[Tutorial] Talon Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Talon jungle 5v5 )

Talon Talon Stats

Attack: 68

Defense: 3

Magic: 1

Difficulty: 7

Health: 658

Move Speed: 335

Armor: 30

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.625

JUNGLE

  • Tier: C
  • Win: 49.74%
  • Role: 34.64%
  • Pick: 1.57%
  • Ban: 2.11%
  • Games: 10999
  • KDA: 2.40
  • Score: 57.20

Talon is the knife in the darkness, a merciless killer able to strike without warning and escape before any alarm is raised. He carved out a dangerous reputation on the brutal streets of Noxus, where he was forced to fight, kill, and steal to survive. Adopted by the notorious Du Couteau family, he now plies his deadly trade at the empire's command, assassinating enemy leaders, captains, and heroes… as well as any Noxian foolish enough to earn the scorn of their masters.

Talon Tips (Ally)

  • You can use Assassin's Path to get behind the enemy and set up for Noxian Diplomacy's melee attack.
  • Shadow Assault is a powerful escape tool, but can also be offensively used to assault a group.
  • Remember to pick your target before the fight. Focusing all of Talon's abilities on one target can be very rewarding, but splitting them up between many may leave you helpless.

Talon Tips (Enemy)

  • Talon's attacks are all physical damage. Build armor early to counter his burst damage.
  • Talon is heavily reliant on Shadow Assault to escape a fight. When it is down he's significantly more vulnerable.
  • Talon has unrivaled roaming ability. Make sure to keep track of his position or force him to stay in lane by pushing aggressively.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Talon Masteries

Inspiration
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 7% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25 - 15s
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Future's Market
You can enter debt to buy items. The amount you can borrow increases over time. If you enter debt, you will be charged a lending fee of 50 gold.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Domination
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Talon Starting Items (PROBUILD)

Gustwalker Hatchling Gustwalker Hatchling

BUY: 450

SELL: 180



  • Jungle Companions: Summon a Gustwalker to assist you while in the jungle.
  • Gustwalker's Gait: When fully grown your companion grants Move Speed after entering brush or killing monsters.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Talon Recommended Items (PROBUILD)

    Youmuu's Ghostblade Youmuu's Ghostblade

    BUY: 2700

    SELL: 1890

    60 Attack Damage
    18 Lethality


    Haunt
    Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
    {{ Item_OnActivation }} {{ Item_Cooldown }}
    Wraith Step
    Gain Move Speed and Ghosting.
    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed


    Gain 12 Summoner Spell Haste.

    Profane Hydra Profane Hydra

    BUY: 3300

    SELL: 2310

    60 Attack Damage
    18 Lethality
    20 Ability Haste


    Cleave
    Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.

    ACTIVE
    Heretical Cleave
    Deal physical damage to nearby enemies. This damage increases on low Health enemies.
    Axiom Arc Axiom Arc

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    18 Lethality
    25 Ability Haste


    Flux
    Whenever a Champion dies within 3 seconds of you having damaged them, refund part of your Ultimate Ability's total cooldown.
    Edge of Night Edge of Night

    BUY: 2800

    SELL: 1960

    50 Attack Damage
    15 Lethality
    250 Health


    Annul
    Gain a Spell Shield.
    Serylda's Grudge Serylda's Grudge

    BUY: 3200

    SELL: 2240

    45 Attack Damage
    15 Lethality
    15 Ability Haste


    Rancor
    Gain 0 Armor Penetration.

    Bitter Cold
    Damaging Abilities Slow enemies under 50% Health by 30% for 1 second.
    Oracle Lens Oracle Lens

    BUY: 0

    SELL: 0



    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Talon Active Abilities

    123456789101112131415161718
    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Blade's End Blade's End

    Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time.

    Noxian Diplomacy Noxian Diplomacy

    Cooldown: 8/7.5/7/6.5/6

    Consumable: 40

    Range: 575

    Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target.

    Rake Rake

    Cooldown: 9/8.5/8/7.5/7

    Consumable: 50/55/60/65/70

    Range: 650

    Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit.

    Assassin's Path Assassin's Path

    Cooldown: 0

    Consumable: 0

    Range: 725

    Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown.

    Shadow Assault Shadow Assault

    Cooldown: 100/80/60

    Consumable: 100

    Range: 550

    Talon disperses a ring of blades and becomes Invisible while gaining additional Move Speed. When Talon emerges from Invisibility, the blades converge on his location. Each time the blades move, Shadow Assault deals physical damage to enemies hit by at least one blade.

    Talon SKINS

    Talon default
    Renegade Talon
    Crimson Elite Talon
    Dragonblade Talon
    SSW Talon
    Blood Moon Talon
    Enduring Sword Talon
    Talon Blackwood
    Withered Rose Talon
    High Noon Talon
    Prestige High Noon Talon
    Primal Ambush Talon

    Talon Counters (Over 50% win rate)

    Talon Countered By (Under 50% win rate)