[Tutorial] Poppy Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)

Champion Info (Poppy lane aram )

Poppy Poppy Stats

Attack: 64

Defense: 7

Magic: 2

Difficulty: 6

Health: 610

Move Speed: 345

Armor: 38

Range: 125

Health Regen: 8

Critical Strike: 0

Attack Speed: 0.625

Poppy

Keeper of the Hammer

Tank Tank Fighter Fighter


Poppy aram lane

LANE

  • Tier: B
  • Win: 56.58%
  • Pick: 3.75%
  • Games: 21081
  • KDA: 3.20
  • Score: 50.47

Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom's enemies with every whirling strike.

Poppy Tips (Ally)

  • Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
  • Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.

Poppy Tips (Enemy)

  • Poppy can stop nearby enemies from dashing with Steadfast Presence.
  • When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
  • You can step on Poppy's shield to deny it from her.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Mark Mark

Consumable: 0

Cooldown: 80

Range: 1600


Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.


Poppy Masteries

Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heals you for 3 + 1.2% of your max health
  • Permanently increase your health by 7

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Shield Bash
    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
    Conditioning
    After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Precision
    Triumph
    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
    Legend: Tenacity
    Gain 5% tenacity plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
    Adaptive Force
    +9 Adaptive Force
    Adaptive Force
    +9 Adaptive Force
    Health Scaling
    +10-180 Health (based on level)

    Poppy Starting Items (PROBUILD)

    Giant's Belt Giant's Belt

    BUY: 900

    SELL: 630

    350 Health

    Ruby Crystal Ruby Crystal

    BUY: 400

    SELL: 280

    150 Health

    Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Poppy Recommended Items (PROBUILD)

    Heartsteel Heartsteel

    BUY: 3000

    SELL: 2100

    900 Health
    200% Base Health Regen


    Colossal Consumption (0s) per target
    Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.

    Goliath
    Gain increased size based on Total Health.
    Mercury's Treads Mercury's Treads

    BUY: 1100

    SELL: 770

    25 Magic Resist
    45 Move Speed
    30% Tenacity


    Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.
    Sunfire Aegis Sunfire Aegis

    BUY: 2700

    SELL: 1890

    450 Health
    50 Armor



  • Immolate: Taking or dealing damage causes you to begin dealing (12 + 1.75% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds (max stacks 6).
  • Kaenic Rookern Kaenic Rookern

    BUY: 2900

    SELL: 2030

    400 Health
    80 Magic Resist
    150% Base Health Regen


    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield for 0.

    Winter's Approach Winter's Approach

    BUY: 2400

    SELL: 1680

    400 Health
    500 Mana
    15 Ability Haste


    Awe
    Gain bonus Health equal to 0.

    Manaflow
    Strike a target with an Ability or Attack to consume a charge and gain bonus Mana. Grants a maximum of Mana at which point this item transforms into Fimbulwinter.
    Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    70 Armor


    Thorns
    When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Poppy Active Abilities

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    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Iron Ambassador Iron Ambassador

    Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.

    Hammer Shock Hammer Shock

    Cooldown: 8/7/6/5/4

    Consumable: 35/40/45/50/55

    Range: 430

    Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.

    Steadfast Presence Steadfast Presence

    Cooldown: 20/18/16/14/12

    Consumable: 50

    Range: 400

    Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.

    Heroic Charge Heroic Charge

    Cooldown: 14/13/12/11/10

    Consumable: 70

    Range: 475

    Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.

    Keeper's Verdict Keeper's Verdict

    Cooldown: 140/120/100

    Consumable: 100

    Range: 500

    Poppy channels a hammer strike that knocks enemies very far away.

    Poppy SKINS

    Poppy default
    Noxus Poppy
    Lollipoppy
    Blacksmith Poppy
    Ragdoll Poppy
    Battle Regalia Poppy
    Scarlet Hammer Poppy
    Star Guardian Poppy
    Snow Fawn Poppy
    Hextech Poppy
    Astronaut Poppy
    Bewitching Poppy
    Cafe Cuties Poppy

    Poppy Counters (Over 50% win rate)

    Poppy Countered By (Under 50% win rate)