[Tutorial] Twisted Fate Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Twisted Fate lane aram )

Attack: 52
Defense: 2
Magic: 6
Difficulty: 9
Health: 604
Move Speed: 330
Armor: 21
Range: 525
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: S+
- Win: 52.38%
- Pick: 9.78%
- Games: 55938
- KDA: 3.23
- Score: 72.92
Twisted Fate is an infamous cardsharp and swindler who has gambled and charmed his way across much of the known world, earning the enmity and admiration of the rich and foolish alike. He rarely takes things seriously, greeting each day with a mocking smile and an insouciant swagger. In every possible way, Twisted Fate always has an ace up his sleeve.
Twisted Fate Tips (Ally)
- Coordinate with your allies for the best time to use Destiny to ambush enemies.
- Stealth characters often escape a battle with very low hit points. Take advantage of Destiny's ability to reveal stealthed units to finish them off.
- Twisted Fate is viable as an Attack Damage or Ability Power character, letting him fit on many different team compositions.
Twisted Fate Tips (Enemy)
- Focus on dodging Wild Cards early when your champion doesn't have the hit points to afford getting hit.
- If you have low Health, use Destiny as an indicator to run to safety. It will give you a head start in escaping any possible ganks.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 210 Range: 200 Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds. |
Twisted Fate Masteries
![]() |
![]() Damaging a Champion below 50% health deals Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 45s (resets to 1.5s on takedown) |
![]() Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() |
![]() Deal 8% more damage to champions who have less than 40% health. |
![]() Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Twisted Fate Starting Items (PROBUILD)
![]() BUY: 1200 SELL: 840 Upon levelling up, restores |
![]() BUY: 150 SELL: 60 |
Twisted Fate Recommended Items (PROBUILD)
![]() BUY: 2900 SELL: 2030 Gain a Shot Charge every few seconds. Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target. |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3100 SELL: 2170 After using an Ability, your next Attack is enhanced with an additional |
![]() BUY: 3000 SELL: 2100 Your Energized Attack deals bonus magic damage and gains bonus range. |
![]() BUY: 2900 SELL: 2030 Dealing 35% of a champion's maximum Health within a short duration applies After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold. |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 500 SELL: 200 |
Twisted Fate Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving 1 to 6 bonus gold. |
![]() Cooldown: 6/5.75/5.5/5.25/5 Consumable: 60/70/80/90/100 Range: 10000 Twisted Fate throws three cards, dealing damage to each enemy unit they pass through. |
![]() Cooldown: 6 Consumable: 30/40/50/60/70 Range: 200 Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects. |
![]() Cooldown: 0 Consumable: 0 Range: 0 Every 4 attacks, Twisted Fate deals bonus damage. In addition, his Attack Speed is increased. |
![]() Cooldown: 180/150/120 Consumable: 100 Range: 5500 Twisted Fate predicts the fortunes of his foes, revealing all enemy champions and enabling the use of Gate, which teleports Twisted Fate to any target location in 1.5 seconds. |
Twisted Fate SKINS















