[Tutorial] Poppy Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Poppy lane aram )

Attack: 64
Defense: 7
Magic: 2
Difficulty: 6
Health: 610
Move Speed: 345
Armor: 38
Range: 125
Health Regen: 8
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: B
- Win: 56.58%
- Pick: 3.75%
- Games: 21081
- KDA: 3.20
- Score: 50.47
Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom's enemies with every whirling strike.
Poppy Tips (Ally)
- Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
- Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.
Poppy Tips (Enemy)
- Poppy can stop nearby enemies from dashing with Steadfast Presence.
- When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
- You can step on Poppy's shield to deny it from her.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Poppy Masteries
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![]() Every 4s in combat, your next basic attack on a champion will: |
![]() While shielded, gain Whenever you gain a new shield, your next basic attack against a champion deals You have up to 2s after the shield expires to use this effect. |
![]() After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%. |
![]() Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health. |
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![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Poppy Starting Items (PROBUILD)
![]() BUY: 900 SELL: 630 |
![]() BUY: 400 SELL: 280 |
![]() BUY: 50 SELL: 20 |
Poppy Recommended Items (PROBUILD)
![]() BUY: 3000 SELL: 2100 Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. Gain increased size based on Total Health. |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 2900 SELL: 2030 After not taking |
![]() BUY: 2400 SELL: 1680 Gain bonus Strike a target with an Ability or Attack to consume a charge and gain bonus Mana. Grants a maximum of Mana at which point this item transforms into |
![]() BUY: 2700 SELL: 1890 When struck by an Attack, deal damage to the attacker and apply 40% |
![]() BUY: 500 SELL: 200 |
Poppy Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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![]() Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield. |
![]() Cooldown: 8/7/6/5/4 Consumable: 35/40/45/50/55 Range: 430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. |
![]() Cooldown: 20/18/16/14/12 Consumable: 50 Range: 400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. |
![]() Cooldown: 14/13/12/11/10 Consumable: 70 Range: 475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. |
![]() Cooldown: 140/120/100 Consumable: 100 Range: 500 Poppy channels a hammer strike that knocks enemies very far away. |
Poppy SKINS












