[Tutorial] Tahm Kench Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Tahm Kench support 5v5 )

Attack: 56
Defense: 9
Magic: 6
Difficulty: 5
Health: 640
Move Speed: 335
Armor: 42
Range: 175
Health Regen: 6.5
Critical Strike: 0
Attack Speed: 0.658
SUPPORT
- Tier: Off Meta
- Win: 51.36%
- Role: 44.66%
- Pick: 0.68%
- Ban: 0.62%
- Games: 141
- KDA: 1.96
- Score: 51.79
Known by many names throughout history, the demon Tahm Kench travels the waterways of Runeterra, feeding his insatiable appetite with the misery of others. Though he may appear singularly charming and proud, he swaggers through the physical realm like a vagabond in search of unsuspecting prey. His lashing tongue can stun even a heavily armored warrior from a dozen paces, and to fall into his rumbling belly is to tumble into an abyss from which there is little hope of return.
Tahm Kench Tips (Ally)
- Your most important function as a support is to keep fragile allies safe. Keep Devour's range and cooldown in mind and position accordingly!
- Consider carefully when to use Thick Skin's active. Sometimes shielding early to avoid further damage is good, but sometimes the healing is more beneficial.
Tahm Kench Tips (Enemy)
- When you see Tahm Kench use the shield from Thick Skin, remember that he just opted out of a good deal of healing. He will also not accumulate new gray health until Thick Skin comes off cooldown. Use this to your advantage!
- Watch out for Kench's Abyssal Dive - you can cancel it's channel with immobilizing crowd control effects.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 180 Range: 600 Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration. |
Tahm Kench Masteries
![]() |
![]() Guard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s. Cooldown: Shield: Proc Threshold: |
![]() Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. |
![]() After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage. Duration: 1.5s Cooldown: 55s |
![]() Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. |
![]() |
![]() Gain Activation Range for CC from allies: 1000 |
![]() Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. Manaless: Champions without mana restore 12% missing health instead. |
![]() +10% Attack Speed |
![]() +6 Armor |
![]() +6 Armor |
Tahm Kench Starting Items (PROBUILD)
![]() BUY: 400 SELL: 160 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Tahm Kench Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 400 SELL: 160 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Tahm Kench Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Tahm Kench puts the heft of his immense body behind his attacks, gaining extra damage based on his total health. Damaging enemy champions builds stacks of |
![]() Cooldown: 7/6.5/6/5.5/5 Consumable: 50/46/42/38/34 Range: 900 Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion. |
![]() Cooldown: 21/20/19/18/17 Consumable: 60/75/90/105/120 Range: 1000/1050/1100/1150/1200 Dive down and then re-appear at target location, damaging and knocking up all enemies in an area. |
![]() Cooldown: 3 Consumable: 0 Range: 2400 |
![]() Cooldown: 0 Consumable: 100 Range: 25000 Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally. |
Tahm Kench SKINS






Tahm Kench Counters (Over 50% win rate)

Daughter of the Void

the Sad Mummy

the Sheriff of Piltover

the Purifier

the Redeemer

the Starchild

the Bounty Hunter

the Noxian Grand General

the Lady of Luminosity
Tahm Kench Countered By (Under 50% win rate)

the Virtuoso

the Great Steam Golem

the Fallen

the Minotaur

the Weapon of the Faithful

the Titan of the Depths

the Chain Warden

the Night Hunter