[Tutorial] Sivir Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Sivir support 5v5 )

Sivir Sivir Stats

Attack: 58

Defense: 3

Magic: 1

Difficulty: 4

Health: 600

Move Speed: 335

Armor: 26

Range: 500

Health Regen: 3.25

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: Off Meta
  • Win: 51.19%
  • Role: 0.58%
  • Pick: 0.01%
  • Ban: 0.34%
  • Games: 64
  • KDA: 1.53
  • Score: 52.33

Sivir is a renowned fortune hunter and mercenary captain who plies her trade in the deserts of Shurima. Armed with her legendary jeweled crossblade, she has fought and won countless battles for those who can afford her exorbitant price. Known for her fearless resolve and endless ambition, she prides herself on recovering buried treasures from the perilous tombs of Shurima—for a generous bounty. With ancient forces stirring the very bones of Shurima, Sivir finds herself torn between conflicting destinies.

Sivir Tips (Ally)

  • Sivir's Boomerang Blade returns to her after reaching the max range, so you can shift position to hit enemies who would otherwise have evaded it.
  • Ricochet resets Sivir's basic attack timer on activation, so activating this immediately after landing a normal basic attack will maximize damage output.
  • Try saving Spell Shield for enemy abilities that can disable you such as stuns and roots.

Sivir Tips (Enemy)

  • Boomerang Blade costs a lot of mana to cast, so dodging it sets Sivir back. If it hits you on the way out, avoid its path on the way back.
  • Sivir is a powerful pushing champion, so leaving her unattended in a lane for too long will often result in your turrets being destroyed.
  • When laning against Sivir, it is possible to throw off the timing of her Spell Shield by faking an advance, then backing off.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Heal Heal

Consumable: 0

Cooldown: 240

Range: 850


Restores 80-318 Health and grants 30% Move Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.


Sivir Masteries

Precision
Lethal Tempo
Gain [54% - 81%] (Melee) or [21% - 48%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.

While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
Legend: Bloodline
Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Inspiration
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Sivir Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Sivir Recommended Items (PROBUILD)

Berserker's Greaves Berserker's Greaves

BUY: 1100

SELL: 770

35% Attack Speed
45 Move Speed


Kraken Slayer Kraken Slayer

BUY: 3000

SELL: 2100

40 Attack Damage
35% Attack Speed
20% Critical Strike Chance



  • Bring It Down: Every third basic attack deals additional physical damage on-hit, increasing when hitting the same target repeatedly.
  • Statikk Shiv Statikk Shiv

    BUY: 2700

    SELL: 1890

    50 Attack Damage
    30% Attack Speed
    20% Critical Strike Chance


    Electroshock
    Your Energized Attack fires a chain lightning that deals magic damage.
    Navori Quickblades Navori Quickblades

    BUY: 3300

    SELL: 2310

    60 Attack Damage
    20% Critical Strike Chance
    15 Ability Haste


    Transcendence
    Your Attacks reduce your non-Ultimate Ability cooldowns.

    Impermanence
    Your abilities deal increased damage based on Critical Strike Chance.
    Manamune Manamune

    BUY: 2900

    SELL: 2030

    35 Attack Damage
    500 Mana
    15 Ability Haste


    Awe
    Gain bonus Attack Damage based on Mana.

    Manaflow
    Strike a target with an Ability or Attack to gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Muramana.
    Bloodsong Bloodsong

    BUY: 400

    SELL: 160

    5 Gold Per 10 Seconds
    75% Base Health Regen
    75% Base Mana Regen
    200 Health


    Spellblade
    After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and increases damage taken by the inflicted enemy champion for 6s.



    ACTIVE
    Ward
    Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Sivir Active Abilities

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    RRR
    PassiveQWER
    Fleet of Foot Fleet of Foot

    Sivir gains a short burst of Move Speed when she attacks an enemy champion.

    Boomerang Blade Boomerang Blade

    Cooldown: 10/9.5/9/8.5/8

    Consumable: 55/60/65/70/75

    Range: 1200

    Sivir hurls her crossblade like a boomerang, dealing damage each way.

    Ricochet Ricochet

    Cooldown: 12

    Consumable: 60

    Range: 20

    Sivir's next few basic attacks gain additional attack speed and bounce to nearby targets, dealing reduced damage while bouncing.

    Spell Shield Spell Shield

    Cooldown: 24/22.5/21/19.5/18

    Consumable: 0

    Range: 20

    Creates a magical barrier that blocks a single enemy ability cast on Sivir. She receives health and a burst of movement speed if a spell is blocked.

    On The Hunt On The Hunt

    Cooldown: 120/100/80

    Consumable: 100

    Range: 1000

    Sivir leads her allies in battle, granting them a surge of Move Speed for a period of time. In addition, Sivir's attacks reduce her spell cooldowns.

    Sivir SKINS

    Sivir default
    Warrior Princess Sivir
    Spectacular Sivir
    Huntress Sivir
    Bandit Sivir
    PAX Sivir
    Snowstorm Sivir
    Warden Sivir
    Victorious Sivir
    Neo PAX Sivir
    Pizza Delivery Sivir
    Blood Moon Sivir
    Odyssey Sivir
    Cafe Cuties Sivir
    Solar Eclipse Sivir
    Mythmaker Sivir
    Prestige Mythmaker Sivir
    Primal Ambush Sivir

    Sivir Counters (Over 50% win rate)

    Sivir Countered By (Under 50% win rate)