[Tutorial] Samira Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Samira jungle 5v5 )

Samira Samira Stats

Attack: 57

Defense: 5

Magic: 3

Difficulty: 6

Health: 630

Move Speed: 335

Armor: 26

Range: 500

Health Regen: 3.25

Critical Strike: 0

Attack Speed: 0.658

JUNGLE

  • Tier: Off Meta
  • Win: 39.69%
  • Role: 0.09%
  • Pick: 0.01%
  • Ban: 20.82%
  • Games: 56
  • KDA: 1.21
  • Score: 44.57

Samira stares death in the eye with unyielding confidence, seeking thrill wherever she goes. After her Shuriman home was destroyed as a child, Samira found her true calling in Noxus, where she built a reputation as a stylish daredevil taking on dangerous missions of the highest caliber. Wielding black-powder pistols and a custom-engineered blade, Samira thrives in life-or-death circumstances, eliminating any who stand in her way with flash and flair.

Samira Tips (Ally)

  • NA

Samira Tips (Enemy)

  • NA

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Samira Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Bloodline
Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Domination
Taste of Blood
Heal when you damage an enemy champion.

Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)

Cooldown: 20s
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Samira Starting Items (PROBUILD)

Gustwalker Hatchling Gustwalker Hatchling

BUY: 450

SELL: 180



  • Jungle Companions: Summon a Gustwalker to assist you while in the jungle.
  • Gustwalker's Gait: When fully grown your companion grants Move Speed after entering brush or killing monsters.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Oracle Lens Oracle Lens

    BUY: 0

    SELL: 0



    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards. Has 2 recharges.

    Samira Recommended Items (PROBUILD)

    Boots of Swiftness Boots of Swiftness

    BUY: 900

    SELL: 630

    60 Move Speed

    The strength of movement slowing effects is reduced by 25%.
    The Collector The Collector

    BUY: 3100

    SELL: 2170

    55 Attack Damage
    20% Critical Strike Chance
    16 Lethality


    Death
    Your damage executes champions that are below 5% Health.

    Taxes
    Champion kills grant an additional 25 gold.
    Immortal Shieldbow Immortal Shieldbow

    BUY: 3000

    SELL: 2100

    50 Attack Damage
    20% Critical Strike Chance
    12% Life Steal


    Lifeline (0s)
    When taking damage that would reduce you below 30% Health, gain a 0 Shield for 3s.
    Lord Dominik's Regards Lord Dominik's Regards

    BUY: 3000

    SELL: 2100

    40 Attack Damage
    20% Critical Strike Chance
    30% Armor Penetration


    Giant Slayer
    Deal bonus damage against champions with greater max Health than you.
    Bloodthirster Bloodthirster

    BUY: 3400

    SELL: 2380

    55 Attack Damage
    20% Critical Strike Chance
    18% Life Steal


    Engorge
    Gain additional Attack Damage while above certain health.
    Infinity Edge Infinity Edge

    BUY: 3300

    SELL: 2310

    65 Attack Damage
    20% Critical Strike Chance
    40% Critical Strike Damage


    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Samira Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Daredevil Impulse Daredevil Impulse

    Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Up briefly.

    Flair Flair

    Cooldown: 6/5/4/3/2

    Consumable: 30

    Range: 950

    Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.

    Blade Whirl Blade Whirl

    Cooldown: 30/28/26/24/22

    Consumable: 60

    Range: 325

    Samira slashes around her, damaging enemies and destroying enemy missiles.

    Wild Rush Wild Rush

    Cooldown: 20/18/16/14/12

    Consumable: 40

    Range: 600

    Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.

    Inferno Trigger Inferno Trigger

    Cooldown: 5

    Consumable: 0

    Range: 600

    Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.

    Samira SKINS

    Samira default
    PsyOps Samira
    Space Groove Samira
    High Noon Samira
    Soul Fighter Samira

    Samira Counters (Over 50% win rate)

    Samira Countered By (Under 50% win rate)