[Tutorial] Urgot Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Urgot jungle 5v5 )

Urgot Urgot Stats

Attack: 63

Defense: 5

Magic: 3

Difficulty: 8

Health: 655

Move Speed: 330

Armor: 36

Range: 350

Health Regen: 7.5

Critical Strike: 0

Attack Speed: 0.625

JUNGLE

  • Tier: Off Meta
  • Win: 51.46%
  • Role: 2.26%
  • Pick: 0.05%
  • Ban: 0.75%
  • Games: 476
  • KDA: 2.46
  • Score: 56.00

Once a powerful Noxian headsman, Urgot was betrayed by the empire for which he had killed so many. Bound in iron chains, he was forced to learn the true meaning of strength in the Dredge—a prison mine deep beneath Zaun. Emerging in a disaster that spread chaos throughout the city, he now casts an imposing shadow over its criminal underworld. Raising his victims on the very chains that once enslaved him, he will purge his new home of the unworthy, making it a crucible of pain.

Urgot Tips (Ally)

  • Pay attention to your individual leg's cooldowns, as they make for a signficiant portion of your damage
  • Land Corrosive Charge or Disdain to lock on to target's with Purge - a great way to trigger multiple legs in rapid succession.
  • Save Fear Beyond Death for opponents you know are already too weak to survive. It's especially good for picking off fleeing foes.

Urgot Tips (Enemy)

  • Urgot relies heavily on blasting opponents with his legs, which have their own cooldowns and only detonate when he attacks in the direction they are facing. Avoid getting hit by multiple.
  • Urgot can deal and absorb tremendous amounts of damage with Purge, but slows himself while firing.
  • If you are struck by Fear Beyond Death, do your best to avoid falling below the execution threshold (25% of your Maximum Health) until the effect times out.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Urgot Masteries

Precision
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8% from all sources for 6s.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Urgot Starting Items (PROBUILD)

Mosstomper Seedling Mosstomper Seedling

BUY: 450

SELL: 180



  • Jungle Companions: Summon a Mosstomper to assist you while in the jungle.
  • Mosstomper's Courage: When fully grown your companion grants a permanent shield that regenerates either after killing monsters or out of combat. While the shield holds gain 0% Tenacity and Slow Resist.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Urgot Recommended Items (PROBUILD)

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed


    Reduces incoming damage from Attacks by 12%.
    Titanic Hydra Titanic Hydra

    BUY: 3300

    SELL: 2310

    50 Attack Damage
    550 Health


    Cleave
    Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target.

    ACTIVE
    Titanic Crescent
    On your next attack, Cleave will deal bonus physical damage to your target and in a nearby shockwave.
    Hullbreaker Hullbreaker

    BUY: 3000

    SELL: 2100

    65 Attack Damage
    350 Health
    5% Move Speed


    Skipper
    Every fifth Attack against Champions and Epic Monsters deals bonus physical damage, increased against Structures.

    Boarding Party
    Nearby allied Siege and Super Minions gain Armor and Magic Resist.

    Item performance differs for melee and ranged users.
    Black Cleaver Black Cleaver

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    400 Health
    20 Ability Haste


    Carve
    Dealing physical damage to a champion applies a stack of Armor reduction.

    Fervor
    Dealing physical damage grants Move Speed.
    Sterak's Gage Sterak's Gage

    BUY: 3000

    SELL: 2100

    400 Health
    20% Tenacity


    The Claws that Catch
    Gain bonus Attack Damage.

    Lifeline (0s)
    Upon taking damage that would reduce your Health below 30%, gain a Shield.
    Jak'Sho, The Protean Jak'Sho, The Protean

    BUY: 3200

    SELL: 2240

    300 Health
    50 Armor
    50 Magic Resist


    Voidborn Resilience
    During combat with champions become empowered, increasing your bonus Armor and Magic Resist until end of combat.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Urgot Active Abilities

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    Echoing Flames Echoing Flames

    Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.

    Corrosive Charge Corrosive Charge

    Cooldown: 10/9.5/9/8.5/8

    Consumable: 70

    Range: 800

    Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.

    Purge Purge

    Cooldown: 12/9/6/3/0

    Consumable: 40/30/20/10/0

    Range: 490

    Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.

    Disdain Disdain

    Cooldown: 16/15.5/15/14.5/14

    Consumable: 60/70/80/90/100

    Range: 475

    Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.

    Fear Beyond Death Fear Beyond Death

    Cooldown: 100/85/70

    Consumable: 100

    Range: 2500

    Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.

    Urgot SKINS

    Urgot default
    Giant Enemy Crabgot
    Butcher Urgot
    Battlecast Urgot
    High Noon Urgot
    Pajama Guardian Cosplay Urgot
    Fright Night Urgot

    Urgot Counters (Over 50% win rate)

    Urgot Countered By (Under 50% win rate)