[Tutorial] Talon Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Talon lane aram )

Attack: 68
Defense: 3
Magic: 1
Difficulty: 7
Health: 658
Move Speed: 335
Armor: 30
Range: 125
Health Regen: 8.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: D
- Win: 44.46%
- Pick: 3.81%
- Games: 21474
- KDA: 2.64
- Score: 26.04
Talon is the knife in the darkness, a merciless killer able to strike without warning and escape before any alarm is raised. He carved out a dangerous reputation on the brutal streets of Noxus, where he was forced to fight, kill, and steal to survive. Adopted by the notorious Du Couteau family, he now plies his deadly trade at the empire's command, assassinating enemy leaders, captains, and heroes… as well as any Noxian foolish enough to earn the scorn of their masters.
Talon Tips (Ally)
- You can use Assassin's Path to get behind the enemy and set up for Noxian Diplomacy's melee attack.
- Shadow Assault is a powerful escape tool, but can also be offensively used to assault a group.
- Remember to pick your target before the fight. Focusing all of Talon's abilities on one target can be very rewarding, but splitting them up between many may leave you helpless.
Talon Tips (Enemy)
- Talon's attacks are all physical damage. Build armor early to counter his burst damage.
- Talon is heavily reliant on Shadow Assault to escape a fight. When it is down he's significantly more vulnerable.
- Talon has unrivaled roaming ability. Make sure to keep track of his position or force him to stay in lane by pushing aggressively.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Talon Masteries
![]() |
![]() Damaging a Champion below 50% health deals Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 45s (resets to 1.5s on takedown) |
![]() After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s. Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Deal 8% more damage to champions who have less than 40% health. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Talon Starting Items (PROBUILD)
![]() BUY: 1000 SELL: 700 Gain |
![]() BUY: 300 SELL: 210 |
![]() BUY: 50 SELL: 20 |
Talon Recommended Items (PROBUILD)
![]() BUY: 900 SELL: 630 Gain 12 Summoner Spell Haste. |
![]() BUY: 3000 SELL: 2100 Gain temporary AD based on champion kills on kill. Gain an upgrading statue of yourself on kill. |
![]() BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
![]() BUY: 3000 SELL: 2100 Whenever a Champion dies within 3 seconds of you having damaged them, refund part of your Ultimate Ability's total cooldown. |
![]() BUY: 3300 SELL: 2310 Attacks apply additional damage Deal physical damage to nearby enemies. This damage increases on low Health enemies. |
![]() BUY: 3200 SELL: 2240 Gain 0 Armor Penetration. Damaging Abilities |
![]() BUY: 500 SELL: 200 |
Talon Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time. |
![]() Cooldown: 8/7.5/7/6.5/6 Consumable: 40 Range: 575 Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target. |
![]() Cooldown: 9/8.5/8/7.5/7 Consumable: 50/55/60/65/70 Range: 650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. |
![]() Cooldown: 0 Consumable: 0 Range: 725 Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown. |
![]() Cooldown: 100/80/60 Consumable: 100 Range: 550 Talon disperses a ring of blades and becomes Invisible while gaining additional Move Speed. When Talon emerges from Invisibility, the blades converge on his location. Each time the blades move, Shadow Assault deals physical damage to enemies hit by at least one blade. |
Talon SKINS











