[Tutorial] Varus Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Varus lane aram )

Attack: 62
Defense: 3
Magic: 4
Difficulty: 2
Health: 600
Move Speed: 330
Armor: 27
Range: 575
Health Regen: 3.5
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: S+
- Win: 49.24%
- Pick: 11.41%
- Games: 65327
- KDA: 3.83
- Score: 76.64
One of the ancient darkin, Varus was a deadly killer who loved to torment his foes, driving them almost to insanity before delivering the killing arrow. He was imprisoned at the end of the Great Darkin War, but escaped centuries later in the remade flesh of two Ionian hunters—they had unwittingly released him, cursed to bear the bow containing his bound essence. Varus now seeks out those who trapped him, in order to enact his brutal vengeance, but the mortal souls within still resist him every step of the way.
Varus Tips (Ally)
- An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions.
- During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power.
- Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee.
Varus Tips (Enemy)
- If you are affected by Blight, Varus' abilities will deal extra damage to you.
- When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous.
- You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 240 Range: 850 Restores 80-318 Health and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal. |
Varus Masteries
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![]() Damaging a Champion below 50% health deals Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 45s (resets to 1.5s on takedown) |
![]() Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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![]() Deal 8% more damage to champions who have less than 40% health. |
![]() Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Varus Starting Items (PROBUILD)
![]() BUY: 1000 SELL: 700 Gain |
![]() BUY: 400 SELL: 280 |
Varus Recommended Items (PROBUILD)
![]() BUY: 3000 SELL: 2100 Gain temporary AD based on champion kills on kill. Gain an upgrading statue of yourself on kill. |
![]() BUY: 900 SELL: 630 Gain 12 Summoner Spell Haste. |
![]() BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
![]() BUY: 2900 SELL: 2030 Gain bonus Attack Damage based on Mana. Strike a target with an Ability or Attack to gain bonus Mana. Grants a maximum of Mana at which point this item transforms into |
![]() BUY: 3200 SELL: 2240 Attacks apply an additional enemy current Health physical damage Your first basic attack against a champion Slows them. |
![]() BUY: 3200 SELL: 2240 Gain 0 Armor Penetration. Damaging Abilities |
![]() BUY: 500 SELL: 200 |
Varus Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() On kill or assist, Varus temporarily gains Attack Speed. This bonus is larger if the enemy is a champion. |
![]() Cooldown: 16/15/14/13/12 Consumable: 65/70/75/80/85 Range: 925 Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. |
![]() Cooldown: 40 Consumable: 0 Range: 750 Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow. |
![]() Cooldown: 18/16/14/12/10 Consumable: 80 Range: 925 Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration. |
![]() Cooldown: 100/80/60 Consumable: 100 Range: 1300 Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact. |
Varus SKINS












