[Tutorial] Thresh Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)

Champion Info (Thresh lane aram )

Thresh Thresh Stats

Attack: 56

Defense: 6

Magic: 6

Difficulty: 7

Health: 600

Move Speed: 330

Armor: 28

Range: 450

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.625

Thresh

the Chain Warden

Support Support Fighter Fighter


Thresh aram lane

LANE

  • Tier: S+
  • Win: 52.24%
  • Pick: 9.77%
  • Games: 53921
  • KDA: 4.04
  • Score: 74.32

Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.

Thresh Tips (Ally)

  • Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
  • Death Sentence and Flay can be combined in either cast order for powerful combinations.
  • Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.

Thresh Tips (Enemy)

  • Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions.
  • Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed.
  • Thresh relies on collecting souls for a portion of his defense and damage. Try punishing him when he moves to collect them.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Mark Mark

Consumable: 0

Cooldown: 80

Range: 1600


Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.


Thresh Masteries

Resolve
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Precision
Legend: Tenacity
Gain 5% tenacity plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Ability Haste
+8 Ability Haste
Health Scaling
+10-180 Health (based on level)
Health Scaling
+10-180 Health (based on level)

Thresh Starting Items (PROBUILD)

Guardian's Horn Guardian's Horn

BUY: 950

SELL: 665

150 Health


  • Recovery: Restores Health over time.
  • Undaunted: Blocks damage from attacks and spells from champions.
  • Legendary: This item counts as a Legendary item.
  • Tear of the Goddess Tear of the Goddess

    BUY: 400

    SELL: 280

    240 Mana


  • Focus: Attacks deal additional physical damage to Minions.
  • Manaflow: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Thresh Recommended Items (PROBUILD)

    Mercury's Treads Mercury's Treads

    BUY: 1100

    SELL: 770

    25 Magic Resist
    45 Move Speed
    30% Tenacity


    Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.
    Winter's Approach Winter's Approach

    BUY: 2400

    SELL: 1680

    400 Health
    500 Mana
    15 Ability Haste


    Awe
    Gain bonus Health equal to 0.

    Manaflow
    Strike a target with an Ability or Attack to consume a charge and gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Fimbulwinter.
    Jak'Sho, The Protean Jak'Sho, The Protean

    BUY: 3200

    SELL: 2240

    300 Health
    50 Armor
    50 Magic Resist


    Voidborn Resilience
    During combat with champions become empowered, increasing your bonus Armor and Magic Resist until end of combat.
    Kaenic Rookern Kaenic Rookern

    BUY: 2900

    SELL: 2030

    400 Health
    80 Magic Resist
    150% Base Health Regen


    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield for 0.

    Warmog's Armor Warmog's Armor

    BUY: 3100

    SELL: 2170

    750 Health
    5% Move Speed
    200% Base Health Regen


    Warmog's Heart
    If you have at least 1300 bonus Health, restore max Health per second if damage hasn't been taken within 6 seconds.
    Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor


    Thorns
    When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Thresh Active Abilities

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    Damnation Damnation

    Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.

    Death Sentence Death Sentence

    Cooldown: 19/16.5/14/11.5/9

    Consumable: 70

    Range: 1075

    Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.

    Dark Passage Dark Passage

    Cooldown: 21/20/19/18/17

    Consumable: 50/55/60/65/70

    Range: 950

    Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.

    Flay Flay

    Cooldown: 13/12.25/11.5/10.75/10

    Consumable: 60/65/70/75/80

    Range: 500

    Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.

    The Box The Box

    Cooldown: 140/120/100

    Consumable: 100

    Range: 450

    A prison of walls that slow and deal damage if broken.

    Thresh SKINS

    Thresh default
    Deep Terror Thresh
    Worlds 2013 Thresh
    Blood Moon Thresh
    SSW Thresh
    Dark Star Thresh
    High Noon Thresh
    Pulsefire Thresh
    Prestige Pulsefire Thresh
    FPX Thresh
    Spirit Blossom Thresh
    Unbound Thresh
    Steel Dragon Thresh
    Prestige Pulsefire Thresh (2022)
    Lunar Emperor Thresh
    Winterblessed Thresh

    Thresh Counters (Over 50% win rate)

    Thresh Countered By (Under 50% win rate)