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[Tutorial Patch 12.9] Olaf Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Olaf jungle 5v5 patch 12.9)

Olaf Olaf Stats

Attack: 68

Defense: 5

Magic: 3

Difficulty: 3

Health: 575

Move Speed: 350

Armor: 35

Range: 125

Health Regen: 8.5

Critical Strike: 0

Attack Speed: 0.694

Olaf

the Berserker

Fighter Fighter Tank Tank


Olaf 5v5 top
Olaf 5v5 jungle

JUNGLE

  • Tier: C
  • Win Rate: 49.56%
  • Role Rate: 82.09%
  • Pick Rate: 1.28%
  • Ban Rate: 0.71%
  • Games: 10800
  • KDA: 2.28
  • Score: 56.34

An unstoppable force of destruction, the axe-wielding Olaf wants nothing but to die in glorious combat. Hailing from the brutal Freljordian peninsula of Lokfar, he once received a prophecy foretelling his peaceful passing—a coward's fate, and a great insult among his people. Seeking death, and fueled by rage, he rampaged across the land, slaughtering scores of great warriors and legendary beasts in search of any opponent who could stop him. Now a brutal enforcer for the Winter's Claw, he seeks his end in the great wars to come.

Olaf Tips (Ally)

  • Olaf can combine Berserker Rage, Vicious Strikes, and Ragnarok at low life to become deceptively strong.
  • The bonus healing granted by Vicious Strikes amplifies your Life Steal from all sources as well as heals from allies.

Olaf Tips (Enemy)

  • Olaf becomes more dangerous the lower life he is. Save your disables to finish him off.
  • Preventing Olaf from reaching his axe will minimize the amount of harassment he can cause in the laning phase.
  • Olaf has reduced defenses from damage during Ragnarok, despite being immune to disables. If you can't escape from Olaf during Ragnarok, try focusing your damage on him with your teammates.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 450 true damage to target epic, large, or medium monster or minion. Holds two charges (90s Recharge Time)

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Olaf Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Inspiration
Approach Velocity
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

Activation Range for CC from allies: 1000
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Olaf Starting Items (PROBUILD)

Emberknife Emberknife

BUY: 350

SELL: 140

8% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. Challenging Smite marks champions for 4 seconds. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.

    Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience.
    Only attacks and abilities apply Challenging Smite's burn
  • Refillable Potion Refillable Potion

    BUY: 150

    SELL: 60

    Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Olaf Recommended Items (PROBUILD)

    Goredrinker Goredrinker

    BUY: 3300

    SELL: 2310

    55 Attack Damage
    300 Health
    20 Ability Haste
    10% Omnivamp


    Active - Thirsting Slash: Deal (175% Base Attack Damage) physical damage to nearby enemies. Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.

    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • Death's Dance Death's Dance

    BUY: 3300

    SELL: 2310

    55 Attack Damage
    45 Armor
    15 Ability Haste

  • Ignore Pain: 30% (10% for Ranged users) of damage taken is dealt to you over 3 seconds instead.
  • Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore 175% bonus AD in Health over 2 seconds.
  • Sterak's Gage Sterak's Gage

    BUY: 3100

    SELL: 2170

    400 Health
  • The Claws that Catch: Gain 40% of base AD as bonus Attack Damage.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 75% Bonus HP Shield for 3.75 seconds (60s ).
  • Spirit Visage Spirit Visage

    BUY: 2900

    SELL: 2030

    450 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

  • Boundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%.
  • Thornmail Thornmail

    BUY: 2700

    SELL: 1890

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Olaf Active Abilities

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    Berserker Rage Berserker Rage

    Olaf gains Attack Speed based on his missing Health.

    Undertow Undertow

    Cooldown: 7

    Consumable: 60

    Range: 1000

    Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and slowing their Move Speed. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.

    Vicious Strikes Vicious Strikes

    Cooldown: 16

    Consumable: 30

    Range: 700

    Olaf's Attack Speed is increased, he gains Life Steal and has increased healing from all sources based on how much Health he is missing.

    Reckless Swing Reckless Swing

    Cooldown: 11/10/9/8/7

    Consumable: 0

    Range: 325

    Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.

    Ragnarok Ragnarok

    Cooldown: 100/90/80

    Consumable: 0

    Range: 400

    Olaf temporarily becomes immune to disables.

    Olaf SKINS

    Olaf default
    Forsaken Olaf
    Glacial Olaf
    Brolaf
    Pentakill Olaf
    Marauder Olaf
    Butcher Olaf
    SKT T1 Olaf
    Dragonslayer Olaf
    Sentinel Olaf
    Pentakill III: Lost Chapter Olaf