[Tutorial] Talon Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Talon jungle 5v5 )

Attack: 68
Defense: 3
Magic: 1
Difficulty: 7
Health: 658
Move Speed: 335
Armor: 30
Range: 125
Health Regen: 8.5
Critical Strike: 0
Attack Speed: 0.625
Talon
the Blade's Shadow
Assassin
Talon 5v5 mid
Talon 5v5 jungle
Talon 5v5 adc
Talon 5v5 top
Talon 5v5 support
JUNGLE
- Tier: C
- Win: 49.74%
- Role: 34.64%
- Pick: 1.57%
- Ban: 2.11%
- Games: 10999
- KDA: 2.40
- Score: 57.20
Talon is the knife in the darkness, a merciless killer able to strike without warning and escape before any alarm is raised. He carved out a dangerous reputation on the brutal streets of Noxus, where he was forced to fight, kill, and steal to survive. Adopted by the notorious Du Couteau family, he now plies his deadly trade at the empire's command, assassinating enemy leaders, captains, and heroes… as well as any Noxian foolish enough to earn the scorn of their masters.
Talon Tips (Ally)
- You can use Assassin's Path to get behind the enemy and set up for Noxian Diplomacy's melee attack.
- Shadow Assault is a powerful escape tool, but can also be offensively used to assault a group.
- Remember to pick your target before the fight. Focusing all of Talon's abilities on one target can be very rewarding, but splitting them up between many may leave you helpless.
Talon Tips (Enemy)
- Talon's attacks are all physical damage. Build armor early to counter his burst damage.
- Talon is heavily reliant on Shadow Assault to escape a fight. When it is down he's significantly more vulnerable.
- Talon has unrivaled roaming ability. Make sure to keep track of his position or force him to stay in lane by pushing aggressively.
Summoner Spells
![]() Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster. |
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Talon Masteries
![]() |
![]() Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal Cooldown: |
![]() You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional |
![]() You can enter debt to buy items. The amount you can borrow increases over time. If you enter debt, you will be charged a lending fee of |
![]() + + |
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![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Talon Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Talon Recommended Items (PROBUILD)
![]() BUY: 2700 SELL: 1890 Gain {{ Item_OnActivation }} {{ Item_Cooldown }} Gain |
![]() BUY: 900 SELL: 630 Gain 12 Summoner Spell Haste. |
![]() BUY: 3300 SELL: 2310 Attacks apply additional damage Deal physical damage to nearby enemies. This damage increases on low Health enemies. |
![]() BUY: 3000 SELL: 2100 Whenever a Champion dies within 3 seconds of you having damaged them, refund part of your Ultimate Ability's total cooldown. |
![]() BUY: 2800 SELL: 1960 Gain a Spell Shield. |
![]() BUY: 3200 SELL: 2240 Gain 0 Armor Penetration. Damaging Abilities |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Talon Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time. |
![]() Cooldown: 8/7.5/7/6.5/6 Consumable: 40 Range: 575 Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target. |
![]() Cooldown: 9/8.5/8/7.5/7 Consumable: 50/55/60/65/70 Range: 650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. |
![]() Cooldown: 0 Consumable: 0 Range: 725 Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown. |
![]() Cooldown: 100/80/60 Consumable: 100 Range: 550 Talon disperses a ring of blades and becomes Invisible while gaining additional Move Speed. When Talon emerges from Invisibility, the blades converge on his location. Each time the blades move, Shadow Assault deals physical damage to enemies hit by at least one blade. |
Talon SKINS











