[Tutorial] Sona Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Sona support 5v5 )

Sona Sona Stats

Attack: 49

Defense: 2

Magic: 8

Difficulty: 4

Health: 550

Move Speed: 325

Armor: 26

Range: 550

Health Regen: 5.5

Critical Strike: 0

Attack Speed: 0.644

Sona

Maven of the Strings

Support Support Mage Mage


Sona 5v5 support

SUPPORT

  • Tier: C
  • Win: 32.00%
  • Role: 99.00%
  • Pick: 2.23%
  • Ban: 0.35%
  • Games: 219
  • KDA: 2.73
  • Score: 47.81

Sona is Demacia's foremost virtuoso of the stringed etwahl, speaking only through her graceful chords and vibrant arias. This genteel manner has endeared her to the highborn, though others suspect her spellbinding melodies to actually emanate magic—a Demacian taboo. Silent to outsiders but somehow understood by close companions, Sona plucks her harmonies not only to soothe injured allies, but also to strike down unsuspecting enemies.

Sona Tips (Ally)

  • Make sure to tag your allies while Sona's auras are active, but avoid getting caught out by enemies.
  • Save Crescendo for the game-altering moment.
  • Well-timed uses of Aria of Perseverance will grant you maximum survivability.

Sona Tips (Enemy)

  • Spread out when you see Sona so she can't make your entire team dance.
  • Kill Sona first, as she will heal up her team if left alone for too long.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Sona Masteries

Sorcery
Summon Aery
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP) (+0.15 bonus AD).

Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 75 based on level (+0.22 AP) (+0.35 bonus AD).

Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
Resolve
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor

Sona Starting Items (PROBUILD)

Spellthief's Edge Spellthief's Edge

BUY: 400

SELL: 160

8 Ability Power
10 Health
50% Base Mana Regen
2 Gold Per 10 Seconds

  • Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 30 seconds.
  • Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.

    This item grants reduced gold from minions if you kill excessive numbers of them.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Sona Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 950

    SELL: 665

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
  • Moonstone Renewer Moonstone Renewer

    BUY: 2500

    SELL: 1750

    40 Ability Power
    200 Health
    20 Ability Haste
    100% Base Mana Regen

  • Starlit Grace: When affecting champions with Attacks or Abilities in combat, restore Health to the most wounded nearby ally. Each second spent in combat with champions increases your Heal and Shield Power.

    Mythic Passive: Grants all other Legendary items an increase to Starlit Grace's Heal.


  • Archangel's Staff Archangel's Staff

    BUY: 3000

    SELL: 2100

    80 Ability Power
    500 Mana
    200 Health
    10 Ability Haste

  • Awe: Gain Ability Power equal to bonus Mana.
  • Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Shard of True Ice Shard of True Ice

    BUY: 400

    SELL: 160

    40 Ability Power
    75 Health
    115% Base Mana Regen
    3 Gold Per 10 Seconds


    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 0 Stealth Wards, which refill upon visiting the shop.

    Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 4 Stealth Wards, which refill upon visiting the shop.

    Chemtech Putrifier Chemtech Putrifier

    BUY: 2300

    SELL: 1610

    40 Ability Power
    8% Heal and Shield Power
    100% Base Mana Regen
    15 Ability Haste

  • Puffcap Toxin: Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Staff of Flowing Water Staff of Flowing Water

    BUY: 2300

    SELL: 1610

    50 Ability Power
    8% Heal and Shield Power
    100% Base Mana Regen

  • Rapids: Healing or Shielding another ally grants you both Ability Power and Ability Haste.

  • Oracle Lens Oracle Lens

    BUY: 0

    SELL: 0

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.

    Sona Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Power Chord Power Chord

    Accelerando: Sona gains non-Ultimate ability haste permanently for her basic abilities as she uses her abilities well, up to a cap. Beyond that cap, further successful uses reduce her ultimate's remaining cooldown instead.

    Power Chord: Every few spell casts, Sona's next attack will deal bonus magic damage in addition to an additional effect based on what basic Ability Sona last activated.

    Hymn of Valor Hymn of Valor

    Cooldown: 8

    Consumable: 50/55/60/65/70

    Range: 825

    Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.

    Aria of Perseverance Aria of Perseverance

    Cooldown: 10

    Consumable: 80/85/90/95/100

    Range: 1000

    Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.

    Song of Celerity Song of Celerity

    Cooldown: 14

    Consumable: 65

    Range: 430

    Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed.

    Crescendo Crescendo

    Cooldown: 140/120/100

    Consumable: 100

    Range: 900

    Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them. Each rank reduces the base cooldown of Sona's basic abilities.

    Sona SKINS

    Sona default
    Muse Sona
    Pentakill Sona
    Silent Night Sona
    Guqin Sona
    Arcade Sona
    DJ Sona
    Sweetheart Sona
    Odyssey Sona
    PsyOps Sona
    Pentakill III: Lost Chapter Sona
    Star Guardian Sona