[Tutorial] Pantheon Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Pantheon lane aram )

Attack: 64
Defense: 4
Magic: 3
Difficulty: 4
Health: 650
Move Speed: 345
Armor: 40
Range: 175
Health Regen: 6
Critical Strike: 0
Attack Speed: 0.658
LANE
- Tier: A
- Win: 49.35%
- Pick: 7.07%
- Games: 41037
- KDA: 2.94
- Score: 52.65
Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn resilience that goes along with it. Atreus now opposes the divine as Pantheon reborn, his unbreakable will fueling the fallen Aspect's weapons on the field of battle.
Pantheon Tips (Ally)
- Mortal Will activates after 5 spells or basic attacks - plan your way through fights to allow you to activate it more than once.
- Whittle the enemy down with Comet Spears before you jump in.
- If an enemy is going to get out of range of your Aegis Assault, you can recast the spell to immediately fire the shield slam.
Pantheon Tips (Enemy)
- Pantheon's Aegis Assault makes him invulnerable from the front. Get behind him or wait it out.
- Be careful near Pantheon if your health is low - a thrown Comet Spear executes low health enemies.
- Grand Starfall gives several seconds of warning before Pantheon arrives. Use this time to get out of the way or to form a plan to deal with him.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Pantheon Masteries
![]() |
![]() Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions). |
![]() Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 5% tenacity plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 8% more damage to champions who have less than 40% health. |
![]() |
![]() Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
![]() Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
![]() +9 |
![]() +9 |
![]() +10-180 Health (based on level) |
Pantheon Starting Items (PROBUILD)
![]() BUY: 1000 SELL: 700 Gain |
![]() BUY: 300 SELL: 210 |
![]() BUY: 50 SELL: 20 |
Pantheon Recommended Items (PROBUILD)
![]() BUY: 3100 SELL: 2170 Your damage executes champions that are below 5% Health. Champion kills grant an additional |
![]() BUY: 1100 SELL: 770 |
![]() BUY: 2800 SELL: 1960 Hitting a champion with 3 separate Attacks or Abilities within 2 seconds deals additional damage, and grants you a Shield. |
![]() BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
![]() BUY: 3300 SELL: 2310 Attacks apply additional damage Deal physical damage to nearby enemies. This damage increases on low Health enemies. |
![]() BUY: 3200 SELL: 2240 A % of damage taken is dealt to you over time. When a champion that you have damaged dies, cleanse |
![]() BUY: 500 SELL: 200 |
Pantheon Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Every few spells or attacks, Pantheon's next spell is empowered. |
![]() Cooldown: 11/10.25/9.5/8.75/8 Consumable: 25 Range: 575 Pantheon either thrusts his spear or throws his spear in the chosen direction. |
![]() Cooldown: 13/12/11/10/9 Consumable: 55 Range: 600 Pantheon dashes to a target, damaging and stunning them. |
![]() Cooldown: 22/21/20/19/18 Consumable: 80 Range: 400 Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear. |
![]() Cooldown: 180/165/150 Consumable: 100 Range: 5500 Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet. |
Pantheon SKINS












