[Tutorial] Rek'Sai Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Rek'Sai lane aram )

Attack: 58
Defense: 5
Magic: 2
Difficulty: 3
Health: 600
Move Speed: 335
Armor: 36
Range: 175
Health Regen: 7.5
Critical Strike: 0
Attack Speed: 0.667
LANE
- Tier: C
- Win: 57.67%
- Pick: 1.30%
- Games: 6672
- KDA: 3.17
- Score: 40.12
An apex predator, Rek'Sai is a merciless Void-spawn that tunnels beneath the ground to ambush and devour unsuspecting prey. Her insatiable hunger has laid waste to entire regions of the once-great empire of Shurima—merchants, traders, even armed caravans, will go hundreds of miles out of their way to avoid her and her offspring's hunting grounds. All know that once Rek'Sai is seen on the horizon, death from below is all but guaranteed.
Rek'Sai Tips (Ally)
- Keeping tunnels spread out across the map will ensure you have choices when you want to cast Void Rush.
- Cast Burrow before travelling around the map to take advantage of the increased Move Speed and the safety provided by Tremor Sense.
- Tremor Sense can warn you of enemies closing in, and is particularly useful when entering enemy territory.
Rek'Sai Tips (Enemy)
- If you see one of Rek'Sai's tunnels, briefly stand on one of the entrances to destroy it.
- Rek'Sai's Furious Bite gains damage as she builds Fury. Be very careful around her when her Fury is full.
- When Rek'Sai is near, she can see the position of you and your allies, but only if you're moving.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Rek'Sai Masteries
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![]() Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks. No more than 3s can elapse between attacks or this effect will end. Cooldown: 12s. Allows you to temporarily exceed the attack speed limit. |
![]() Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
![]() Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Deal 8% more damage to champions who have less than 40% health. |
![]() +10% Attack Speed |
![]() +9 |
![]() +10-180 Health (based on level) |
Rek'Sai Starting Items (PROBUILD)
![]() BUY: 1100 SELL: 770 |
![]() BUY: 300 SELL: 210 |
Rek'Sai Recommended Items (PROBUILD)
![]() BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 3300 SELL: 2310 Attacks apply additional damage, creating a shockwave that deals damage to enemies behind the target. On your next attack, |
![]() BUY: 2800 SELL: 1960 Hitting a champion with 3 separate Attacks or Abilities within 2 seconds deals additional damage, and grants you a Shield. |
![]() BUY: 3000 SELL: 2100 Gain bonus Attack Damage. Upon taking damage that would reduce your Health below 30%, gain a Shield. |
![]() BUY: 3200 SELL: 2240 A % of damage taken is dealt to you over time. When a champion that you have damaged dies, cleanse |
![]() BUY: 500 SELL: 200 |
Rek'Sai Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Rek'sai generates Fury by Attack and hitting with basic abilities. She consumes this Fury while Burrowed to restore health. |
![]() Cooldown: 4/3.5/3/2.5/2 Consumable: 0 Range: 325 Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies. |
![]() Cooldown: 4 Consumable: 0 Range: 1650 Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks. |
![]() Cooldown: 12 Consumable: 0 Range: 250 Rek'Sai bites her target, dealing double and True Damage if she has max Fury. |
![]() Cooldown: 100/90/80 Consumable: 0 Range: 1500 Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health. |
Rek'Sai SKINS




