[Tutorial] Pyke Urf, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Urf)

Champion Info (Pyke lane urf )

Pyke Pyke Stats

Attack: 62

Defense: 3

Magic: 1

Difficulty: 7

Health: 670

Move Speed: 330

Armor: 47

Range: 150

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.667

Pyke

the Bloodharbor Ripper

Support Support Assassin Assassin


Pyke urf lane

LANE

  • Tier: A
  • Win: 49.80%
  • Pick: 8.11%
  • Ban: 5.48%
  • Games: 118563
  • KDA: 2.55
  • Score: 51.87

A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.

Pyke Tips (Ally)

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
  • The Tap version of Bone Skewer is much faster and deals additional damage.
  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Pyke Tips (Enemy)

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Pyke Masteries

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 220 (+0.1 bonus AD, +0.05 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Pyke Starting Items (PROBUILD)

Long Sword Long Sword

BUY: 350

SELL: 245

10 Attack Damage

Refillable Potion Refillable Potion

BUY: 150

SELL: 60



Active - Consume: Consumes a charge to restore 100 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Pyke Recommended Items (PROBUILD)

Mobility Boots Mobility Boots

BUY: 1000

SELL: 700



25 Move Speed
When out of combat for at least 5 seconds, increase this item's effect to 115.
Hubris Hubris

BUY: 3000

SELL: 2100

60 Attack Damage
18 Lethality
15 Ability Haste


Eminence
Gain temporary AD based on champion kills on kill.

Ego
Gain an upgrading statue of yourself on kill.
Youmuu's Ghostblade Youmuu's Ghostblade

BUY: 2700

SELL: 1890

60 Attack Damage
18 Lethality


Haunt
Gain {{Item_Melee_Ranged_Split_Dynamic}} Move Speed while out of combat.
{{ Item_OnActivation }} {{ Item_Cooldown }}
Wraith Step
Gain Move Speed and Ghosting.
Voltaic Cyclosword Voltaic Cyclosword

BUY: 2900

SELL: 2030

55 Attack Damage
18 Lethality
15 Ability Haste


Galvanize
Dashes and Stealth stack Energized faster.

Firmament
Your Energized Attack deals bonus physical damage and slows enemies.
Edge of Night Edge of Night

BUY: 2800

SELL: 1960

50 Attack Damage
15 Lethality
250 Health


Annul
Gain a Spell Shield.
Opportunity Opportunity

BUY: 2700

SELL: 1890

55 Attack Damage
18 Lethality
5% Move Speed


Preparation
Gain Lethality outside of combat.

Extraction
Gain Move Speed after killing champions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Wrath Elixir of Wrath

BUY: 500

SELL: 200



Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

Drinking a different Elixir will replace the existing one's effects.

Pyke Active Abilities

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PassiveQWER
Gift of the Drowned Ones Gift of the Drowned Ones

When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

Bone Skewer Bone Skewer

Cooldown: 10/9.5/9/8.5/8

Consumable: 70/75/80/85/90

Range: 400

Pyke either stabs an enemy in front of him or pulls an enemy towards him.

Ghostwater Dive Ghostwater Dive

Cooldown: 12/11/10/9/8

Consumable: 50

Range: 600

Pyke enters Camouflage and gains significant Move Speed that decays over time.

Phantom Undertow Phantom Undertow

Cooldown: 15/14/13/12/11

Consumable: 40

Range: 550

Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

Death From Below Death From Below

Cooldown: 100/85/70

Consumable: 100

Range: 750

Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

Pyke SKINS

Pyke default
Sand Wraith Pyke
Blood Moon Pyke
PROJECT: Pyke
PsyOps Pyke
Sentinel Pyke
Ashen Knight Pyke
Empyrean Pyke
Soul Fighter Pyke
Prestige Soul Fighter Pyke

Pyke Counters (Over 50% win rate)

Pyke Countered By (Under 50% win rate)