[Tutorial] Mordekaiser Support, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Mordekaiser support 5v5 )

Mordekaiser Mordekaiser Stats

Attack: 61

Defense: 6

Magic: 7

Difficulty: 4

Health: 645

Move Speed: 335

Armor: 37

Range: 175

Health Regen: 5

Critical Strike: 0

Attack Speed: 0.625

SUPPORT

  • Tier: Off Meta
  • Win: 45.29%
  • Role: 0.78%
  • Pick: 0.08%
  • Ban: 11.26%
  • Games: 712
  • KDA: 1.64
  • Score: 46.60

Twice slain and thrice born, Mordekaiser is a brutal warlord from a foregone epoch who uses his necromantic sorcery to bind souls into an eternity of servitude. Few now remain who remember his earlier conquests, or know the true extent of his powers—but there are some ancient souls that do, and they fear the day when he may return to claim dominion over both the living and the dead.

Mordekaiser Tips (Ally)

  • Offense is your defense. Keep fighting to build up larger Indestructible shields.
  • Hitting multiple champions with the same ability can help quickly activate Darkness Rise.
  • Use Realm of Death on a low health enemy to guarantee the kill and keep their stats for the rest of a teamfight.

Mordekaiser Tips (Enemy)

  • Mordekaiser builds up a powerful damage aura when fighting champions, so keep your distance.
  • Damage he deals can be converted into a large shield, and consumed for health
  • Realm of Death will cut you off from your teammates completely. Try to save mobility spells to escape Mordekaiser once inside

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Mordekaiser Masteries

Precision
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Health Scaling
+10-180 Health (based on level)

Mordekaiser Starting Items (PROBUILD)

World Atlas World Atlas

BUY: 400

SELL: 160

Health Potion Health Potion

BUY: 50

SELL: 20



Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

You may carry up to 5 Health Potions.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

Mordekaiser Recommended Items (PROBUILD)

Plated Steelcaps Plated Steelcaps

BUY: 1100

SELL: 770

20 Armor
45 Move Speed


Reduces incoming damage from Attacks by 12%.
Rylai's Crystal Scepter Rylai's Crystal Scepter

BUY: 2600

SELL: 1820

75 Ability Power
400 Health


Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
Riftmaker Riftmaker

BUY: 3100

SELL: 2170

80 Ability Power
350 Health
15 Ability Haste


Void Corruption
For each second in combat with enemy champions, deal bonus damage. At maximum strength, gain Omnivamp.

Void Infusion
Gain a % of your bonus Health as Ability Power.
Thornmail Thornmail

BUY: 2700

SELL: 1890

350 Health
70 Armor


Thorns
When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.

Liandry's Torment Liandry's Torment

BUY: 3000

SELL: 2100

90 Ability Power
300 Health


Torment
Dealing damage with Abilities causes enemies to burn.

Suffering
For each second in combat with enemy champions, gain increased damage.
Zaz'Zak's Realmspike Zaz'Zak's Realmspike

BUY: 400

SELL: 160

5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health


Void Explosion
Dealing ability damage causes an explosion dealing magic damage and damage based on the targets max Health.



ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.
Stealth Ward Stealth Ward

BUY: 0

SELL: 0



Active - Trinket: Places a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
Elixir of Sorcery Elixir of Sorcery

BUY: 500

SELL: 200





Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

Mordekaiser Active Abilities

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QQQQQ
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RRR
PassiveQWER
Darkness Rise Darkness Rise

Mordekaiser gains a powerful damage aura and Move Speed after landing 3 attacks or spells against champions or monsters.

Obliterate Obliterate

Cooldown: 9/7.75/6.5/5.25/4

Consumable: 0

Range: 675

Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.

Indestructible Indestructible

Cooldown: 12/11/10/9/8

Consumable: 0

Range: 25000

Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.

Death's Grasp Death's Grasp

Cooldown: 18/16/14/12/10

Consumable: 0

Range: 700

Mordekaiser pulls all enemies in an area.

Realm of Death Realm of Death

Cooldown: 140/120/100

Consumable: 0

Range: 650

Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.

Mordekaiser SKINS

Mordekaiser default
Dragon Knight Mordekaiser
Infernal Mordekaiser
Pentakill Mordekaiser
Lord Mordekaiser
King of Clubs Mordekaiser
Dark Star Mordekaiser
PROJECT: Mordekaiser
Pentakill III: Lost Chapter Mordekaiser
High Noon Mordekaiser
Ashen Graveknight Mordekaiser
Old God Mordekaiser

Mordekaiser Counters (Over 50% win rate)

Mordekaiser Countered By (Under 50% win rate)