[Tutorial] Urgot Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)

Champion Info (Urgot lane aram )

Urgot Urgot Stats

Attack: 63

Defense: 5

Magic: 3

Difficulty: 8

Health: 655

Move Speed: 330

Armor: 36

Range: 350

Health Regen: 7.5

Critical Strike: 0

Attack Speed: 0.625

Urgot

the Dreadnought

Fighter Fighter Tank Tank


Urgot aram lane

LANE

  • Tier: D
  • Win: 48.36%
  • Pick: 2.97%
  • Games: 17302
  • KDA: 2.71
  • Score: 29.39

Once a powerful Noxian headsman, Urgot was betrayed by the empire for which he had killed so many. Bound in iron chains, he was forced to learn the true meaning of strength in the Dredge—a prison mine deep beneath Zaun. Emerging in a disaster that spread chaos throughout the city, he now casts an imposing shadow over its criminal underworld. Raising his victims on the very chains that once enslaved him, he will purge his new home of the unworthy, making it a crucible of pain.

Urgot Tips (Ally)

  • Pay attention to your individual leg's cooldowns, as they make for a signficiant portion of your damage
  • Land Corrosive Charge or Disdain to lock on to target's with Purge - a great way to trigger multiple legs in rapid succession.
  • Save Fear Beyond Death for opponents you know are already too weak to survive. It's especially good for picking off fleeing foes.

Urgot Tips (Enemy)

  • Urgot relies heavily on blasting opponents with his legs, which have their own cooldowns and only detonate when he attacks in the direction they are facing. Avoid getting hit by multiple.
  • Urgot can deal and absorb tremendous amounts of damage with Purge, but slows himself while firing.
  • If you are struck by Fear Beyond Death, do your best to avoid falling below the execution threshold (25% of your Maximum Health) until the effect times out.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Mark Mark

Consumable: 0

Cooldown: 80

Range: 1600


Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.


Urgot Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Urgot Starting Items (PROBUILD)

Tiamat Tiamat

BUY: 1200

SELL: 840

20 Attack Damage

Cleave
Attacks deal physical damage to nearby enemies.

Item performance differs for melee and ranged users.


ACTIVE (0s)
Crescent
Deal 0 physical damage to enemies around you.
Refillable Potion Refillable Potion

BUY: 150

SELL: 60



Active - Consume: Consumes a charge to restore 100 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.

Urgot Recommended Items (PROBUILD)

Heartsteel Heartsteel

BUY: 3000

SELL: 2100

900 Health
200% Base Health Regen


Colossal Consumption (0s) per target
Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.

Goliath
Gain increased size based on Total Health.
Mercury's Treads Mercury's Treads

BUY: 1100

SELL: 770

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.
Titanic Hydra Titanic Hydra

BUY: 3300

SELL: 2310

50 Attack Damage
550 Health


Cleave
Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target.

ACTIVE
Titanic Crescent
On your next attack, Cleave will deal bonus physical damage to your target and in a nearby shockwave.
Black Cleaver Black Cleaver

BUY: 3000

SELL: 2100

55 Attack Damage
400 Health
20 Ability Haste


Carve
Dealing physical damage to a champion applies a stack of Armor reduction.

Fervor
Dealing physical damage grants Move Speed.
Kaenic Rookern Kaenic Rookern

BUY: 2900

SELL: 2030

400 Health
80 Magic Resist
150% Base Health Regen


Magebane
After not taking magic damage for 15 seconds, gain a magic shield for 0.

Thornmail Thornmail

BUY: 2700

SELL: 1890

350 Health
70 Armor


Thorns
When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

Elixir of Iron Elixir of Iron

BUY: 500

SELL: 200



Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

Drinking a different Elixir will replace the existing one's effects.

Urgot Active Abilities

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Echoing Flames Echoing Flames

Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.

Corrosive Charge Corrosive Charge

Cooldown: 10/9.5/9/8.5/8

Consumable: 70

Range: 800

Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.

Purge Purge

Cooldown: 12/9/6/3/0

Consumable: 40/30/20/10/0

Range: 490

Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.

Disdain Disdain

Cooldown: 16/15.5/15/14.5/14

Consumable: 60/70/80/90/100

Range: 475

Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.

Fear Beyond Death Fear Beyond Death

Cooldown: 100/85/70

Consumable: 100

Range: 2500

Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.

Urgot SKINS

Urgot default
Giant Enemy Crabgot
Butcher Urgot
Battlecast Urgot
High Noon Urgot
Pajama Guardian Cosplay Urgot
Fright Night Urgot

Urgot Counters (Over 50% win rate)

Urgot Countered By (Under 50% win rate)