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[Tutorial Patch 12.9] Sion Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Sion mid 5v5 patch 12.9)

Sion Sion Stats

Attack: 68

Defense: 9

Magic: 3

Difficulty: 5

Health: 545

Move Speed: 345

Armor: 32

Range: 175

Health Regen: 7.5

Critical Strike: 0

Attack Speed: 0.679

Sion

The Undead Juggernaut

Tank Tank Fighter Fighter


Sion 5v5 top
Sion 5v5 mid

MID

  • Tier: Off Meta
  • Win Rate: 47.41%
  • Role Rate: 8.13%
  • Pick Rate: 0.41%
  • Ban Rate: 1.18%
  • Games: 3231
  • KDA: 0.98
  • Score: 45.23

A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.

Sion Tips (Ally)

  • You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths.
  • Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash.
  • The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly.

Sion Tips (Enemy)

  • Even if Sion still hits a Decimating Smash, making him release the charge earlier reduces its impact.
  • Use the time after Sion has died to reposition and prepare for his return.

Summoner Spells

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Sion Masteries

Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Demolish
    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
    Bone Plating
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Inspiration
    Minion Dematerializer
    Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.

    Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.
    Magical Footwear
    You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Footwear grants you an additional 10 Move Speed.
    AttackSpeed
    +10% Attack Speed
    Adaptive
    +9 Adaptive Force
    MagicRes
    +8 Magic Resist

    Sion Starting Items (PROBUILD)

    Long Sword Long Sword

    BUY: 350

    SELL: 245

    10 Attack Damage
    Refillable Potion Refillable Potion

    BUY: 150

    SELL: 60

    Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Sion Recommended Items (PROBUILD)

    Hullbreaker Hullbreaker

    BUY: 2800

    SELL: 1960

    50 Attack Damage
    400 Health
    150% Base Health Regen

  • Boarding Party: While no allied champions are nearby you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. Nearby large minions gain 60-135 Armor and Magic Resist and 200% increased damage to towers.

    Boarding Party's resistances decay over 3 seconds when an ally gets too close.

  • Berserker's Greaves Berserker's Greaves

    BUY: 1100

    SELL: 770

    35% Attack Speed
    45 Move Speed

    Trinity Force Trinity Force

    BUY: 3333

    SELL: 2333

    35 Attack Damage
    30% Attack Speed
    300 Health
    20 Ability Haste

  • Threefold Strike: Attacks grant 20 Move Speed for 3 seconds. If the target is a champion, increase your base Attack Damage by 4% for 3 seconds, stacking up to 5 times (Max increase 20% AD).
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown).

    Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed
  • Titanic Hydra Titanic Hydra

    BUY: 3300

    SELL: 2310

    30 Attack Damage
    500 Health

  • Colossus: Gain bonus Attack Damage equal to 2% bonus Health.
  • Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.

    Deals 75% for Ranged users. On-Hit damage is also applied to Structures.
    Cleave's shockwave does not trigger on structures.

  • Wit's End Wit's End

    BUY: 3100

    SELL: 2170

    40 Attack Damage
    40% Attack Speed
    40 Magic Resist

  • Fray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds.
  • Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Sion Active Abilities

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    PassiveQWER
    Glory in Death Glory in Death

    After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.

    Decimating Smash Decimating Smash

    Cooldown: 10/9/8/7/6

    Consumable: 45

    Range: 10000

    Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.

    Soul Furnace Soul Furnace

    Cooldown: 15/14/13/12/11

    Consumable: 65/70/75/80/85

    Range: 500

    Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.

    Roar of the Slayer Roar of the Slayer

    Cooldown: 12/11/10/9/8

    Consumable: 35/40/45/50/55

    Range: 800

    Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.

    Unstoppable Onslaught Unstoppable Onslaught

    Cooldown: 140/100/60

    Consumable: 100

    Range: 7500

    Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.

    Sion SKINS

    Sion default
    Hextech Sion
    Barbarian Sion
    Lumberjack Sion
    Warmonger Sion
    Mecha Zero Sion
    Worldbreaker Sion
    Blackfrost Sion