[Tutorial] Olaf Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Olaf jungle 5v5 )

Olaf Olaf Stats

Attack: 68

Defense: 5

Magic: 3

Difficulty: 3

Health: 645

Move Speed: 350

Armor: 35

Range: 125

Health Regen: 6.5

Critical Strike: 0

Attack Speed: 0.694

JUNGLE

  • Tier: Off Meta
  • Win: 47.95%
  • Role: 9.04%
  • Pick: 0.18%
  • Ban: 1.65%
  • Games: 1623
  • KDA: 2.04
  • Score: 52.60

An unstoppable force of destruction, the axe-wielding Olaf wants nothing but to die in glorious combat. Hailing from the brutal Freljordian peninsula of Lokfar, he once received a prophecy foretelling his peaceful passing—a coward's fate, and a great insult among his people. Seeking death, and fueled by rage, he rampaged across the land, slaughtering scores of great warriors and legendary beasts in search of any opponent who could stop him. Now a brutal enforcer for the Winter's Claw, he seeks his end in the great wars to come.

Olaf Tips (Ally)

  • Olaf can combine Berserker Rage, Vicious Strikes, and Ragnarok at low life to become deceptively strong.
  • The bonus healing granted by Vicious Strikes amplifies your Life Steal from all sources as well as heals from allies.

Olaf Tips (Enemy)

  • Olaf becomes more dangerous the lower life he is. Save your disables to finish him off.
  • Preventing Olaf from reaching his axe will minimize the amount of harassment he can cause in the laning phase.
  • Olaf has reduced defenses from damage during Ragnarok, despite being immune to disables. If you can't escape from Olaf during Ragnarok, try focusing your damage on him with your teammates.

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster.

Ghost Ghost

Consumable: 0

Cooldown: 210

Range: 200


Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds.


Olaf Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Inspiration
Approach Velocity
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

Activation Range for CC from allies: 1000
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Olaf Starting Items (PROBUILD)

Gustwalker Hatchling Gustwalker Hatchling

BUY: 450

SELL: 180



  • Jungle Companions: Summon a Gustwalker to assist you while in the jungle.
  • Gustwalker's Gait: When fully grown your companion grants Move Speed after entering brush or killing monsters.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20



    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Olaf Recommended Items (PROBUILD)

    Ravenous Hydra Ravenous Hydra

    BUY: 3300

    SELL: 2310

    70 Attack Damage
    20 Ability Haste
    12% Life Steal


    Cleave
    Attacks deal physical damage to nearby enemies.

    ACTIVE (0s)
    Ravenous Crescent
    Deal physical damage to enemies around you.
    Plated Steelcaps Plated Steelcaps

    BUY: 1100

    SELL: 770

    20 Armor
    45 Move Speed


    Reduces incoming damage from Attacks by 12%.
    Experimental Hexplate Experimental Hexplate

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    25% Attack Speed
    300 Health


    Hexcharged
    Your Ultimate spells gain Ability Haste.

    Overdrive
    After casting your Ultimate, gain Attack Speed and bonus Move Speed for a short duration.
    Sundered Sky Sundered Sky

    BUY: 3100

    SELL: 2170

    45 Attack Damage
    450 Health
    15 Ability Haste


    Lightshield Strike
    The first Attack against a champion Crits and heals.

    Excess healing is granted as temporary bonus Health.
    Sterak's Gage Sterak's Gage

    BUY: 3000

    SELL: 2100

    400 Health
    20% Tenacity


    The Claws that Catch
    Gain bonus Attack Damage.

    Lifeline (0s)
    Upon taking damage that would reduce your Health below 30%, gain a Shield.
    Death's Dance Death's Dance

    BUY: 3200

    SELL: 2240

    55 Attack Damage
    15 Ability Haste
    40 Armor


    Ignore Pain
    A % of damage taken is dealt to you over time.

    Defy
    When a champion that you have damaged dies, cleanse Ignore Pain's remaining damage pool and heal over a few seconds.
    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0



    Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200



    Active - Consume: Drink to gain 30 Attack Damage and 12% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Olaf Active Abilities

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    Berserker Rage Berserker Rage

    Olaf gains Attack Speed and Life Steal based on his missing Health.

    Undertow Undertow

    Cooldown: 9

    Consumable: 50/55/60/65/70

    Range: 1000

    Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.

    Tough It Out Tough It Out

    Cooldown: 16/15/14/13/12

    Consumable: 30

    Range: 700

    Olaf's Attack Speed is increased, he reduces incoming damage, and he gains a Shield.

    Reckless Swing Reckless Swing

    Cooldown: 11/10/9/8/7

    Consumable: 0

    Range: 325

    Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.

    Ragnarok Ragnarok

    Cooldown: 100/90/80

    Consumable: 0

    Range: 400

    Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.

    Olaf SKINS

    Olaf default
    Forsaken Olaf
    Glacial Olaf
    Brolaf
    Pentakill Olaf
    Marauder Olaf
    Butcher Olaf
    SKT T1 Olaf
    Dragonslayer Olaf
    Sentinel Olaf
    Pentakill III: Lost Chapter Olaf

    Olaf Counters (Over 50% win rate)

    Olaf Countered By (Under 50% win rate)