[Tutorial] Soraka Adc, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Soraka adc 5v5 )

Soraka Soraka Stats

Attack: 50

Defense: 5

Magic: 7

Difficulty: 3

Health: 605

Move Speed: 325

Armor: 32

Range: 550

Health Regen: 2.5

Critical Strike: 0

Attack Speed: 0.625

ADC

  • Tier: Off Meta
  • Win: 51.51%
  • Role: 0.43%
  • Pick: 0.02%
  • Ban: 1.17%
  • Games: 144
  • KDA: 2.75
  • Score: 52.94

A wanderer from the celestial dimensions beyond Mount Targon, Soraka gave up her immortality to protect the mortal races from their own more violent instincts. She endeavors to spread the virtues of compassion and mercy to everyone she meets—even healing those who would wish harm upon her. And, for all Soraka has seen of this world's struggles, she still believes the people of Runeterra have yet to reach their full potential.

Soraka Tips (Ally)

  • Soraka is a powerful ally in battle, using her strong healing to keep the party moving forward.
  • You can use Wish on your allies from across the map to save them from otherwise fatal events.
  • Equinox can be used as a powerful zoning tool to keep enemies at bay.

Soraka Tips (Enemy)

  • Focus on attacking Soraka when she ever ventures to the frontline to heal her allies.
  • Take advantage of Soraka's long cooldown on Equinox if she uses it to harass.
  • It's easier to focus Soraka than the ally she is healing.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Heal Heal

Consumable: 0

Cooldown: 240

Range: 850


Restores 80-318 Health and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.


Soraka Masteries

Sorcery
Summon Aery
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Soraka Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

18 Ability Power
90 Health


Restoration
  • Restore Mana every second. If you can't gain Mana, regenerate Health instead.
  • Attacks deal additional damage to minions.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Soraka Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 900

    SELL: 630

    15 Ability Haste
    45 Move Speed


    Gain 12 Summoner Spell Haste.

    Moonstone Renewer Moonstone Renewer

    BUY: 2200

    SELL: 1540

    30 Ability Power
    250 Health
    20 Ability Haste
    125% Base Mana Regen


    Starlit Grace
    Healing or shielding an ally chains to the nearest ally champion for a percentage of the original amount.
    Echoes of Helia Echoes of Helia

    BUY: 2200

    SELL: 1540

    40 Ability Power
    200 Health
    20 Ability Haste
    125% Base Mana Regen


    Soul Siphon
    Damaging a champion grants a Soul Shard. Healing or Shielding an ally consumes all Soul Shards to heal the ally and deal magic damage to the nearest enemy champion per Shard.

    Redemption Redemption

    BUY: 2300

    SELL: 1610

    200 Health
    15 Ability Haste
    100% Base Mana Regen
    15% Heal and Shield Power


    ACTIVE (0s)
    Intervention
    Target an area to restore Health to allied champions and deal true damage to enemy champions.
    Archangel's Staff Archangel's Staff

    BUY: 2900

    SELL: 2030

    80 Ability Power
    600 Mana
    20 Ability Haste


    Awe
    Gain Ability Power equal to your bonus Mana.

    Manaflow
    Strike a target with an Ability to consume a charge and gain bonus Mana. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.

    Staff of Flowing Water Staff of Flowing Water

    BUY: 2300

    SELL: 1610

    40 Ability Power
    8% Heal and Shield Power
    125% Base Mana Regen
    15 Ability Haste


    Rapids
    Healing or Shielding an ally grants you both 30 Ability Power and 10% Move Speed for 4 seconds.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200





    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Soraka Active Abilities

    123456789101112131415161718
    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Salvation Salvation

    Soraka runs faster towards nearby low health allies.

    Starcall Starcall

    Cooldown: 8/7/6/5/4

    Consumable: 45/50/55/60/65

    Range: 810

    A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health.

    Astral Infusion Astral Infusion

    Cooldown: 6/5/4/3/2

    Consumable: 40/45/50/55/60

    Range: 550

    Soraka sacrifices a portion of her own health to heal another friendly champion.

    Equinox Equinox

    Cooldown: 20/19/18/17/16

    Consumable: 70/75/80/85/90

    Range: 925

    Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted.

    Wish Wish

    Cooldown: 160/145/130

    Consumable: 100

    Range: 25000

    Soraka fills her allies with hope, instantly restoring health to herself and all allied champions.

    Soraka SKINS

    Soraka default
    Dryad Soraka
    Divine Soraka
    Celestine Soraka
    Reaper Soraka
    Order of the Banana Soraka
    Program Soraka
    Star Guardian Soraka
    Pajama Guardian Soraka
    Winter Wonder Soraka
    Dawnbringer Soraka
    Nightbringer Soraka
    Prestige Star Guardian Soraka
    Cafe Cuties Soraka
    Spirit Blossom Soraka
    Immortal Journey Soraka

    Soraka Counters (Over 50% win rate)

    Soraka Countered By (Under 50% win rate)