[Tutorial] Sion Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Sion top 5v5 )

Attack: 68
Defense: 9
Magic: 3
Difficulty: 5
Health: 655
Move Speed: 345
Armor: 32
Range: 175
Health Regen: 7.5
Critical Strike: 0
Attack Speed: 0.679
Sion
The Undead Juggernaut
Tank
Fighter
Sion 5v5 top
Sion 5v5 mid
Sion 5v5 jungle
Sion 5v5 adc
Sion 5v5 support
TOP
- Tier: B
- Win: 48.09%
- Role: 73.55%
- Pick: 2.91%
- Ban: 1.16%
- Games: 27240
- KDA: 1.56
- Score: 52.21
A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.
Sion Tips (Ally)
- You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths.
- Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash.
- The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly.
Sion Tips (Enemy)
- Even if Sion still hits a Decimating Smash, making him release the charge earlier reduces its impact.
- Use the time after Sion has died to reposition and prepare for his return.
Summoner Spells
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 10 minutes, which teleports your champion to target allied structure, minion, or ward. |
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Sion Masteries
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![]() Every 4s in combat, your next basic attack on a champion will: |
![]() Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. Cooldown: 45s |
![]() After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%. |
![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
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![]() Gain Activation Range for CC from allies: 1000 |
![]() Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game. Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Sion Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Sion Recommended Items (PROBUILD)
![]() BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
![]() BUY: 3000 SELL: 2100 Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. Gain increased size based on Total Health. |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2800 SELL: 1960 While in combat with champions, every few seconds, deal magic damage to nearby enemy champions, healing based on the damage dealt. |
![]() BUY: 3300 SELL: 2310 Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target. On your next attack, |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Sion Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health. |
![]() Cooldown: 10/9/8/7/6 Consumable: 45 Range: 10000 Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned. |
![]() Cooldown: 15/14/13/12/11 Consumable: 65/70/75/80/85 Range: 500 Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health. |
![]() Cooldown: 12/11/10/9/8 Consumable: 35/40/45/50/55 Range: 800 Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through. |
![]() Cooldown: 140/100/60 Consumable: 100 Range: 7500 Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged. |
Sion SKINS









