[Tutorial] Varus Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)

Champion Info (Varus lane aram )

Varus Varus Stats

Attack: 62

Defense: 3

Magic: 4

Difficulty: 2

Health: 600

Move Speed: 330

Armor: 27

Range: 575

Health Regen: 3.5

Critical Strike: 0

Attack Speed: 0.658

Varus

the Arrow of Retribution

Marksman Marksman Mage Mage


Varus aram lane

LANE

  • Tier: S+
  • Win: 49.24%
  • Pick: 11.41%
  • Games: 65327
  • KDA: 3.83
  • Score: 76.64

One of the ancient darkin, Varus was a deadly killer who loved to torment his foes, driving them almost to insanity before delivering the killing arrow. He was imprisoned at the end of the Great Darkin War, but escaped centuries later in the remade flesh of two Ionian hunters—they had unwittingly released him, cursed to bear the bow containing his bound essence. Varus now seeks out those who trapped him, in order to enact his brutal vengeance, but the mortal souls within still resist him every step of the way.

Varus Tips (Ally)

  • An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions.
  • During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power.
  • Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee.

Varus Tips (Enemy)

  • If you are affected by Blight, Varus' abilities will deal extra damage to you.
  • When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous.
  • You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Heal Heal

Consumable: 0

Cooldown: 240

Range: 850


Restores 80-318 Health and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.


Varus Masteries

Domination
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Taste of Blood
Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Varus Starting Items (PROBUILD)

Serrated Dirk Serrated Dirk

BUY: 1000

SELL: 700

25 Attack Damage

Gouge
Gain 10 Lethality.
Tear of the Goddess Tear of the Goddess

BUY: 400

SELL: 280

240 Mana


  • Focus: Attacks deal additional physical damage to Minions.
  • Manaflow: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Varus Recommended Items (PROBUILD)

    Hubris Hubris

    BUY: 3000

    SELL: 2100

    60 Attack Damage
    18 Lethality
    15 Ability Haste


    Eminence
    Gain temporary AD based on champion kills on kill.

    Ego
    Gain an upgrading statue of yourself on kill.
    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed


    Gain 12 Summoner Spell Haste.

    The Collector The Collector

    BUY: 3100

    SELL: 2170

    55 Attack Damage
    20% Critical Strike Chance
    16 Lethality


    Death
    Your damage executes champions that are below 5% Health.

    Taxes
    Champion kills grant an additional 25 gold.
    Manamune Manamune

    BUY: 2900

    SELL: 2030

    35 Attack Damage
    500 Mana
    15 Ability Haste


    Awe
    Gain bonus Attack Damage based on Mana.

    Manaflow
    Strike a target with an Ability or Attack to gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Muramana.
    Blade of The Ruined King Blade of The Ruined King

    BUY: 3200

    SELL: 2240

    40 Attack Damage
    25% Attack Speed
    8% Life Steal


    Mist's Edge
    Attacks apply an additional enemy current Health physical damage On-Hit.

    Clawing Shadows (0s)
    Your first basic attack against a champion Slows them.
    Serylda's Grudge Serylda's Grudge

    BUY: 3200

    SELL: 2240

    45 Attack Damage
    15 Lethality
    15 Ability Haste


    Rancor
    Gain 0 Armor Penetration.

    Bitter Cold
    Damaging Abilities Slow enemies under 50% Health by 30% for 1 second.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Varus Active Abilities

    123456789101112131415161718
    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Living Vengeance Living Vengeance

    On kill or assist, Varus temporarily gains Attack Speed. This bonus is larger if the enemy is a champion.

    Piercing Arrow Piercing Arrow

    Cooldown: 16/15/14/13/12

    Consumable: 65/70/75/80/85

    Range: 925

    Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.

    Blighted Quiver Blighted Quiver

    Cooldown: 40

    Consumable: 0

    Range: 750

    Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.

    Hail of Arrows Hail of Arrows

    Cooldown: 18/16/14/12/10

    Consumable: 80

    Range: 925

    Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.

    Chain of Corruption Chain of Corruption

    Cooldown: 100/80/60

    Consumable: 100

    Range: 1300

    Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

    Varus SKINS

    Varus default
    Blight Crystal Varus
    Arclight Varus
    Arctic Ops Varus
    Heartseeker Varus
    Varus Swiftbolt
    Dark Star Varus
    Conqueror Varus
    Infernal Varus
    PROJECT: Varus
    Cosmic Hunter Varus
    High Noon Varus
    Snow Moon Varus

    Varus Counters (Over 50% win rate)

    Varus Countered By (Under 50% win rate)