[Tutorial] Smolder Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Smolder support 5v5 )

Smolder Smolder Stats

Attack: 55

Defense: 2

Magic: 5

Difficulty: 6

Health: 575

Move Speed: 330

Armor: 24

Range: 550

Health Regen: 3

Critical Strike: 0

Attack Speed: 0.638

SUPPORT

  • Tier: Off Meta
  • Win: 42.05%
  • Role: 0.88%
  • Pick: 0.25%
  • Ban: 22.39%
  • Games: 2610
  • KDA: 2.14
  • Score: 44.82

Hidden amongst the craggy cliffs of the Noxian frontier, under the watchful eyes of his mother, a young dragon is learning what it means to be heir to the Camavoran imperial dragon lineage. Playful and eager to grow up, Smolder looks for any excuse to practice his burgeoning abilities. Though he's still a fledgling, his skills are nothing to sneeze at, easily setting fire to anything that burns.

Smolder Tips (Ally)

  • Smolder has a vulnerable early game. Focus on passive stacking and staying alive to become a strong dragon later!
  • Smolder relies on his team to keep him safe. Try to find allies who can help you against enemy threats.
  • Smolder can do a lot of damage to areas of enemies. Look for attack opportunities where the enemies are close together.

Smolder Tips (Enemy)

  • Smolder relies on his team for safety. Attack him when his team can't save him.
  • Don't group up when facing Smolder!
  • Smolder is very vulnerable in the early stages. Try to take advantage of his weakness before he can learn how to be a dragon!
  • Smolders flight can be interrupted by hard CC and impacted by slows.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Smolder Masteries

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Smolder Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Smolder Recommended Items (PROBUILD)

Ionian Boots of Lucidity Ionian Boots of Lucidity

BUY: 900

SELL: 630

15 Ability Haste
45 Move Speed


Gain 12 Summoner Spell Haste.

Essence Reaver Essence Reaver

BUY: 2900

SELL: 2030

60 Attack Damage
20% Critical Strike Chance
20 Ability Haste


Spellblade
After using an Ability, your next Attack deals additional damage and restores Mana.
Manamune Manamune

BUY: 2900

SELL: 2030

35 Attack Damage
500 Mana
15 Ability Haste


Awe
Gain bonus Attack Damage based on Mana.

Manaflow
Strike a target with an Ability or Attack to gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Muramana.
Liandry's Torment Liandry's Torment

BUY: 3000

SELL: 2100

90 Ability Power
300 Health


Torment
Dealing damage with Abilities causes enemies to burn.

Suffering
For each second in combat with enemy champions, gain increased damage.
Navori Quickblades Navori Quickblades

BUY: 3300

SELL: 2310

60 Attack Damage
20% Critical Strike Chance
15 Ability Haste


Transcendence
Your Attacks reduce your non-Ultimate Ability cooldowns.

Impermanence
Your abilities deal increased damage based on Critical Strike Chance.
Zaz'Zak's Realmspike Zaz'Zak's Realmspike

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Void Explosion
Dealing ability damage causes an explosion dealing magic damage and damage based on the targets max Health.



ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Oracle Lens Oracle Lens

BUY: 0

SELL: 0



Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

Smolder Active Abilities

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QQQQQ
WWWWW
EEEEE
RRR
PassiveQWER
Dragon Practice Dragon Practice

Hitting champions with Abilities and killing enemies with Super Scorcher Breath grants a stack of Dragon Practice. Stacks increase the damage of Smolders basic Abilities.

Super Scorcher Breath Super Scorcher Breath

Cooldown: 5.5/5/4.5/4/3.5

Consumable: 23/26/29/32/35

Range: 550

Smolder breathes fire on an enemy. As he gains more stacks, this ability becomes more powerful.

Achooo! Achooo!

Cooldown: 13/12.5/12/11.5/11

Consumable: 60

Range: 1500

Smolder lets out an adorable flaming sneeze that explodes when hitting enemy champions.

Flap, Flap, Flap Flap, Flap, Flap

Cooldown: 24/22/20/18/16

Consumable: 65

Range: 700

Smolder takes flight ignoring terrain and attacking the lowest health enemy.

MMOOOMMMM! MMOOOMMMM!

Cooldown: 120/110/100

Consumable: 100

Range: 4200

Smolder calls his mom to breath fire from above, dealing extra damage and slowing enemies in the center of her fire.

Smolder SKINS

Smolder default
Heavenscale Smolder

Smolder Counters (Over 50% win rate)

Smolder Countered By (Under 50% win rate)