% win rate)