[Tutorial] Olaf Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Olaf lane aram )
Attack: 68
Defense: 5
Magic: 3
Difficulty: 3
Health: 645
Move Speed: 350
Armor: 35
Range: 125
Health Regen: 6.5
Critical Strike: 0
Attack Speed: 0.694
LANE
- Tier: D
- Win: 47.74%
- Pick: 1.68%
- Games: 9889
- KDA: 2.62
- Score: 21.58
An unstoppable force of destruction, the axe-wielding Olaf wants nothing but to die in glorious combat. Hailing from the brutal Freljordian peninsula of Lokfar, he once received a prophecy foretelling his peaceful passing—a coward's fate, and a great insult among his people. Seeking death, and fueled by rage, he rampaged across the land, slaughtering scores of great warriors and legendary beasts in search of any opponent who could stop him. Now a brutal enforcer for the Winter's Claw, he seeks his end in the great wars to come.
Olaf Tips (Ally)
- Olaf can combine Berserker Rage, Vicious Strikes, and Ragnarok at low life to become deceptively strong.
- The bonus healing granted by Vicious Strikes amplifies your Life Steal from all sources as well as heals from allies.
Olaf Tips (Enemy)
- Olaf becomes more dangerous the lower life he is. Save your disables to finish him off.
- Preventing Olaf from reaching his axe will minimize the amount of harassment he can cause in the laning phase.
- Olaf has reduced defenses from damage during Ragnarok, despite being immune to disables. If you can't escape from Olaf during Ragnarok, try focusing your damage on him with your teammates.
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 80 Range: 1600 Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up. |
Olaf Masteries
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Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions). |
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
Gain 3% attack speed plus an additional 1.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health. |
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Heal when you damage an enemy champion. Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level) Cooldown: 20s |
Gain an additional Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
+10% Attack Speed |
+9 |
+10-180 Health (based on level) |
Olaf Starting Items (PROBUILD)
BUY: 1200 SELL: 840 Attacks deal physical damage to nearby enemies. Item performance differs for melee and ranged users. Deal |
BUY: 150 SELL: 60 |
Olaf Recommended Items (PROBUILD)
BUY: 3300 SELL: 2310 Attacks deal physical damage to nearby enemies. Deal physical damage to enemies around you. |
BUY: 1100 SELL: 770 |
BUY: 3100 SELL: 2170 The first Attack against a champion Crits and heals. |
BUY: 3000 SELL: 2100 Your Ultimate spells gain Ability Haste. After casting your Ultimate, gain Attack Speed and bonus Move Speed for a short duration. |
BUY: 3200 SELL: 2240 A % of damage taken is dealt to you over time. When a champion that you have damaged dies, cleanse |
BUY: 2900 SELL: 2030 Increases all Healing and Shielding effectiveness on you by 25%. |
BUY: 500 SELL: 200 |
Olaf Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Olaf gains Attack Speed and Life Steal based on his missing Health. |
Cooldown: 9 Consumable: 50/55/60/65/70 Range: 1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. |
Cooldown: 16/15/14/13/12 Consumable: 30 Range: 700 Olaf's Attack Speed is increased, he reduces incoming damage, and he gains a Shield. |
Cooldown: 11/10/9/8/7 Consumable: 0 Range: 325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. |
Cooldown: 100/90/80 Consumable: 0 Range: 400 Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking. |