[Tutorial] Milio Aram, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Aram)
Champion Info (Milio lane aram )

Attack: 48
Defense: 4
Magic: 8
Difficulty: 5
Health: 560
Move Speed: 330
Armor: 26
Range: 525
Health Regen: 5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: A
- Win: 55.58%
- Pick: 4.02%
- Games: 20290
- KDA: 6.91
- Score: 58.54
Milio is a warmhearted boy from Ixtal who has, despite his young age, mastered the fire axiom and discovered something new: soothing fire. With this newfound power, Milio plans to help his family escape their exile by joining the Yun Tal—just like his grandmother once did. Having traveled through the Ixtal jungles to the capital of Ixaocan, Milio now prepares to face the Vidalion and join the Yun Tal, unaware of the trials—and dangers—that await him.
Milio Tips (Ally)
- Milio requires allies near him to make the most out of his tools.
- Milio's dash speeds increase with his movement speed. Use the extra speed to surprise your enemies!
- Danger is as fun as you let it be.
Milio Tips (Enemy)
- Milio's movement abilities forecast their destination. Try to use this to your advantage.
- Champions with crowd control that can be applied quickly excel against Milio.
- Catching Milio with no allies around severely inhibits his mobility. Try to find him alone.
Summoner Spells
![]() Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
![]() Consumable: 0 Cooldown: 210 Range: 650 Exhausts target enemy champion, reducing their Move Speed by 30%, and their damage dealt by 35% for 3 seconds. |
Milio Masteries
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![]() Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+ Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+ Aery cannot be sent out again until she returns to you. |
![]() Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds |
![]() Gain bonuses upon reaching the following levels: Level 5: +5 Level 8: +5 Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. |
![]() Every 10 min gain AP or AD, 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc... |
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![]() Impairing the movement of an enemy champion marks them for 4s. Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. |
![]() Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. |
![]() +8 |
![]() +9 |
![]() +10-180 Health (based on level) |
Milio Starting Items (PROBUILD)
![]() BUY: 1000 SELL: 700 |
![]() BUY: 400 SELL: 280 |
Milio Recommended Items (PROBUILD)
![]() BUY: 2200 SELL: 1540 Healing or shielding an ally chains to the nearest ally champion for a percentage of the original amount. |
![]() BUY: 900 SELL: 630 Gain 12 Summoner Spell Haste. |
![]() BUY: 2900 SELL: 2030 Gain Ability Power equal to your bonus Mana. Strike a target with an Ability to consume a charge and gain bonus Mana. Grants a maximum of 360 Mana at which point this item transforms into |
![]() BUY: 2300 SELL: 1610 Healing or Shielding an ally enhances you both for 6 seconds, granting |
![]() BUY: 2300 SELL: 1610 Healing or Shielding an ally grants you both |
![]() BUY: 2300 SELL: 1610 Target an area to restore Health to allied champions and deal true damage to enemy champions. |
![]() BUY: 500 SELL: 200 |
Milio Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
---|---|---|---|---|
![]() Milio's abilities enchant allies on touch, making their next damage deal a burst of extra damage and burn the target. |
![]() Cooldown: 12 Consumable: 50/55/60/65/70 Range: 1000 Kick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact. |
![]() Cooldown: 29/27/25/23/21 Consumable: 90/100/110/120/130 Range: 350 Create an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point. |
![]() Cooldown: 0.5 Consumable: 50/60/70/80/90 Range: 650 Milio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges. |
![]() Cooldown: 160/145/130 Consumable: 100 Range: 700 Milio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range. |
Milio SKINS

