[Tutorial] Thresh Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Thresh lane aram )

Attack: 56
Defense: 6
Magic: 6
Difficulty: 7
Health: 600
Move Speed: 330
Armor: 28
Range: 450
Health Regen: 7
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: S+
- Win: 52.24%
- Pick: 9.77%
- Games: 53921
- KDA: 4.04
- Score: 74.32
Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.
Thresh Tips (Ally)
- Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
- Death Sentence and Flay can be combined in either cast order for powerful combinations.
- Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.
Thresh Tips (Enemy)
- Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions.
- Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed.
- Thresh relies on collecting souls for a portion of his defense and damage. Try punishing him when he moves to collect them.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Thresh Masteries
![]() |
![]() After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
![]() Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
![]() |
![]() Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead. Takedowns restore 15% of your maximum mana or energy. |
![]() +8 |
![]() +10-180 Health (based on level) |
![]() +10-180 Health (based on level) |
Thresh Starting Items (PROBUILD)
![]() BUY: 950 SELL: 665 |
![]() BUY: 400 SELL: 280 |
![]() BUY: 50 SELL: 20 |
Thresh Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2400 SELL: 1680 Gain bonus Strike a target with an Ability or Attack to consume a charge and gain bonus Mana. Grants a maximum of Mana at which point this item transforms into |
![]() BUY: 3200 SELL: 2240 During combat with champions become empowered, increasing your bonus |
![]() BUY: 2900 SELL: 2030 After not taking |
![]() BUY: 3100 SELL: 2170 If you have at least 1300 bonus Health, restore max Health per second if damage hasn't been taken within 6 seconds. |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 500 SELL: 200 |
Thresh Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power. |
![]() Cooldown: 19/16.5/14/11.5/9 Consumable: 70 Range: 1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. |
![]() Cooldown: 21/20/19/18/17 Consumable: 50/55/60/65/70 Range: 950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. |
![]() Cooldown: 13/12.25/11.5/10.75/10 Consumable: 60/65/70/75/80 Range: 500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. |
![]() Cooldown: 140/120/100 Consumable: 100 Range: 450 A prison of walls that slow and deal damage if broken. |
Thresh SKINS















