[Tutorial] Sejuani Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)
Champion Info (Sejuani jungle 5v5 )
Attack: 66
Defense: 7
Magic: 6
Difficulty: 4
Health: 630
Move Speed: 340
Armor: 34
Range: 150
Health Regen: 8.5
Critical Strike: 0
Attack Speed: 0.688
Sejuani
Fury of the North
Tank Fighter
Sejuani 5v5 jungle
Sejuani 5v5 top
Sejuani 5v5 mid
Sejuani 5v5 support
Sejuani 5v5 adc
JUNGLE
- Tier: C
- Win: 46.30%
- Role: 88.59%
- Pick: 2.02%
- Ban: 0.20%
- Games: 19076
- KDA: 3.04
- Score: 56.36
Sejuani is the brutal, unforgiving Iceborn warmother of the Winter's Claw, one of the most feared tribes of the Freljord. Her people's survival is a constant, desperate battle against the elements, forcing them to raid Noxians, Demacians, and Avarosans alike to survive the harsh winters. Sejuani herself spearheads the most dangerous of these attacks from the saddle of her drüvask boar Bristle, using her True Ice flail to freeze and shatter her enemies.
Sejuani Tips (Ally)
- Use Arctic Assault to escape bad situations, interupt channeled spells or chase runners.
- Melee allies can stack Frost for your Permafrost, keep an eye on who they are attacking.
- Save Glacial Prison for encounters where you have teammates present to take advantage of it.
Sejuani Tips (Enemy)
- Dodging Arctic Assault and Glacial Prison can give you a huge advantage.
- Focus on avoiding the second swing of Winter's Wrath which carries the brunt of the damage.
- Melee enemies can also stack Frost for Sejuani, be very careful around them.
Summoner Spells
Consumable: 0 Cooldown: 15 Range: 500 Deals 600-1200 true damage to target monster. |
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Sejuani Masteries
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After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level) |
Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. |
After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%. |
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
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Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
+10% Attack Speed |
+10-180 Health (based on level) |
+10-180 Health (based on level) |
Sejuani Starting Items (PROBUILD)
BUY: 450 SELL: 180 |
BUY: 50 SELL: 20 |
BUY: 0 SELL: 0 |
Sejuani Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 Reduces incoming damage from Attacks by 12%. |
BUY: 2700 SELL: 1890 |
BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
BUY: 2400 SELL: 1680 Reduce the Reduce incoming damage from Attacks by up to 0, capped at 0% of the Attack's damage. |
BUY: 2900 SELL: 2030 After not taking |
BUY: 3200 SELL: 2240 During combat with champions become empowered, increasing your bonus |
BUY: 0 SELL: 0 |
BUY: 500 SELL: 200 |
Sejuani Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage. |
Cooldown: 19/17.5/16/14.5/13 Consumable: 70/75/80/85/90 Range: 650 Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion. |
Cooldown: 9/8/7/6/5 Consumable: 65 Range: 600 Sejuani swings her mace twice, dealing damage, slowing enemies and applying Frost stacks. |
Cooldown: 1.5 Consumable: 20 Range: 560 Sejuani freezes and stuns an enemy champion that has maximum Frost stacks. |
Cooldown: 130/110/90 Consumable: 100 Range: 1300 Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies. |