Champion Info (Nasus top 5v5 patch 12.9)

Attack: 67
Defense: 5
Magic: 6
Difficulty: 6
Health: 561
Move Speed: 350
Armor: 34
Range: 125
Health Regen: 9
Critical Strike: 0
Attack Speed: 0.638
TOP
- Tier: S
- Win Rate: 50.69%
- Role Rate: 88.16%
- Pick Rate: 4.53%
- Ban Rate: 4.63%
- Games: 45903
- KDA: 1.91
- Score: 62.28
Nasus is an imposing, jackal-headed Ascended being from ancient Shurima, a heroic figure regarded as a demigod by the people of the desert. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the ancient empire of Shurima to greatness for many centuries. After the fall of the empire, he went into self-imposed exile, becoming little more than a legend. Now that the ancient city of Shurima has risen once more, he has returned, determined to ensure it never falls again.
Nasus Tips (Ally)
- Paying attention to last hitting with Siphoning Strike will have a large impact at the end of a game.
- If you're solo, Spirit Fire is a great way to farm a lane. It can be bad if you're in a lane with 2 and you push too far. Find the right balance between Siphoning Strike last hits and AoE farming.
- If you have low defenses, people will focus you down even during your ultimate. Try buying some survivability items even in your DPS builds.
Nasus Tips (Enemy)
- While transformed by his ultimate, Nasus is stronger than most champions in the League. Engage him only if you have a clear advantage.
- Max rank Wither is a very effective counter to Attack Damage characters, so try to avoid getting caught alone by it.
- Nasus is prone to being kited. Try not to engage him at full Health.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 360 Range: 25000 After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward. |
Nasus Masteries
![]() |
![]() Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized Energized attacks heal you for 10 - 100 (+0.4 Bonus AD, +0.3 AP) and grant Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions. |
![]() Takedowns restore 12% of your missing health and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner |
![]() Gain 5% tenacity plus an additional 2.5% for every Legend stack ( Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill. |
![]() Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health. |
![]() |
![]() After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s. |
![]() Gain 10% Tenacity and 10% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. |
![]() +8 |
![]() +6 Armor |
![]() +6 Armor |
Nasus Starting Items (PROBUILD)
![]() BUY: 450 SELL: 180 |
![]() BUY: 50 SELL: 20 |
![]() BUY: 0 SELL: 0 |
Nasus Recommended Items (PROBUILD)
![]() BUY: 950 SELL: 665 |
![]() BUY: 3300 SELL: 2310 |
![]() BUY: 2500 SELL: 1750 |
![]() BUY: 3200 SELL: 2240 |
![]() BUY: 2900 SELL: 2030 |
![]() BUY: 2700 SELL: 1890 |
![]() BUY: 0 SELL: 0 |
![]() BUY: 500 SELL: 200 |
Nasus Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Nasus drains his foe's spiritual energy, giving him bonus Life Steal. |
![]() Cooldown: 7.5/6.5/5.5/4.5/3.5 Consumable: 20 Range: 300 Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target. |
![]() Cooldown: 15/14/13/12/11 Consumable: 80 Range: 700 Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time. |
![]() Cooldown: 12 Consumable: 70/85/100/115/130 Range: 650 Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it. |
![]() Cooldown: 120 Consumable: 100 Range: 20 Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance. |
Nasus SKINS











Nasus Counters (Over 50% win rate)

the Twisted Treant

the Pridestalker

the Missing Link

the Unbreakable Spear

the Heart of the Tempest

the Defender of Tomorrow

the Unforgiven

the Butcher of the Sands

the Revered Inventor

the Madman of Zaun

Demacia's Wings

the Rabble Rouser

The Hallowed Seamstress

the Outlaw

the Rogue Assassin

the Grand Duelist

the Berserker

the Mad Chemist

the Mechanized Menace

the Exile

the Blade Dancer

The Fire below the Mountain

the Bashful Bloom

the Monkey King

Grandmaster at Arms

the Righteous

the Barbarian King

the Steel Shadow

Shard of the Monolith

the Relentless Storm

the Saltwater Scourge

the Night Hunter

the Half-Dragon

the Hand of Noxus

Shepherd of Souls

the Iron Revenant
Nasus Countered By (Under 50% win rate)

the Boss

the Terror of the Void

the Kraken Priestess

the Rogue Sentinel

The River King

The Might of Demacia

the Serpent's Embrace

Fury of the North